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    <title>Kaiden.gg Blog</title>
    <link>https://www.kaiden.gg/</link>
    <atom:link href="https://www.kaiden.gg/blog/feed.xml" rel="self" type="application/rss+xml" />
    <description>News, opinions and guide roundups</description>
    <language>en</language>
    <item>
      <title>Mongil Star Dive: Mina Joins the Roster in the April 28 Update</title>
      <link>https://www.kaiden.gg/blog/mongil-mina-patch/</link><description>&lt;p&gt;Mongil: Star Dive&#39;s April 28 maintenance window — running from &lt;strong&gt;22:30 on April 28 to 01:00 on April 29 (UTC)&lt;/strong&gt; — adds the new ★5 character Mina to the game alongside a round of system improvements.&lt;/p&gt;
&lt;h2 id=&quot;maintenancecompensation&quot; tabindex=&quot;-1&quot;&gt;Maintenance Compensation&lt;/h2&gt;
&lt;p&gt;Everyone who logs in between the end of maintenance on &lt;strong&gt;April 29 and May 1 at 14:59 UTC&lt;/strong&gt; will receive the following from their Mailbox:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Compass of Promise × 1&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Glimmering Stardust × 1&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Make sure you log in before the window closes.&lt;/p&gt;
&lt;h2 id=&quot;whoismina&quot; tabindex=&quot;-1&quot;&gt;Who Is Mina?&lt;/h2&gt;
&lt;div class=&quot;not-prose w-36 md:w-48 float-right ml-6 mb-4 rounded-lg overflow-hidden&quot;&gt;&lt;a href=&quot;https://www.kaiden.gg/mongil/characters/mina/&quot; class=&quot;block w-full group relative aspect-[3/4] overflow-hidden rounded-lg transition-all duration-300 bg-gradient-to-b from-amber-400/40 via-amber-900/20 to-transparent hover:from-amber-400/50 character-card-trigger&quot; data-name=&quot;Mina&quot; data-element=&quot;FIRE&quot; data-grade=&quot;5&quot; data-element-icon=&quot;/img/mongil/icons/elements/Icon_Elemental_128_Fire_Sprite.png&quot; data-class=&quot;Fighter&quot; data-role=&quot;&quot; data-attack-type=&quot;Ranger&quot; data-image=&quot;/img/mongil/portraits/portrait_Mina_01.png&quot; data-tier-entries=&#39;[{&quot;label&quot;:&quot;World&quot;,&quot;tier&quot;:&quot;T0&quot;},{&quot;label&quot;:&quot;Conquest&quot;,&quot;tier&quot;:&quot;T0&quot;},{&quot;label&quot;:&quot;Rift&quot;,&quot;tier&quot;:&quot;T0&quot;}]&#39; data-tier-summary=&quot;Top-tier Fighter across every mode. Consistent AoE and high damage uptime via Essence mechanics. Her dash shortens rotations in Rift.&quot; onclick=&quot;return false;&quot;&gt; &lt;div class=&quot;absolute top-1 right-1 z-20 w-8 h-8 p-1 rounded-full bg-black/40 backdrop-blur-sm shadow-sm pointer-events-none&quot;&gt; &lt;img src=&quot;https://www.kaiden.gg/img/mongil/icons/elements/Icon_Elemental_128_Fire_Sprite.png&quot; alt=&quot;FIRE&quot; class=&quot;w-full h-full object-contain !m-0 !border-0&quot;&gt; &lt;/div&gt; &lt;img src=&quot;https://www.kaiden.gg/img/mongil/portraits/portrait_Mina_01.png&quot; class=&quot;w-full h-full object-cover transition-transform duration-500 group-hover:scale-105 opacity-90 group-hover:opacity-100 pointer-events-none !m-0 !border-0&quot;&gt; &lt;div class=&quot;absolute inset-x-0 bottom-0 p-3 pb-2 z-20 pointer-events-none&quot;&gt; &lt;div class=&quot;mb-0&quot;&gt; &lt;span class=&quot;inline text-white font-bold text-lg leading-[1.0] filter drop-shadow-[0_2px_4px_rgba(0,0,0,1)] bg-gradient-to-t from-ks-accent/90 from-40% to-transparent to-40% px-1 decoration-clone&quot;&gt; Mina &lt;/span&gt; &lt;/div&gt; &lt;/div&gt; &lt;/a&gt;&lt;/div&gt;
&lt;p&gt;Mina is the new &lt;strong&gt;★5 Fire character&lt;/strong&gt; added in this update. She attacks by hurling &lt;strong&gt;Foxfire Orbs&lt;/strong&gt; and builds up an &lt;strong&gt;Essence&lt;/strong&gt; stack mechanic that powers her kit as a fight progresses.&lt;/p&gt;
&lt;p&gt;Her ultimate summons a clone that deals &lt;strong&gt;Fire DMG&lt;/strong&gt; and applies &lt;strong&gt;Fire Affliction&lt;/strong&gt; to targets, setting up follow-up damage from teammates or her own continuing rotation. Her passive also applies &lt;strong&gt;Charm&lt;/strong&gt; on trigger, giving her a secondary layering of crowd control value.&lt;/p&gt;
&lt;p&gt;For teams that already run Fire-aligned compositions, Mina slots in as a natural damage dealer with self-sustaining buff cycles via Essence.&lt;/p&gt;
&lt;h2 id=&quot;whatelseisintheupdate&quot; tabindex=&quot;-1&quot;&gt;What Else Is in the Update&lt;/h2&gt;
&lt;p&gt;Beyond Mina, the April 28 patch includes:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Monsterling Improvements&lt;/strong&gt; — adjustments to the Monsterling system&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Event Story Skip Feature&lt;/strong&gt; — you can now skip event story cutscenes&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;New Events&lt;/strong&gt; — fresh limited-time events launching with the patch&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;System Additions &amp;amp; Improvements&lt;/strong&gt; — general QoL and backend changes&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Bug Fixes &amp;amp; Other Adjustments&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;dimensionriftseasonreminder&quot; tabindex=&quot;-1&quot;&gt;Dimension Rift Season Reminder&lt;/h2&gt;
&lt;p&gt;The current &lt;strong&gt;「Sword of Utmost Hospitality」&lt;/strong&gt; Dimension Rift season ends on &lt;strong&gt;May 5 at 23:59 UTC&lt;/strong&gt;. A new season opens on May 6 at 00:00 UTC, which will recharge the weekly free Rift Entry Tickets.&lt;/p&gt;
&lt;p&gt;Use up any remaining free tickets before the season rolls over — they do not carry forward.&lt;/p&gt;
</description><pubDate>Tue, 28 Apr 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/mongil-mina-patch/</guid>
    </item>
    <item>
      <title>NTE Twitch Drops Are Live for the Launch Event</title>
      <link>https://www.kaiden.gg/blog/nte-twitch-drops-launch-event/</link><description>&lt;p&gt;Neverness to Everness Twitch Drops are live for the launch event.&lt;/p&gt;
&lt;p&gt;Players need to link their NTE account, watch a participating Twitch stream, and reach the required watch time to unlock the drop rewards.&lt;/p&gt;
&lt;h2 id=&quot;eventschedule&quot; tabindex=&quot;-1&quot;&gt;Event Schedule&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Start:&lt;/strong&gt; April 29, 2026 at 10:00 (UTC+8)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;End:&lt;/strong&gt; May 13, 2026 at 23:59 (UTC+8)&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;howtoparticipate&quot; tabindex=&quot;-1&quot;&gt;How to Participate&lt;/h2&gt;
&lt;ol&gt;
&lt;li&gt;Open the official &lt;a href=&quot;http://pwgam.es/42E2Yjj&quot;&gt;NTE Twitch Drops link&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;Link your NTE account.&lt;/li&gt;
&lt;li&gt;Watch a participating NTE stream on Twitch.&lt;/li&gt;
&lt;li&gt;Reach the required watch-time tiers to unlock rewards.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;The official image shows watch-time tiers at &lt;strong&gt;15 minutes&lt;/strong&gt;, &lt;strong&gt;30 minutes&lt;/strong&gt;, &lt;strong&gt;1 hour&lt;/strong&gt;, &lt;strong&gt;1.5 hours&lt;/strong&gt;, &lt;strong&gt;2 hours&lt;/strong&gt;, and &lt;strong&gt;2.5 hours&lt;/strong&gt;. The post does not list reward quantities in text.&lt;/p&gt;
&lt;p&gt;Streamers who play NTE and want to give out official drops need to enable Drops on their Twitch account.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2049324039974601090&quot;&gt;Official NTE Global Twitch Drops post&lt;/a&gt;&lt;/p&gt;
</description><pubDate>Wed, 29 Apr 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/nte-twitch-drops-launch-event/</guid>
    </item>
    <item>
      <title>NTE Launch Guide: Servers, Specs &amp; How to Top Up for Nanally</title>
      <link>https://www.kaiden.gg/blog/nte-launch-guide/</link><description>&lt;p&gt;&lt;em&gt;This is a sponsored post in collaboration with &lt;a href=&quot;https://lootbar.gg/top-up/&quot;&gt;LootBar Top-Up&lt;/a&gt;.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Neverness to Everness — the supernatural open-world RPG developed by &lt;strong&gt;Hotta Studio&lt;/strong&gt; — officially launched on &lt;strong&gt;April 29 at 11:00 (UTC+8)&lt;/strong&gt; across PC, Android, iOS and PS5.&lt;/p&gt;
&lt;p&gt;Here&#39;s everything you need to know to get started, plus a look at how to top up if you&#39;re planning to pull for Nanally, the game&#39;s first limited character.&lt;/p&gt;
&lt;h2 id=&quot;howtodownload&quot; tabindex=&quot;-1&quot;&gt;How to Download&lt;/h2&gt;
&lt;p&gt;NTE is available through the &lt;strong&gt;official website and the major platform stores&lt;/strong&gt;. The game supports cross-platform play and syncs your account progression across devices.&lt;/p&gt;
&lt;h3 id=&quot;pcrequirements&quot; tabindex=&quot;-1&quot;&gt;PC Requirements&lt;/h3&gt;
&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;&lt;/th&gt;
&lt;th&gt;Minimum&lt;/th&gt;
&lt;th&gt;Recommended&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;&lt;strong&gt;CPU&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;Intel Core i7-10700 (10th Gen)&lt;/td&gt;
&lt;td&gt;Intel Core i7-12700 (12th Gen) or above&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;strong&gt;GPU&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;NVIDIA GTX 1660 / AMD RX 5600&lt;/td&gt;
&lt;td&gt;NVIDIA RTX 3060 / AMD RX 6700 or above&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;strong&gt;OS&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;Windows 10 64-bit or later&lt;/td&gt;
&lt;td&gt;Windows 10 64-bit or later&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;strong&gt;Storage&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;60 GB + 60 GB temporary during extraction&lt;/td&gt;
&lt;td&gt;60 GB + 60 GB temporary during extraction&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h3 id=&quot;androidrequirements&quot; tabindex=&quot;-1&quot;&gt;Android Requirements&lt;/h3&gt;
&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;&lt;/th&gt;
&lt;th&gt;Minimum&lt;/th&gt;
&lt;th&gt;Recommended&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;&lt;strong&gt;Chipset&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;Snapdragon 855 / Dimensity 8000 or equivalent&lt;/td&gt;
&lt;td&gt;Snapdragon 8 Gen 2 / 8 Gen 3 / Dimensity 9200 or above&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;strong&gt;OS&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;Android 10.0 or later&lt;/td&gt;
&lt;td&gt;Android 10.0 or later&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;strong&gt;Storage&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;20 GB&lt;/td&gt;
&lt;td&gt;20 GB&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h3 id=&quot;iosrequirements&quot; tabindex=&quot;-1&quot;&gt;iOS Requirements&lt;/h3&gt;
&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;&lt;/th&gt;
&lt;th&gt;Minimum&lt;/th&gt;
&lt;th&gt;Recommended&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;&lt;strong&gt;Device&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;iPhone 12 Pro Max&lt;/td&gt;
&lt;td&gt;iPhone 14 Pro or newer&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;strong&gt;OS&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;iOS 15.0 or later&lt;/td&gt;
&lt;td&gt;iOS 17.0 or later&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;&lt;strong&gt;Storage&lt;/strong&gt;&lt;/td&gt;
&lt;td&gt;20 GB&lt;/td&gt;
&lt;td&gt;20 GB&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h3 id=&quot;loginmethods&quot; tabindex=&quot;-1&quot;&gt;Login Methods&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;PC (Windows):&lt;/strong&gt; Facebook, Google, email&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;iOS / Mac:&lt;/strong&gt; Facebook, Google, Sign in with Apple, email&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PS5 / PS5 Pro:&lt;/strong&gt; PSN, email&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;servers&quot; tabindex=&quot;-1&quot;&gt;Servers&lt;/h2&gt;
&lt;p&gt;At launch, NTE runs on &lt;strong&gt;four independent servers&lt;/strong&gt;:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Asia&lt;/li&gt;
&lt;li&gt;America&lt;/li&gt;
&lt;li&gt;Europe&lt;/li&gt;
&lt;li&gt;Southeast Asia&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Characters and progress do not transfer between servers, so pick the one that fits your region from the start.&lt;/p&gt;
&lt;h2 id=&quot;preregistrationrewards&quot; tabindex=&quot;-1&quot;&gt;Pre-Registration Rewards&lt;/h2&gt;
&lt;p&gt;If you registered before launch, claim your welcome package from the in-game mailbox:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Beetle Coins × 30,000&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Elite Hunter Guides × 20&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Fabricated Dice × 20&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;A-Class Character: Haniel × 1&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&amp;quot;Officer Whisker&amp;quot; glider livery × 1&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;These are available for a limited window after launch, so log in and claim them early.&lt;/p&gt;
&lt;h2 id=&quot;extralaunchcode&quot; tabindex=&quot;-1&quot;&gt;Extra Launch Code&lt;/h2&gt;
&lt;p&gt;There is also a launch code from the official global X account:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;code&gt;504980102FKGOVNS&lt;/code&gt; — expires on &lt;strong&gt;May 13, 2026 at 23:59 (UTC+8)&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Redeem it from the in-game redeem code menu once your account has access to the required early-game systems.&lt;/p&gt;
&lt;h2 id=&quot;whoisnanally&quot; tabindex=&quot;-1&quot;&gt;Who Is Nanally?&lt;/h2&gt;
&lt;div class=&quot;not-prose w-36 md:w-48 float-right ml-6 mb-4 rounded-lg overflow-hidden&quot;&gt;&lt;a href=&quot;https://www.kaiden.gg/nte/characters/nanally/&quot; class=&quot;character-card-trigger block w-full group relative aspect-[3/4] overflow-hidden rounded-lg transition-all duration-300 bg-gradient-to-b from-amber-400/40 via-amber-900/20 to-transparent hover:from-amber-400/50&quot; data-name=&quot;Nanally&quot; data-element=&quot;Anima&quot; data-grade=&quot;S-Rank&quot; data-element-icon=&quot;/img/nte/elements/Anima.png&quot; data-class=&quot;plasma&quot; data-role=&quot;damage&quot; data-attack-type=&quot;&quot; data-image=&quot;/img/nte/UI/UI_Icon/AvatarImage/256/player_010_256.png&quot; data-tier-entries=&#39;[{&quot;tier&quot;:&quot;T0&quot;}]&#39; data-tier-summary=&quot;Gold standard hyper-carry for 1.0. A Blossom cycle specialist who amplifies cycle damage while massively boosting her own critical damage.&quot; onclick=&quot;return false;&quot;&gt; &lt;div class=&quot;absolute top-1 right-1 z-20 w-8 h-8 p-1 rounded-full bg-black/40 backdrop-blur-sm shadow-sm pointer-events-none&quot;&gt; &lt;img src=&quot;https://www.kaiden.gg/img/nte/elements/Anima.png&quot; alt=&quot;Anima&quot; class=&quot;w-full h-full object-contain !m-0 !border-0&quot;&gt; &lt;/div&gt; &lt;img src=&quot;https://www.kaiden.gg/img/nte/UI/UI_Icon/AvatarImage/256/player_010_256.png&quot; class=&quot;w-full h-full object-cover transition-transform duration-500 group-hover:scale-105 opacity-90 group-hover:opacity-100 pointer-events-none !m-0 !border-0&quot;&gt; &lt;div class=&quot;absolute inset-x-0 bottom-0 p-3 pb-2 z-20 pointer-events-none&quot;&gt; &lt;div class=&quot;mb-0&quot;&gt; &lt;span class=&quot;inline text-white font-bold text-lg leading-[1.0] filter drop-shadow-[0_2px_4px_rgba(0,0,0,1)] bg-gradient-to-t from-ks-accent/90 from-40% to-transparent to-40% px-1 decoration-clone&quot;&gt; Nanally &lt;/span&gt; &lt;/div&gt; &lt;/div&gt; &lt;/a&gt;&lt;/div&gt;
&lt;p&gt;Nanally is the &lt;strong&gt;first limited character&lt;/strong&gt; in Neverness to Everness, launching alongside the game. If you&#39;re planning to pull for her, you&#39;ll need Riftcrystals — the premium currency used for banners.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://www.kaiden.gg/nte/characters/nanally/&quot; class=&quot;character-card-trigger group inline-flex items-center align-middle justify-center decoration-transparent bg-black/40 rounded-md overflow-hidden hover:bg-white/10 transition-all duration-300 hover:scale-105 hover:shadow-lg whitespace-nowrap h-8 !m-0&quot; data-name=&quot;Nanally&quot; data-element=&quot;Anima&quot; data-grade=&quot;S-Rank&quot; data-element-icon=&quot;/img/nte/elements/Anima.png&quot; data-class=&quot;plasma&quot; data-role=&quot;damage&quot; data-attack-type=&quot;&quot; data-image=&quot;/img/nte/UI/UI_Icon/AvatarImage/256/player_010_256.png&quot; data-tier-entries=&#39;[{&quot;tier&quot;:&quot;T0&quot;}]&#39; data-tier-summary=&quot;Gold standard hyper-carry for 1.0. A Blossom cycle specialist who amplifies cycle damage while massively boosting her own critical damage.&quot; onclick=&quot;return false;&quot;&gt; &lt;img src=&quot;https://www.kaiden.gg/img/nte/UI/UI_Icon/AvatarImage/256/player_010_256.png&quot; class=&quot;w-8 h-8 object-cover !m-0 block !border-0&quot; alt=&quot;Nanally&quot;&gt; &lt;span class=&quot;px-2 text-xs font-bold text-gray-200 group-hover:text-white transition-colors drop-shadow-md leading-none&quot;&gt;Nanally&lt;/span&gt; &lt;/a&gt; is playable as an Anomaly Hunter in Hethereau and is expected to be among the most sought-after characters at launch given her limited banner status.&lt;/p&gt;
&lt;h2 id=&quot;howtotopupvialootbar&quot; tabindex=&quot;-1&quot;&gt;How to Top Up via LootBar&lt;/h2&gt;
&lt;p&gt;If you need more Riftcrystals, &lt;strong&gt;&lt;a href=&quot;https://lootbar.gg/top-up/neverness-to-everness&quot;&gt;Neverness To Everness Top-Up&lt;/a&gt;&lt;/strong&gt; on LootBar lets you purchase in-game currency at competitive rates, with support for multiple payment methods and regions.&lt;/p&gt;
&lt;p&gt;Why LootBar?&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;No account sharing required — top up directly via official channels&lt;/li&gt;
&lt;li&gt;Multiple denominations available, from small top-ups to bulk packs&lt;/li&gt;
&lt;li&gt;Trusted &lt;a href=&quot;https://lootbar.gg/top-up/&quot;&gt;LootBar Top-Up&lt;/a&gt; platform used across dozens of gacha titles&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;launchtips&quot; tabindex=&quot;-1&quot;&gt;Launch Tips&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Claim your pre-reg rewards&lt;/strong&gt; from the in-game mailbox as soon as you log in.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Unlock Mail early&lt;/strong&gt; so your account can receive any Version 1.0 launch gifts and compensation.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Complete the Hethereau Residents Guide&lt;/strong&gt; web event for additional free rewards.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Check official channels&lt;/strong&gt; for new codes, event notices, and hotfix windows.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Pick your server carefully&lt;/strong&gt; — there&#39;s no cross-server character transfer at launch.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PC players:&lt;/strong&gt; note the 60 GB temporary extraction space requirement on top of the base install — make sure you have ~120 GB free before starting.&lt;/li&gt;
&lt;/ul&gt;
</description><pubDate>Wed, 29 Apr 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/nte-launch-guide/</guid>
    </item>
    <item>
      <title>Mongil: Star Dive Bonus Time Issue Follow-Up Gives 2,500 Keys to Eligible Players</title>
      <link>https://www.kaiden.gg/blog/mongil-star-dive-bonus-time-event-issue-follow-up/</link><description>&lt;p&gt;Netmarble has posted a second follow-up for the &lt;strong&gt;Mongil: Star Dive Bonus Time Event issue&lt;/strong&gt; after the &lt;strong&gt;April 29 update&lt;/strong&gt;. The response gives eligible players &lt;strong&gt;Key x2,500&lt;/strong&gt; through in-game mail and adds warnings for accounts that went beyond the normal Auto Clear limit.&lt;/p&gt;
&lt;p&gt;The studio says the issue came from its side, so it is not recovering rewards or applying broad sanctions for this response.&lt;/p&gt;
&lt;h2 id=&quot;compensation&quot; tabindex=&quot;-1&quot;&gt;Compensation&lt;/h2&gt;
&lt;p&gt;Eligible players will receive:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Key x2,500&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Delivery method: &lt;strong&gt;in-game mail&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Claim period: &lt;strong&gt;4/29 (Wed) - 5/6 (Wed) 14:59 UTC&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Accounts created after the &lt;strong&gt;April 29 update&lt;/strong&gt; will not receive the reward.&lt;/p&gt;
&lt;h2 id=&quot;whoisexcluded&quot; tabindex=&quot;-1&quot;&gt;Who Is Excluded&lt;/h2&gt;
&lt;p&gt;Netmarble says players who completed &lt;strong&gt;101 or more Auto Clear attempts&lt;/strong&gt; during the issue are outside the scope of normal gameplay, because the maximum number of Auto Clear attempts that can normally be performed at one time is &lt;strong&gt;100&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;Those players will receive additional warnings and are excluded from the Key x2,500 compensation.&lt;/p&gt;
&lt;h2 id=&quot;whatplayersshouldknow&quot; tabindex=&quot;-1&quot;&gt;What Players Should Know&lt;/h2&gt;
&lt;p&gt;If your account is eligible, the important deadline is &lt;strong&gt;May 6 at 14:59 UTC&lt;/strong&gt;. The reward is sent through mail, so claim it before the mail or claim period expires.&lt;/p&gt;
&lt;p&gt;The notice also says future issues may be handled under the game&#39;s Terms of Service without prior warning, so this follow-up should not be read as a permanent policy for similar bugs.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;Details come from the official &lt;a href=&quot;https://forum.netmarble.com/stardive_gl/view/2/254&quot;&gt;Bonus Time Event Issue Follow-up&lt;/a&gt;.&lt;/p&gt;
</description><pubDate>Wed, 29 Apr 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/mongil-star-dive-bonus-time-event-issue-follow-up/</guid>
    </item>
    <item>
      <title>NTE May 1 Hotfix: Schedule and Full Fix List</title>
      <link>https://www.kaiden.gg/blog/nte-may-1-hotfix/</link><description>&lt;p&gt;Neverness to Everness will receive a hotfix on &lt;strong&gt;May 1, 2026 from 10:00 to 14:00 (UTC+8)&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;The NTE team says players may experience brief lag, crashes, or disconnects during the update. Once the hotfix is complete, players should log back in to finish updating.&lt;/p&gt;
&lt;h2 id=&quot;schedule&quot; tabindex=&quot;-1&quot;&gt;Schedule&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Date:&lt;/strong&gt; May 1, 2026&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Time:&lt;/strong&gt; 10:00 to 14:00 (UTC+8)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Expected impact:&lt;/strong&gt; brief lag, crashes, or disconnects may occur during the update window&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;fixesandimprovements&quot; tabindex=&quot;-1&quot;&gt;Fixes and Improvements&lt;/h2&gt;
&lt;p&gt;The hotfix includes the following official update items:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Fixes errors that could occur in &lt;strong&gt;Social Settings&lt;/strong&gt; from the Profile.&lt;/li&gt;
&lt;li&gt;Adds missing English, Japanese, and Korean voiceovers for &lt;strong&gt;Aurelia&lt;/strong&gt; on Android.&lt;/li&gt;
&lt;li&gt;Optimizes localization for several languages.&lt;/li&gt;
&lt;li&gt;Optimizes &lt;strong&gt;Pink Paws Heist&lt;/strong&gt; and improves Paw-Paw Coin production efficiency.&lt;/li&gt;
&lt;li&gt;Fixes data errors for certain furniture items.&lt;/li&gt;
&lt;li&gt;Fixes an issue where &lt;strong&gt;Jiuyuan&lt;/strong&gt; could not trigger Basic Attack: Info-Guided Arts in certain scenes.&lt;/li&gt;
&lt;li&gt;Fixes a potential NPC spawning error during &lt;strong&gt;Go to the Bureau of Anomaly Control&lt;/strong&gt; in Episodes: A Research in Scarlet.&lt;/li&gt;
&lt;li&gt;Fixes a disappearing quest marker during &lt;strong&gt;Dolores bestowed life upon the Puppets&lt;/strong&gt; in Episodes: A Research in Scarlet.&lt;/li&gt;
&lt;li&gt;Fixes an issue where &lt;strong&gt;Tomato Jelly Rampage: Live Report!&lt;/strong&gt; could not be accepted even when requirements were met.&lt;/li&gt;
&lt;li&gt;Fixes an issue where the Ultimate could not be cast during &lt;strong&gt;Track the Tomato Devil&lt;/strong&gt; in the Tomato Jelly Rampage spinoff quest.&lt;/li&gt;
&lt;li&gt;Fixes a progression blocker in &lt;strong&gt;As Expected?&lt;/strong&gt; within &lt;strong&gt;A Legendary(?) Band&#39;s First Page&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Fixes an issue where subsequent quests failed to trigger after completing &lt;strong&gt;Sales Pitch or Scam?&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Fixes occasional crashes under specific conditions.&lt;/li&gt;
&lt;li&gt;Fixes UI overlap on the Arc interface.&lt;/li&gt;
&lt;li&gt;Fixes a controller selection error in the Message interface.&lt;/li&gt;
&lt;li&gt;Adjusts photo mode button mapping for controllers.&lt;/li&gt;
&lt;li&gt;Fixes Mall prices incorrectly displaying in USD the first time the Mall opens on PC.&lt;/li&gt;
&lt;li&gt;Fixes camera jitter when driving down steep slopes on PlayStation 5.&lt;/li&gt;
&lt;li&gt;Fixes other known issues.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2049813515523735951&quot;&gt;Official NTE Global hotfix notice&lt;/a&gt;&lt;/p&gt;
</description><pubDate>Thu, 30 Apr 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/nte-may-1-hotfix/</guid>
    </item>
    <item>
      <title>NTE Launch Drift Discord Quest: How to Get 700 Discord Orbs</title>
      <link>https://www.kaiden.gg/blog/nte-launch-drift-discord-quest/</link><description>&lt;p&gt;Neverness to Everness has opened its &lt;strong&gt;Launch Drift Discord Quest&lt;/strong&gt;, a short Discord-linked promo for PC players.&lt;/p&gt;
&lt;p&gt;To complete it, accept the quest on Discord, play NTE on PC for &lt;strong&gt;15 minutes&lt;/strong&gt; with the Discord client open, and claim &lt;strong&gt;700 Discord Orbs&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id=&quot;keydetails&quot; tabindex=&quot;-1&quot;&gt;Key Details&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Reward:&lt;/strong&gt; 700 Discord Orbs&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Requirement:&lt;/strong&gt; play NTE on PC for 15 minutes&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Discord requirement:&lt;/strong&gt; the Discord client must be open&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;End time:&lt;/strong&gt; May 5, 2026 at 23:59 (UTC)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Quest link:&lt;/strong&gt; &lt;a href=&quot;https://pwgam.es/4t0QNbi&quot;&gt;Launch Drift Discord Quest&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The official post only lists Discord Orbs as the reward for this quest. It does not list an in-game currency reward for NTE.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2049685185495531858&quot;&gt;Official NTE Global Discord Quest post&lt;/a&gt;&lt;/p&gt;
</description><pubDate>Thu, 30 Apr 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/nte-launch-drift-discord-quest/</guid>
    </item>
    <item>
      <title>NTE Is Giving Out 1,600 Annulith and a Free S-Class Selector</title>
      <link>https://www.kaiden.gg/blog/nte-free-s-class-selector-1600-annulith/</link><description>&lt;p&gt;Neverness to Everness is adding two extra launch gifts for Version 1.0 players: &lt;strong&gt;1,600 Annulith&lt;/strong&gt; and an &lt;strong&gt;S-Class Standard Character Selection Box&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;This is more than a small login bonus. The Annulith is worth a full 10-pull, while the selector can help new accounts fix an early roster gap without relying only on standard banner luck.&lt;/p&gt;
&lt;h2 id=&quot;keydetails&quot; tabindex=&quot;-1&quot;&gt;Key Details&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Annulith x 1,600&lt;/strong&gt; will be delivered through in-game Mail on &lt;strong&gt;April 30, 2026 at 14:00 (UTC+8)&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;S-Class Standard Character Selection Box x 1&lt;/strong&gt; will be delivered through in-game Mail by &lt;strong&gt;May 3, 2026 at 18:00 (UTC+8)&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Players need to create a character and unlock the in-game &lt;strong&gt;Mail&lt;/strong&gt; feature before &lt;strong&gt;Version 1.0&lt;/strong&gt; ends.&lt;/li&gt;
&lt;li&gt;The rewards are tied to the official global launch period, which began on &lt;strong&gt;April 29, 2026&lt;/strong&gt;.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;whattodofirst&quot; tabindex=&quot;-1&quot;&gt;What to Do First&lt;/h2&gt;
&lt;p&gt;Log in, finish the early tutorial until Mail unlocks, and claim the gifts from your mailbox when they arrive. If you are rerolling, make sure the account you plan to keep reaches Mail access before the Version 1.0 eligibility window closes.&lt;/p&gt;
&lt;p&gt;If the selector lets you choose from the standard S-Class pool, do not rush the pick on day one. Claim your launch rewards, redeem active codes, spend any planned early pulls, then use the selector to fill the biggest missing role on your account.&lt;/p&gt;
&lt;h2 id=&quot;howvaluableisthis&quot; tabindex=&quot;-1&quot;&gt;How Valuable Is This?&lt;/h2&gt;
&lt;p&gt;The 1,600 Annulith gift is straightforward: it equals one 10-pull worth of premium currency. For players aiming at Nanally or saving for a future limited banner, that is a clean boost without spending.&lt;/p&gt;
&lt;p&gt;The selector is the bigger account-building piece. A guaranteed standard S-Class can stabilize your first team or help build toward a second team later. Based on early 1.0 roster needs, the best choice will usually depend on what your account is missing:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Need a damage dealer:&lt;/strong&gt; look for a standard DPS that complements your free units.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Need team utility:&lt;/strong&gt; prioritize a support, buffer, sustain unit, or crowd-control option.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Already pulled strong S-Class units:&lt;/strong&gt; wait before picking a duplicate unless you know the Awakening value is worth it.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Because the official post names the item as a &lt;strong&gt;Standard&lt;/strong&gt; Character Selection Box, players should confirm the exact in-game pool before committing.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2049352982530027843&quot;&gt;Official NTE Global X post&lt;/a&gt;&lt;/p&gt;
</description><pubDate>Thu, 30 Apr 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/nte-free-s-class-selector-1600-annulith/</guid>
    </item>
    <item>
      <title>NTE Launch Creation Event: Rewards, Dates, and How to Enter</title>
      <link>https://www.kaiden.gg/blog/neverness-to-everness-nte-official-launch-creation-submission-event/</link><description>&lt;p&gt;Neverness to Everness has opened its official launch creator event, giving players a reason to turn their first week in Hethereau into guides, fan art, videos, screenshots, or other community work.&lt;/p&gt;
&lt;p&gt;The event is aimed at creators posting NTE Global Launch-themed content on TikTok, YouTube, X, or Instagram. Valid entries can earn an exclusive in-game avatar, while selected winners can receive up to &lt;strong&gt;6,480 Annulith&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id=&quot;eventschedule&quot; tabindex=&quot;-1&quot;&gt;Event Schedule&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Submissions:&lt;/strong&gt; April 30, 2026 at 11:00 AM to May 31, 2026 at 11:59 PM (UTC+8)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Judging:&lt;/strong&gt; June 1, 2026 at 12:00 PM to June 15, 2026 at 11:59 PM (UTC+8)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Results:&lt;/strong&gt; June 16, 2026 at 12:00 PM to June 24, 2026 at 11:59 PM (UTC+8)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Rewards distribution:&lt;/strong&gt; starts June 30, 2026&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;howtoenter&quot; tabindex=&quot;-1&quot;&gt;How to Enter&lt;/h2&gt;
&lt;p&gt;Create original NTE launch content, post it on one of the supported platforms, and include both required hashtags:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;code&gt;#NTE&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;&lt;code&gt;#NTEcreator&lt;/code&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;After posting, submit the entry through the official Google form linked in the announcement. The NTE team notes that each form submission should contain only one work link, so creators with multiple entries need to submit them separately.&lt;/p&gt;
&lt;p&gt;Entries must be original work created within the last 30 days. Raw unedited footage, simple compilations of official assets, AI-generated content, reposts, and entries missing the required hashtags do not qualify.&lt;/p&gt;
&lt;h2 id=&quot;categories&quot; tabindex=&quot;-1&quot;&gt;Categories&lt;/h2&gt;
&lt;p&gt;The event has three submission categories:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Guides &amp;amp; Tutorials:&lt;/strong&gt; character breakdowns, team comps, beginner guides, boss tips, map exploration, reviews, and similar launch-version content.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Fan Art &amp;amp; Creations:&lt;/strong&gt; illustrations, comics, videos, music, cosplay, handmade crafts, fan fiction, and other derivative works inspired by NTE.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Life in Hethereau:&lt;/strong&gt; screenshots, city exploration, home or apartment showcases, slice-of-life content, location discoveries, and other open-world creations.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Fan Art &amp;amp; Creations entries also need to include a character hashtag in the format &lt;code&gt;#[Name of NTE Character(s)]&lt;/code&gt;.&lt;/p&gt;
&lt;h2 id=&quot;rewards&quot; tabindex=&quot;-1&quot;&gt;Rewards&lt;/h2&gt;
&lt;p&gt;Each category uses the same reward structure:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Outstanding Work Award:&lt;/strong&gt; 6,480 Annulith for 50 winners, plus a Taygedo avatar icon.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Lucky Draw Award:&lt;/strong&gt; 1,000 Annulith for 200 winners.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Participation Award:&lt;/strong&gt; exclusive Nanally Chibi Avatar for all valid entries.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The Lucky Draw pool can expand as participation increases: for every 500 additional participants, 200 more winning slots are added, up to a maximum of 1,000 winners.&lt;/p&gt;
&lt;h2 id=&quot;importantrules&quot; tabindex=&quot;-1&quot;&gt;Important Rules&lt;/h2&gt;
&lt;p&gt;The official rules call out plagiarism, reposting old work, duplicate entries across accounts, inappropriate content, copyright infringement, and artificially inflated view counts as disqualifying issues. Winners may also be asked to provide analytics screenshots to verify organic engagement.&lt;/p&gt;
&lt;p&gt;Creators should also expect the NTE team to feature or share submitted works on official channels as part of the event.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://nte.perfectworld.com/en/article/news/gameevent/20260429/262015.html&quot;&gt;Official NTE launch creation event announcement&lt;/a&gt;&lt;/p&gt;
</description><pubDate>Thu, 30 Apr 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/neverness-to-everness-nte-official-launch-creation-submission-event/</guid>
    </item>
    <item>
      <title>Mongil: Star Dive May Login Event Gives Upgrade Stone and Entry Tickets</title>
      <link>https://www.kaiden.gg/blog/mongil-star-dive-may-surprise-log-in-rewards-event/</link><description>&lt;p&gt;Mongil: Star Dive is running a &lt;strong&gt;May Surprise Log-in Rewards Event&lt;/strong&gt; with daily mail rewards from the notice posting on &lt;strong&gt;April 30&lt;/strong&gt; through &lt;strong&gt;May 5 at 01:59 UTC&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;Rewards are tied to specific login windows. Each reward can be claimed once per account, and missed days cannot be claimed later.&lt;/p&gt;
&lt;h2 id=&quot;eventschedule&quot; tabindex=&quot;-1&quot;&gt;Event Schedule&lt;/h2&gt;
&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Reward claim period (UTC)&lt;/th&gt;
&lt;th&gt;Reward&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;After notice posting on 4/30 (Thu) - 5/1 (Fri) 01:59&lt;/td&gt;
&lt;td&gt;Blue Upgrade Stone x1&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5/1 (Fri) 02:00 - 5/2 (Sat) 01:59&lt;/td&gt;
&lt;td&gt;Conquest Entry Ticket x1&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5/2 (Sat) 02:00 - 5/3 (Sun) 01:59&lt;/td&gt;
&lt;td&gt;Rift Entry Ticket x1&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5/3 (Sun) 02:00 - 5/4 (Mon) 01:59&lt;/td&gt;
&lt;td&gt;Conquest Entry Ticket x1&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;5/4 (Mon) 02:00 - 5/5 (Tue) 01:59&lt;/td&gt;
&lt;td&gt;Rift Entry Ticket x1&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h2 id=&quot;howtoclaim&quot; tabindex=&quot;-1&quot;&gt;How to Claim&lt;/h2&gt;
&lt;p&gt;Log in during the active reward window and check &lt;strong&gt;Mail&lt;/strong&gt;. Netmarble says rewards are only delivered when logging in during the designated time period.&lt;/p&gt;
&lt;p&gt;Expired or deleted mail rewards cannot be restored through support, according to the event notice.&lt;/p&gt;
&lt;h2 id=&quot;whatplayersshouldknow&quot; tabindex=&quot;-1&quot;&gt;What Players Should Know&lt;/h2&gt;
&lt;p&gt;The event is simple, but the timing matters. The two Rift Entry Ticket and Conquest Entry Ticket windows are separated by daily reset-style time blocks, so logging in once at the end of the event will not recover earlier rewards.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;Details come from the official &lt;a href=&quot;https://forum.netmarble.com/stardive_gl/view/6/257&quot;&gt;May Surprise Log-in Rewards Event&lt;/a&gt;.&lt;/p&gt;
</description><pubDate>Thu, 30 Apr 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/mongil-star-dive-may-surprise-log-in-rewards-event/</guid>
    </item>
    <item>
      <title>Mongil: Star Dive April 30 Live Patch Improves Mina&#39;s Controls</title>
      <link>https://www.kaiden.gg/blog/mongil-star-dive-4-30-thu-live-patch-notice-added-on-4-30-12-24-utc/</link><description>&lt;p&gt;Mongil: Star Dive received a live patch on &lt;strong&gt;April 30 at 11:00 UTC&lt;/strong&gt; focused on the new character &lt;strong&gt;Mina&lt;/strong&gt;. The patch was applied without a separate maintenance window, but Netmarble says players should restart the game and download the additional data to apply the changes.&lt;/p&gt;
&lt;p&gt;This is a follow-up to Mina&#39;s April 28 release update, and it targets combat usability rather than adding new content.&lt;/p&gt;
&lt;h2 id=&quot;minachanges&quot; tabindex=&quot;-1&quot;&gt;Mina Changes&lt;/h2&gt;
&lt;div class=&quot;not-prose w-36 md:w-48 float-right ml-6 mb-4 rounded-lg overflow-hidden&quot;&gt;&lt;a href=&quot;https://www.kaiden.gg/mongil/characters/mina/&quot; class=&quot;block w-full group relative aspect-[3/4] overflow-hidden rounded-lg transition-all duration-300 bg-gradient-to-b from-amber-400/40 via-amber-900/20 to-transparent hover:from-amber-400/50 character-card-trigger&quot; data-name=&quot;Mina&quot; data-element=&quot;FIRE&quot; data-grade=&quot;5&quot; data-element-icon=&quot;/img/mongil/icons/elements/Icon_Elemental_128_Fire_Sprite.png&quot; data-class=&quot;Fighter&quot; data-role=&quot;&quot; data-attack-type=&quot;Ranger&quot; data-image=&quot;/img/mongil/portraits/portrait_Mina_01.png&quot; data-tier-entries=&#39;[{&quot;label&quot;:&quot;World&quot;,&quot;tier&quot;:&quot;T0&quot;},{&quot;label&quot;:&quot;Conquest&quot;,&quot;tier&quot;:&quot;T0&quot;},{&quot;label&quot;:&quot;Rift&quot;,&quot;tier&quot;:&quot;T0&quot;}]&#39; data-tier-summary=&quot;Top-tier Fighter across every mode. Consistent AoE and high damage uptime via Essence mechanics. Her dash shortens rotations in Rift.&quot; onclick=&quot;return false;&quot;&gt; &lt;div class=&quot;absolute top-1 right-1 z-20 w-8 h-8 p-1 rounded-full bg-black/40 backdrop-blur-sm shadow-sm pointer-events-none&quot;&gt; &lt;img src=&quot;https://www.kaiden.gg/img/mongil/icons/elements/Icon_Elemental_128_Fire_Sprite.png&quot; alt=&quot;FIRE&quot; class=&quot;w-full h-full object-contain !m-0 !border-0&quot;&gt; &lt;/div&gt; &lt;img src=&quot;https://www.kaiden.gg/img/mongil/portraits/portrait_Mina_01.png&quot; class=&quot;w-full h-full object-cover transition-transform duration-500 group-hover:scale-105 opacity-90 group-hover:opacity-100 pointer-events-none !m-0 !border-0&quot;&gt; &lt;div class=&quot;absolute inset-x-0 bottom-0 p-3 pb-2 z-20 pointer-events-none&quot;&gt; &lt;div class=&quot;mb-0&quot;&gt; &lt;span class=&quot;inline text-white font-bold text-lg leading-[1.0] filter drop-shadow-[0_2px_4px_rgba(0,0,0,1)] bg-gradient-to-t from-ks-accent/90 from-40% to-transparent to-40% px-1 decoration-clone&quot;&gt; Mina &lt;/span&gt; &lt;/div&gt; &lt;/div&gt; &lt;/a&gt;&lt;/div&gt;
&lt;p&gt;The April 30 live patch adjusts Mina in five specific ways:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Reduced the pre-action delay of her &lt;strong&gt;Basic Attack 1st Hit&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Reduced the pre-action delay of her &lt;strong&gt;Special Skill&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Reduced transition time between &lt;strong&gt;Basic Attacks&lt;/strong&gt;, &lt;strong&gt;Special Skill&lt;/strong&gt;, and &lt;strong&gt;Switch Skill&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Reduced the time needed to reach &lt;strong&gt;Basic Attack 4th Hit&lt;/strong&gt; after an &lt;strong&gt;Air Counter&lt;/strong&gt; or &lt;strong&gt;Landing Evasion Counter&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Added &lt;strong&gt;Super Armor&lt;/strong&gt; to her &lt;strong&gt;Special Skill&lt;/strong&gt; and &lt;strong&gt;Basic Attack 3rd Hit&lt;/strong&gt;.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Netmarble later added one more note to the same notice at &lt;strong&gt;12:24 UTC&lt;/strong&gt;: Mina can now dodge immediately before reaching &lt;strong&gt;Basic Attack 4th Hit&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id=&quot;whatplayersshouldknow&quot; tabindex=&quot;-1&quot;&gt;What Players Should Know&lt;/h2&gt;
&lt;p&gt;The patch does not change Mina&#39;s listed role or add new rewards. Its practical effect is smoother access to her attack chain and better action stability during parts of her combo, especially around Special Skill, Basic Attack 3rd Hit, and the route into Basic Attack 4th Hit.&lt;/p&gt;
&lt;p&gt;If Mina still feels unchanged after logging in, restart the game first. Netmarble states the improvements apply after downloading the additional patch data.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;Details come from the official &lt;a href=&quot;https://forum.netmarble.com/stardive_gl/view/2/263&quot;&gt;4/30 Live Patch Notice&lt;/a&gt;.&lt;/p&gt;
</description><pubDate>Thu, 30 Apr 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/mongil-star-dive-4-30-thu-live-patch-notice-added-on-4-30-12-24-utc/</guid>
    </item>
    <item>
      <title>Mongil: Star Dive 2026 Roadmap Reveals Narae, Nagi, Episode 6, and a New Code</title>
      <link>https://www.kaiden.gg/blog/mongil-star-dive-2026-first-half-update-roadmap/</link><description>&lt;p&gt;Netmarble has shared the &lt;strong&gt;Mongil: Star Dive 2026 first-half roadmap&lt;/strong&gt;, covering planned updates through July. The official roadmap highlights two named characters, a new story episode, a new Legendary Monster Conquest, system improvements, summer content, and a limited redeem code.&lt;/p&gt;
&lt;p&gt;The roadmap is still marked as in development, so some content names may change before release. The concrete items Netmarble listed are below.&lt;/p&gt;
&lt;h2 id=&quot;roadmaphighlights&quot; tabindex=&quot;-1&quot;&gt;Roadmap Highlights&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Ver. 1.1.0&lt;/strong&gt; is planned to include:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;New characters: &lt;strong&gt;Narae&lt;/strong&gt; and &lt;strong&gt;Nagi&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Episode 6&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Legendary Monster Conquest: &lt;strong&gt;Reginula&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;New events&lt;/li&gt;
&lt;li&gt;Monsterling Filter / Combine improvements&lt;/li&gt;
&lt;li&gt;Equipment Salvage improvements&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Ver. 1.2.0&lt;/strong&gt; is planned to include:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;A new &lt;strong&gt;Swimsuit&lt;/strong&gt; character&lt;/li&gt;
&lt;li&gt;One additional new character listed as &lt;strong&gt;TBA&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;A &lt;strong&gt;Summer Event&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;New events&lt;/li&gt;
&lt;li&gt;The &lt;strong&gt;Dispatch&lt;/strong&gt; system&lt;/li&gt;
&lt;li&gt;Further improvements&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;newredeemcode&quot; tabindex=&quot;-1&quot;&gt;New Redeem Code&lt;/h2&gt;
&lt;p&gt;Netmarble also included a gift code with the roadmap:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Code:&lt;/strong&gt; &lt;code&gt;SPECIALGIFT0430&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Reward:&lt;/strong&gt; Blue Upgrade Stone x1&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Claim period:&lt;/strong&gt; Until &lt;strong&gt;5/7 (Thu) 14:59 UTC&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Players can redeem the code from Mongil: Star Dive&#39;s code redemption flow before the listed deadline.&lt;/p&gt;
&lt;h2 id=&quot;whatplayersshouldknow&quot; tabindex=&quot;-1&quot;&gt;What Players Should Know&lt;/h2&gt;
&lt;p&gt;The most useful part of this roadmap is the Ver. 1.1.0 lineup: &lt;strong&gt;Narae&lt;/strong&gt;, &lt;strong&gt;Nagi&lt;/strong&gt;, &lt;strong&gt;Episode 6&lt;/strong&gt;, and &lt;strong&gt;Reginula&lt;/strong&gt; give players a clearer picture of where the next character and progression updates are heading.&lt;/p&gt;
&lt;p&gt;For now, avoid treating the Ver. 1.2.0 character details as final. Netmarble only confirmed one swimsuit character and one TBA character, without naming either unit in this notice.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;Details come from the official &lt;a href=&quot;https://forum.netmarble.com/stardive_gl/view/2/260&quot;&gt;Mongil: Star Dive 2026 First Half Update Roadmap&lt;/a&gt;.&lt;/p&gt;
</description><pubDate>Thu, 30 Apr 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/mongil-star-dive-2026-first-half-update-roadmap/</guid>
    </item>
    <item>
      <title>NTE Best of Hethereau Photo Contest: Rewards, Deadline, and How to Enter</title>
      <link>https://www.kaiden.gg/blog/nte-best-of-hethereau-photo-contest/</link><description>&lt;p&gt;Neverness to Everness is running the &lt;strong&gt;Best of Hethereau Photo Contest&lt;/strong&gt;, a screenshot event for players who want to show off their favorite view of the city.&lt;/p&gt;
&lt;p&gt;The event is simple: take a Hethereau snapshot, post it in the comments of the official X post, and include &lt;code&gt;#BestofHethereau&lt;/code&gt;. The official post says &lt;strong&gt;40 winners&lt;/strong&gt; will receive a small reward bundle.&lt;/p&gt;
&lt;h2 id=&quot;keydetails&quot; tabindex=&quot;-1&quot;&gt;Key Details&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Event:&lt;/strong&gt; Best of Hethereau Photo Contest&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;How to enter:&lt;/strong&gt; reply to the official X post with a Hethereau screenshot and &lt;code&gt;#BestofHethereau&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;End time:&lt;/strong&gt; May 7, 2026 at 23:59 (UTC+8)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Winner count:&lt;/strong&gt; 40 winners&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Selection:&lt;/strong&gt; standout entries picked at random, according to the official post&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;rewards&quot; tabindex=&quot;-1&quot;&gt;Rewards&lt;/h2&gt;
&lt;p&gt;Each winner receives:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Annulith x50&lt;/li&gt;
&lt;li&gt;Fons x10,000&lt;/li&gt;
&lt;li&gt;Beetle Coin x50,000&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;importantrules&quot; tabindex=&quot;-1&quot;&gt;Important Rules&lt;/h2&gt;
&lt;p&gt;The official X event rules say participants must follow &lt;code&gt;@NTE_GL&lt;/code&gt;, keep their X account public during the event period, and avoid changing their X username while the event is active.&lt;/p&gt;
&lt;p&gt;Winners are notified by X direct message, and each account can only win once per event. If a winner does not respond within the required period, the prize can be forfeited.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2050047559885000919&quot;&gt;Official NTE Global Best of Hethereau Photo Contest post&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://nte.perfectworld.com/x_eventrules_en.pdf&quot;&gt;Official X event rules&lt;/a&gt;&lt;/p&gt;
</description><pubDate>Fri, 01 May 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/nte-best-of-hethereau-photo-contest/</guid>
    </item>
    <item>
      <title>Mongil: Star Dive May 5 Maintenance: Season Reset, Event Ends, and Field Monster Fix</title>
      <link>https://www.kaiden.gg/blog/mongil-star-dive-may-5-temporary-maintenance/</link><description>&lt;p&gt;Mongil: Star Dive will go offline for a short temporary maintenance window on &lt;strong&gt;May 5 at 23:30 UTC&lt;/strong&gt;, with the work scheduled to finish on &lt;strong&gt;May 6 at 00:30 UTC&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;This maintenance matters because it lines up with the &lt;strong&gt;Dimensional Rift&lt;/strong&gt; and &lt;strong&gt;Monster Race&lt;/strong&gt; season change. Players should claim outstanding rewards and spend free Rift entries before the reset.&lt;/p&gt;
&lt;h2 id=&quot;maintenanceschedule&quot; tabindex=&quot;-1&quot;&gt;Maintenance Schedule&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Start:&lt;/strong&gt; May 5, 2026 at 23:30 UTC&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;End:&lt;/strong&gt; May 6, 2026 at 00:30 UTC&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Expected duration:&lt;/strong&gt; 1 hour&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Game status:&lt;/strong&gt; unavailable during maintenance&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Netmarble says the schedule can change depending on circumstances.&lt;/p&gt;
&lt;h2 id=&quot;whatchanges&quot; tabindex=&quot;-1&quot;&gt;What Changes&lt;/h2&gt;
&lt;p&gt;The maintenance includes the &lt;strong&gt;Dimensional Rift&lt;/strong&gt; and &lt;strong&gt;Monster Race&lt;/strong&gt; season change.&lt;/p&gt;
&lt;p&gt;Unclaimed &lt;strong&gt;Dimensional Rift High Score Rewards&lt;/strong&gt; and &lt;strong&gt;Monster Race Race Rewards&lt;/strong&gt; will not be distributed separately after the season reset, so claim them before maintenance begins.&lt;/p&gt;
&lt;p&gt;After the Monster Race reset, currently available rewards such as badges and track mission rewards will change.&lt;/p&gt;
&lt;h2 id=&quot;eventsending&quot; tabindex=&quot;-1&quot;&gt;Events Ending&lt;/h2&gt;
&lt;p&gt;The event stage for &lt;strong&gt;Welcome to the Maid &amp;amp; Clover Inn&lt;/strong&gt; ends with this maintenance, but the shop, story, and missions remain available until &lt;strong&gt;May 12, 2026 at 23:59 UTC&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;These events also end with the May 6 maintenance:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Calm Before the Storm, Premium Maid Service&lt;/li&gt;
&lt;li&gt;Anomaly: El Dorado Guardian&lt;/li&gt;
&lt;li&gt;Capture Event: Monsterling Research Deep Dive!&lt;/li&gt;
&lt;li&gt;An Invitation for a New Encounter&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;If you still have event rewards to claim, finish them before the servers go down.&lt;/p&gt;
&lt;h2 id=&quot;fieldmonsterrespawnfix&quot; tabindex=&quot;-1&quot;&gt;Field Monster Respawn Fix&lt;/h2&gt;
&lt;p&gt;The patch also fixes an issue where field monsters could respawn under certain conditions, including cases such as the &lt;strong&gt;1st Request Boss Monster&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;Netmarble says it will share separate details later about verification and measures for affected players. Until that follow-up is posted, the official notice does not confirm compensation or account-specific handling.&lt;/p&gt;
&lt;h2 id=&quot;riftticketreminder&quot; tabindex=&quot;-1&quot;&gt;Rift Ticket Reminder&lt;/h2&gt;
&lt;p&gt;The &lt;strong&gt;Sword of Utmost Hospitality&lt;/strong&gt; Dimensional Rift season ends on &lt;strong&gt;May 5 at 23:59 UTC&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;The new Dimensional Rift season starts on &lt;strong&gt;May 6 at 00:00 UTC&lt;/strong&gt;, when the weekly 3 free Rift Entry Tickets are recharged. Netmarble recommends using all free Rift Entry Tickets before maintenance begins.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;Details come from the official &lt;a href=&quot;https://forum.netmarble.com/stardive_gl/view/2/269&quot;&gt;May 5 Temporary Maintenance Notice&lt;/a&gt;.&lt;/p&gt;
</description><pubDate>Mon, 04 May 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/mongil-star-dive-may-5-temporary-maintenance/</guid>
    </item>
    <item>
      <title>Mongil: Star Dive Developer Lounge Q&amp;A: Ver. 1.1.0 Fixes and Future Plans</title>
      <link>https://www.kaiden.gg/blog/mongil-star-dive-developer-lounge-q-and-a/</link><description>&lt;p&gt;Netmarble has published an English summary of the &lt;strong&gt;Mongil: Star Dive Developer Lounge Talk&lt;/strong&gt;, covering the April 30 broadcast and answering several player questions about upcoming fixes and longer-term systems.&lt;/p&gt;
&lt;p&gt;Some parts repeat already known roadmap details, including the late May &lt;strong&gt;Ver. 1.1.0&lt;/strong&gt; update and early July &lt;strong&gt;Ver. 1.2.0&lt;/strong&gt; plans. The new value is in the Q&amp;amp;A: Netmarble directly addressed Premium Salmon Puree, Monsterling acquisition, enhanced equipment salvage, practice content, Field Run fatigue, character interaction features, and skins.&lt;/p&gt;
&lt;h2 id=&quot;keydetails&quot; tabindex=&quot;-1&quot;&gt;Key Details&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Broadcast date:&lt;/strong&gt; April 30, 2026 at 10:00 UTC&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Forum summary date:&lt;/strong&gt; May 6, 2026&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Replay:&lt;/strong&gt; &lt;a href=&quot;https://www.youtube.com/watch?v=sGZlSUuE0y4&quot;&gt;Developer Lounge Talk on YouTube&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Main confirmed update window:&lt;/strong&gt; Ver. 1.1.0 is scheduled for late May&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Source:&lt;/strong&gt; official Netmarble forum&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;ver110androadmapnotes&quot; tabindex=&quot;-1&quot;&gt;Ver. 1.1.0 and Roadmap Notes&lt;/h2&gt;
&lt;p&gt;The summary repeats the first-half 2026 roadmap: &lt;strong&gt;Episode 6: Flowers Blooming Through Scars&lt;/strong&gt;, &lt;strong&gt;Narae&lt;/strong&gt;, &lt;strong&gt;Nagi&lt;/strong&gt;, and &lt;strong&gt;Legendary Monster Conquest: Reginula&lt;/strong&gt; are planned for Ver. 1.1.0 in late May.&lt;/p&gt;
&lt;p&gt;Netmarble also says Ver. 1.1.0 will include further Monsterling filter/combine improvements and additional improvements to enhanced equipment salvage.&lt;/p&gt;
&lt;p&gt;Ver. 1.2.0 is planned for early July. The summary lists swimsuit characters, additional unrevealed characters, the Dispatch System, summer special events, Monsterling acquisition events, and new-character events for that update period.&lt;/p&gt;
&lt;h2 id=&quot;qandahighlights&quot; tabindex=&quot;-1&quot;&gt;Q&amp;amp;A Highlights&lt;/h2&gt;
&lt;p&gt;Netmarble says it is still reviewing new sources for &lt;strong&gt;Premium Salmon Puree&lt;/strong&gt;, but plans to provide additional Puree through events and other in-game operations for now. The team also says it is reviewing suggestions such as adding &lt;strong&gt;Threads of Destiny&lt;/strong&gt; and &lt;strong&gt;Threads of Promise&lt;/strong&gt; as shop items.&lt;/p&gt;
&lt;p&gt;For Monsterlings, the team says Crit Rate and Crit Damage Boost Monsterlings should become more useful when new growth elements and additional content updates arrive. Netmarble also plans to prepare events that help players obtain Monsterlings before the Dispatch System is added in July.&lt;/p&gt;
&lt;p&gt;The enhanced equipment salvage issue is planned to be resolved in &lt;strong&gt;Ver. 1.1.0&lt;/strong&gt;. Netmarble apologized for missing this in the previous update.&lt;/p&gt;
&lt;p&gt;The team also says it wants to add practice content, such as a training dummy for measuring character damage or practicing with newly obtained characters, as soon as possible.&lt;/p&gt;
&lt;h2 id=&quot;fieldruncharacterinteractionandskins&quot; tabindex=&quot;-1&quot;&gt;Field Run, Character Interaction, and Skins&lt;/h2&gt;
&lt;p&gt;Netmarble says it is working on ways to reduce the need to traverse the entire field when acquisition rates are low. It also named Monsterling auto-lock and a filter function for locked Monsterlings as May update improvements.&lt;/p&gt;
&lt;p&gt;Character interaction features are still in planning and development. The summary mentions stronger event stories, sub-character stories, and possible Affinity-style systems, but does not give a release date for them.&lt;/p&gt;
&lt;p&gt;For skins, Netmarble says it is still deliberating. The current focus is adding new characters rather than skin releases.&lt;/p&gt;
&lt;p&gt;Starting from the next new character, Awakening will no longer be required as a condition to unlock various motions.&lt;/p&gt;
&lt;h2 id=&quot;giftcodenote&quot; tabindex=&quot;-1&quot;&gt;Gift Code Note&lt;/h2&gt;
&lt;p&gt;The Developer Lounge summary also lists &lt;code&gt;SPECIALGIFT0430&lt;/code&gt; for &lt;strong&gt;Blue Upgrade Stone x1&lt;/strong&gt;, with a redemption period ending on &lt;strong&gt;May 7, 2026 at 14:59 UTC&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;Details come from the official &lt;a href=&quot;https://forum.netmarble.com/stardive_gl/view/2/272&quot;&gt;4/30 Developer Lounge Talk Summary&lt;/a&gt;.&lt;/p&gt;
</description><pubDate>Wed, 06 May 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/mongil-star-dive-developer-lounge-q-and-a/</guid>
    </item>
    <item>
      <title>NTE Team Responds to AI-Assisted Background Asset Feedback</title>
      <link>https://www.kaiden.gg/blog/nte-official-ai-assisted-assets-statement/</link><description>&lt;p&gt;The Neverness to Everness team has issued an official response to player feedback about AI-assisted assets in the game.&lt;/p&gt;
&lt;p&gt;According to the statement, NTE&#39;s characters, stories, and world are created by artists, writers, and designers. The team says AI-assisted tools were used only on a small number of background and environmental assets, not on the characters or story content that define the game.&lt;/p&gt;
&lt;h2 id=&quot;keydetails&quot; tabindex=&quot;-1&quot;&gt;Key Details&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Topic:&lt;/strong&gt; official response to AI-assisted asset feedback&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Confirmed scope:&lt;/strong&gt; a small number of background and environmental assets&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Not included, according to the statement:&lt;/strong&gt; characters and stories&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Flagged assets named by the team:&lt;/strong&gt; &amp;quot;Clear Skies in Summer&amp;quot; and &amp;quot;Pink Paws Heist&amp;quot;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Next step from the team:&lt;/strong&gt; those flagged assets are being reviewed and reworked&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The statement does not give a patch date for the reworked assets, and it does not list every asset affected.&lt;/p&gt;
&lt;h2 id=&quot;whatplayersshouldknow&quot; tabindex=&quot;-1&quot;&gt;What Players Should Know&lt;/h2&gt;
&lt;p&gt;This is not a balance change, event, code, or compensation notice. Its value is mainly transparency: the team has acknowledged the feedback, named the two flagged assets it is reviewing, and limited the confirmed AI-assisted usage to specific background and environmental work.&lt;/p&gt;
&lt;p&gt;For now, there is no player action attached to the statement. The official post only asks players to keep sending feedback.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2052327582277009536&quot;&gt;Official NTE Global AI-assisted asset statement&lt;/a&gt;&lt;/p&gt;
</description><pubDate>Thu, 07 May 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/nte-official-ai-assisted-assets-statement/</guid>
    </item>
    <item>
      <title>NTE Letter from Hethereau Reward: 10 Fabricated Dice After May 13 Maintenance</title>
      <link>https://www.kaiden.gg/blog/nte-letter-from-hethereau-fabricated-dice-reward/</link><description>&lt;p&gt;Neverness to Everness has announced a small &lt;strong&gt;Letter from Hethereau&lt;/strong&gt; reward for launch-period players: &lt;strong&gt;10 Fabricated Dice&lt;/strong&gt; delivered through in-game mail after the next maintenance.&lt;/p&gt;
&lt;p&gt;The reward is tied to the official &amp;quot;To My Precious~&amp;quot; post on X. The post is mostly written as an in-universe note, but the important part for players is the eligibility rule: your account needs a created character and access to the Mail feature before Version 1.0 ends.&lt;/p&gt;
&lt;h2 id=&quot;keydetails&quot; tabindex=&quot;-1&quot;&gt;Key Details&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Reward:&lt;/strong&gt; Fabricated Dice x10&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Delivery:&lt;/strong&gt; sent via in-game mail after the May 13, 2026 maintenance&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Eligibility:&lt;/strong&gt; create a character and unlock the Mail feature before Version 1.0 ends&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Source:&lt;/strong&gt; official NTE Global X account&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The post does not list an exact mail delivery time beyond &amp;quot;after the May 13, 2026 maintenance,&amp;quot; and it does not mention a redeem code.&lt;/p&gt;
&lt;h2 id=&quot;whatplayersshoulddo&quot; tabindex=&quot;-1&quot;&gt;What Players Should Do&lt;/h2&gt;
&lt;p&gt;If you are playing during Version 1.0, make sure your character is created and the Mail feature is unlocked before the version ends. That is the only requirement stated in the official post.&lt;/p&gt;
&lt;p&gt;The reward is &lt;strong&gt;Fabricated Dice&lt;/strong&gt;, so this is worth claiming if you are still building launch resources or saving pull currency for upcoming banners.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2052373971455398100&quot;&gt;Official NTE Global Letter from Hethereau post&lt;/a&gt;&lt;/p&gt;
</description><pubDate>Thu, 07 May 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/nte-letter-from-hethereau-fabricated-dice-reward/</guid>
    </item>
    <item>
      <title>Mongil: Star Dive Weekend Login Rewards — May 9–12</title>
      <link>https://www.kaiden.gg/blog/mongil-star-dive-weekend-login-rewards/</link><description>&lt;p&gt;Mongil: Star Dive is running a short login event over the weekend of May 9–12, with daily rewards available from the in-game &lt;strong&gt;Notice&lt;/strong&gt; mail.&lt;/p&gt;
&lt;h2 id=&quot;rewards&quot; tabindex=&quot;-1&quot;&gt;Rewards&lt;/h2&gt;
&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Period (UTC)&lt;/th&gt;
&lt;th&gt;Reward&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;May 9, 02:00 – May 10, 01:59&lt;/td&gt;
&lt;td&gt;Premium Salmon Puree ×10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;May 10, 02:00 – May 11, 01:59&lt;/td&gt;
&lt;td&gt;Blue Upgrade Stone ×1&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;May 11, 02:00 – May 12, 01:59&lt;/td&gt;
&lt;td&gt;Exquisite Green Cappy Forest Stew ×1 + Exquisite Crystal Kkaebi Mochi ×1&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;h2 id=&quot;howtoclaim&quot; tabindex=&quot;-1&quot;&gt;How to Claim&lt;/h2&gt;
&lt;p&gt;Log in during each daily window and collect the reward from &lt;strong&gt;Mail → Notice&lt;/strong&gt;. Each reward is one-time per account and must be claimed before the event closes on &lt;strong&gt;May 12 at 01:59 UTC&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://forum.netmarble.com/stardive_gl/view/6/276&quot;&gt;5/9 Special Login Reward Event&lt;/a&gt; — Mongil: Star Dive, May 8, 2026&lt;/li&gt;
&lt;/ul&gt;
</description><pubDate>Fri, 08 May 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/mongil-star-dive-weekend-login-rewards/</guid>
    </item>
    <item>
      <title>Hotori Kit Reveal: NTE&#39;s Time-Stopping Cosmos Sub DPS</title>
      <link>https://www.kaiden.gg/blog/nte-hotori-character-reveal/</link><description>&lt;p&gt;NTE has posted the official Containment Rehearsal for &lt;strong&gt;Hotori&lt;/strong&gt;, releasing her full combat kit data. She&#39;s a 5★ &lt;strong&gt;Cosmos Sub DPS&lt;/strong&gt; whose kit is built around &lt;strong&gt;Time Stop&lt;/strong&gt; — she freezes surrounding action with her Ultimate, and her passive keeps Blossom reaction damage running through the freeze.&lt;/p&gt;
&lt;h2 id=&quot;whathotoridoes&quot; tabindex=&quot;-1&quot;&gt;What Hotori Does&lt;/h2&gt;
&lt;div class=&quot;not-prose w-36 md:w-48 float-right ml-6 mb-4 rounded-lg overflow-hidden&quot;&gt;&lt;a href=&quot;https://www.kaiden.gg/nte/characters/hotori/&quot; class=&quot;character-card-trigger block w-full group relative aspect-[3/4] overflow-hidden rounded-lg transition-all duration-300 bg-gradient-to-b from-amber-400/40 via-amber-900/20 to-transparent hover:from-amber-400/50&quot; data-name=&quot;Hotori&quot; data-element=&quot;Cosmos&quot; data-grade=&quot;S-Rank&quot; data-element-icon=&quot;/img/nte/elements/Cosmos.png&quot; data-class=&quot;solid&quot; data-role=&quot;buff&quot; data-attack-type=&quot;&quot; data-image=&quot;/img/nte/UI/UI_Icon/AvatarImage/256/player_013_256.png&quot; data-tier-entries=&#39;[{&quot;tier&quot;:&quot;T0&quot;}]&#39; data-tier-summary=&quot;The Temporal Sovereign and undisputed highest-damage ceiling in the game. Her &amp;quot;Support-DPS&amp;quot; paradox lets her compress an entire team&amp;#039;s offensive output into a single frozen window — achieving 79% cumulative Defense Shred at full investment.&quot; onclick=&quot;return false;&quot;&gt; &lt;div class=&quot;absolute top-1 right-1 z-20 w-8 h-8 p-1 rounded-full bg-black/40 backdrop-blur-sm shadow-sm pointer-events-none&quot;&gt; &lt;img src=&quot;https://www.kaiden.gg/img/nte/elements/Cosmos.png&quot; alt=&quot;Cosmos&quot; class=&quot;w-full h-full object-contain !m-0 !border-0&quot;&gt; &lt;/div&gt; &lt;img src=&quot;https://www.kaiden.gg/img/nte/UI/UI_Icon/AvatarImage/256/player_013_256.png&quot; class=&quot;w-full h-full object-cover transition-transform duration-500 group-hover:scale-105 opacity-90 group-hover:opacity-100 pointer-events-none !m-0 !border-0&quot;&gt; &lt;div class=&quot;absolute inset-x-0 bottom-0 p-3 pb-2 z-20 pointer-events-none&quot;&gt; &lt;div class=&quot;mb-0&quot;&gt; &lt;span class=&quot;inline text-white font-bold text-lg leading-[1.0] filter drop-shadow-[0_2px_4px_rgba(0,0,0,1)] bg-gradient-to-t from-ks-accent/90 from-40% to-transparent to-40% px-1 decoration-clone&quot;&gt; Hotori &lt;/span&gt; &lt;/div&gt; &lt;/div&gt; &lt;/a&gt;&lt;/div&gt;
&lt;p&gt;Hotori&#39;s mechanics revolve around the &lt;strong&gt;Non-Closed Timepiece&lt;/strong&gt; energy gauge that charges over time and through combat.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;World&#39;s Tide (Ultimate):&lt;/strong&gt; Spends full Timepiece energy, deals Cosmos DMG, draws the katana, and slows surrounding time to near-standstill. Hotori builds combo stacks with katana attacks during Time Stop; at 10 stacks, a final Cosmos DMG burst ends the state.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Present Replay (Skill):&lt;/strong&gt; Requires 60 Timepiece energy. Deals Cosmos DMG and records Support and Redirect Skills used by allies over the next 5 seconds — up to 3 timings, one per character. A follow-up cast replays those skills, effectively doubling off-field contributions. Resets when entering a new use.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Shopkeeper&#39;s Authority (QTE):&lt;/strong&gt; Deals Cosmos DMG.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Misty Moon Style (Basic):&lt;/strong&gt; Deals Cosmos DMG.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Her standout passive, &lt;strong&gt;Ghost Orchid Crest&lt;/strong&gt;, prevents Vita Bud attacks from pausing during Time Stop — Blossom reaction damage continues uninterrupted while the rest of the field is frozen.&lt;/p&gt;
&lt;h2 id=&quot;whatplayersshouldknow&quot; tabindex=&quot;-1&quot;&gt;What Players Should Know&lt;/h2&gt;
&lt;p&gt;Ghost Orchid Crest&#39;s interaction with Vita Bud attacks during Time Stop is her primary pull argument over other Cosmos options in the current roster.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2052939111665697261&quot;&gt;Containment Rehearsal — Hotori&lt;/a&gt; — NTE Global, May 9, 2026&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2052931562514129035&quot;&gt;Character Profile — Hotori&lt;/a&gt; — NTE Global, May 9, 2026&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2052939111544008768&quot;&gt;First Impressions — Hotori&lt;/a&gt; — NTE Global, May 9, 2026&lt;/li&gt;
&lt;/ul&gt;
</description><pubDate>Sat, 09 May 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/nte-hotori-character-reveal/</guid>
    </item>
    <item>
      <title>NTE Zero&#39;s Companion Event: Rewards, Companion Quests, and Schedule</title>
      <link>https://www.kaiden.gg/blog/nte-zeros-companion-event/</link><description>&lt;p&gt;NTE&#39;s &lt;strong&gt;Zero&#39;s Companion&lt;/strong&gt; event launches with the May 13 update and runs through May 27. Choose a companion, complete their exclusive quests, and raise your Companion Level to unlock progressive rewards including Annulith, Floe Cinema Tickets, and crafting materials.&lt;/p&gt;
&lt;h2 id=&quot;eventschedule&quot; tabindex=&quot;-1&quot;&gt;Event Schedule&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Start:&lt;/strong&gt; May 13, 2026, after maintenance&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;End:&lt;/strong&gt; May 27, 2026 at 04:59:59 AM (UTC+8)&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;howtoparticipate&quot; tabindex=&quot;-1&quot;&gt;How to Participate&lt;/h2&gt;
&lt;ol&gt;
&lt;li&gt;Enter the event page and choose a companion for the duration of the event.&lt;/li&gt;
&lt;li&gt;Complete &lt;strong&gt;Daily Quests&lt;/strong&gt; and &lt;strong&gt;Companion Quests&lt;/strong&gt; to earn event points.&lt;/li&gt;
&lt;li&gt;Accumulate points to raise your Companion Level — each milestone unlocks a new reward tier.&lt;/li&gt;
&lt;li&gt;Claim milestone rewards from the &lt;strong&gt;Zero&#39;s Companion › Target Rewards&lt;/strong&gt; page.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;&lt;strong&gt;Daily Quests&lt;/strong&gt; reset at 05:00 AM (server time) each day. &lt;strong&gt;Time-limited quests&lt;/strong&gt; can only be completed once and do not reset.&lt;/p&gt;
&lt;h2 id=&quot;rewards&quot; tabindex=&quot;-1&quot;&gt;Rewards&lt;/h2&gt;
&lt;p&gt;Reaching Companion Level milestones unlocks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Annulith&lt;/li&gt;
&lt;li&gt;Floe Cinema Tickets&lt;/li&gt;
&lt;li&gt;Fons&lt;/li&gt;
&lt;li&gt;Senior Hunter Guides&lt;/li&gt;
&lt;li&gt;Colorless Dye&lt;/li&gt;
&lt;li&gt;Beetle Coins&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The exact quantities per milestone are shown on the in-game Target Rewards page.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2053762041241092457&quot;&gt;Official Zero&#39;s Companion event details&lt;/a&gt;&lt;/p&gt;
</description><pubDate>Mon, 11 May 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/nte-zeros-companion-event/</guid>
    </item>
    <item>
      <title>NTE Whisker Patrol Event: Combat Points, Daily Cap, and Rewards</title>
      <link>https://www.kaiden.gg/blog/nte-whisker-patrol-event/</link><description>&lt;p&gt;&lt;strong&gt;Whisker Patrol&lt;/strong&gt; is a combat event in Neverness to Everness that runs from May 27 to June 3, 2026 — immediately after the Zero&#39;s Companion event ends. Earn event points by taking down enemies across Hethereau to unlock tiered rewards including Annulith, Expansion Cores, and Fons.&lt;/p&gt;
&lt;h2 id=&quot;eventschedule&quot; tabindex=&quot;-1&quot;&gt;Event Schedule&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Start:&lt;/strong&gt; May 27, 2026 at 12:00 PM (UTC+8)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;End:&lt;/strong&gt; June 3, 2026 at 04:59 AM (UTC+8)&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;howtoearnpoints&quot; tabindex=&quot;-1&quot;&gt;How to Earn Points&lt;/h2&gt;
&lt;p&gt;Defeat any of the following enemy types to earn event points:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Anomalies&lt;/li&gt;
&lt;li&gt;Garuda members&lt;/li&gt;
&lt;li&gt;High-risk anomalies&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Daily cap:&lt;/strong&gt; 150 points per day. Once the cap is reached, no further points can be earned until the daily reset at &lt;strong&gt;05:00 AM (server time)&lt;/strong&gt;.&lt;/p&gt;
&lt;h3 id=&quot;multiplayerrules&quot; tabindex=&quot;-1&quot;&gt;Multiplayer Rules&lt;/h3&gt;
&lt;p&gt;In multiplayer modes:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Only the Appraiser who &lt;strong&gt;lands the final blow&lt;/strong&gt; on an enemy anomaly or Garuda member receives event points.&lt;/li&gt;
&lt;li&gt;Defeating &lt;strong&gt;high-risk anomalies&lt;/strong&gt; in multiplayer does &lt;strong&gt;not&lt;/strong&gt; grant event points.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;rewards&quot; tabindex=&quot;-1&quot;&gt;Rewards&lt;/h2&gt;
&lt;p&gt;Accumulate points to unlock reward tiers — each tier is claimable once. Rewards include:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Annulith&lt;/li&gt;
&lt;li&gt;Expansion Cores&lt;/li&gt;
&lt;li&gt;Fons&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Exact quantities per tier are shown on the in-game event page.&lt;/p&gt;
&lt;h2 id=&quot;source&quot; tabindex=&quot;-1&quot;&gt;Source&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://x.com/NTE_GL/status/2053765807713243297&quot;&gt;Official Whisker Patrol event details&lt;/a&gt;&lt;/p&gt;
</description><pubDate>Mon, 11 May 2026 02:00:00 +0200</pubDate>
      <dc:creator>Yato</dc:creator>
      <guid>https://www.kaiden.gg/blog/nte-whisker-patrol-event/</guid>
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