Diracca

SSR Diracca

Diracca Davies
Guardian Guardian

"It's all true, every word! I watched Davies leap from her ST, tear my cockpit open barehanded, and yank me clear! Then, hostiles showed up in STs while we were on foot. I thought I was dead until Davies roared, charged them, grabbed an ST in each hand, and crushed them together..." —DLAF Defense Corps show transcript

Basic Information

Real Name
Diracca Davies
Gender
Female
Profession
Defender
Occupation
Guardian
Faction
DLAF
Blood Type
O
Height
182cm
Extra Medal
DLAF Arm Wrestling Champion

Talent

Stand behind me

Stand behind me

Upgraded

When an ally performs an Active Attack within an adjacent (2 tiles) area, trigger Selfless Guard to protect the ally from retaliation by assault and ranged weapons, effective up to 2 times per turn.

When an ally performs an Active Attack within an adjacent (2 tiles) area, trigger Selfless Guard to protect the ally from retaliation by assault and ranged weapons, effective up to 2 times per turn.
If unable to retaliate in combat, DMG Taken -15%.

Combat Stats

Initial AP
3
Max AP
5
AP Recovery
2
Mecha Drive Level
Ultimate I
Combat
320
Assault
346
Shooting
176
Tactics
128
Defense
428
Engineering
144

Stat Chart

Neural Drive

α

α (Alpha)

Slot 1: Attack Chip
Slot 2: Critical Chip
Slot 3: Critical Chip
Activation Effects
Entrenched 2
Entrenched 2 (α-1级)

When performing Guard, DMG Taken -10%.

Armor Specialization 1
Armor Specialization 1 (α-2级)

DMG +20% on Retaliation.

AP Optimization 1
AP Optimization 1 (α-3级)

Initial AP +1.

β

β (Beta)

Slot 1: Attack Chip
Slot 2: Dodge Chip
Slot 3: Dodge Chip
Activation Effects
Entrenched 3
Entrenched 3 (β-1级)

Guard's effective times per turn +1.

Armor Specialization 2
Armor Specialization 2 (β-2级)

When performing Guard, restore 1 AP after combat, effective up to 1 time per turn.

AP Optimization 2
AP Optimization 2 (β-3级)

AP Cap +1.

γ1

γ1 (Gamma)

Slot 1: Attack Chip
Slot 2: Critical Chip
Slot 3: Critical Chip
Activation Effects
Indestructible 1
Indestructible 1 (γ1-1级)

When the Arm suffers overdamage, trigger Guts, locking to 1 HP, effective 1 time per battle.

AP Optimization 3
AP Optimization 3 (γ1-2级)

AP Cap +1.

Adaptive Warfare 1
Adaptive Warfare 1 (γ1-3级)

At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved.

Indestructible 2
Indestructible 2 (γ1-4级)

The part that triggers Guts restores 35% of its HP after combat.

Indestructible 3
Indestructible 3 (γ1-5级)

Make Guts able to trigger again after 3 turns, with no effective time limit for each battle.

Indestructible 4
Indestructible 4 (γ1-6级)

When any part suffers overdamage, trigger Guts.

γ2

γ2 (Gamma)

Slot 1: Attack Chip
Slot 2: Dodge Chip
Slot 3: Critical Chip
Activation Effects
Wall of the Dawnstar 1
Wall of the Dawnstar 1 (γ2-1级)

Large Shield HP +100%.

AP Optimization 4
AP Optimization 4 (γ2-2级)

AP Cap +1.

Entrenched 4
Entrenched 4 (γ2-3级)

Guard can now be triggered an unlimited number of times per turn.

Wall of the Dawnstar 2
Wall of the Dawnstar 2 (γ2-4级)

When performing Selfless Guard or Guard, DMG Taken -15%.

Wall of the Dawnstar 3
Wall of the Dawnstar 3 (γ2-5级)

Selfless Guard's effective times per turn +1.

Wall of the Dawnstar 4
Wall of the Dawnstar 4 (γ2-6级)

Gain Movement Down Immunity and Guard Disabled Immunity.