- Real Name
- Michael Moura
- Gender
- Male
- Profession
- Striker
- Occupation
- Fighter
- Faction
- Electric Eel Mercenaries
- Blood Type
- O
- Height
- 172cm
- Imprisoned count
- Twice (personal claimed)

Fenrir

Northwest jungle merc, ex-gang boss. Bad blood with Movme. Luck made him Frida's man, and he claims he's Electric Eel's number two. Crafty showoff declared victory when GKD left his turf.
Basic Information
Talent

Rogue
During an Active Attack, inflict Instability I on the hit target after combat, up to 3 stacks, lasting for 1 turn.
During an Active Attack, inflict Instability I on the hit target after combat, up to 3 stacks, lasting for 1 turn.
When inflicting debuffs, the duration +1.
Combat Stats
- Initial AP
- 3
- Max AP
- 5
- AP Recovery
- 2
- Mecha Drive Level
- Mastery I
- Combat
- 399
- Assault
- 113
- Shooting
- 200
- Tactics
- 229
- Defense
- 344
- Engineering
- 142
Stat Chart
Neural Drive

α (Alpha)
Activation Effects

Mobile Warfare 2 (α-1级)
Upon triggering Re-ATK, allows movement of 2 tiles before attacking.

Power Innovation 1 (α-2级)
AP Regen +1.

AP Optimization 1 (α-3级)
Initial AP +1.

β (Beta)
Activation Effects

Mobile Warfare 3 (β-1级)
Destroying the target can trigger Re-Act, allowing action with full movement distance.

Power Innovation 2 (β-2级)
When breaking a part, restore 1 AP after combat, effective up to 1 time per turn.

AP Optimization 2 (β-3级)
AP Cap +1.

γ1 (Gamma)
Activation Effects

Alacrity 1 (γ1-1级)
During an Active Attack with a Melee Weapon, there is a 20% chance to trigger Flurry Strike following the enemy’s attack, dealing 0.5x DMG.

AP Optimization 3 (γ1-2级)
AP Cap +1.

Mobile Warfare 4 (γ1-3级)
Re-ATK or Re-Act's effective times per turn +1.

Alacrity 2 (γ1-4级)
Before an Active Attack, the probability of triggering Flurry Strike increases by 6% for each 1 tile moved, up to 30%.

Alacrity 3 (γ1-5级)
Flurry Strike damage multiplier is increased to 0.75.

Alacrity 4 (γ1-6级)
When triggering Flurry Strike, prioritize hitting the part with the lowest HP.

γ2 (Gamma)
Activation Effects

Pragmatist 1 (γ2-1级)
Instability can now reach a maximum of 5 stacks.

AP Optimization 4 (γ2-2级)
AP Cap +1.

Power Innovation 3 (γ2-3级)
When destroying a target, additionally restore 1 AP after combat, effective up to 2 times per turn.

Pragmatist 2 (γ2-4级)
Instability will inflict DMG Dealt -3% on the target.

Pragmatist 3 (γ2-5级)
During an Active Attack, the chance to trigger Retaliation Disabled increases by 15% for each stack of Instability the target has.

Pragmatist 4 (γ2-6级)
When inflicting the Instability effect, inflict +1 stack.