- Real Name
- Gareth Clayton
- Gender
- Male
- Profession
- Mechanic
- Occupation
- Machinist
- Faction
- Union of Northern Continental States
- Blood Type
- B
- Height
- 180cm
- Title
- Senior Machinist

Gareth

Born to tinker. The master mechanic who dreamed of research. Life pushed him to repairs instead. Lost his spark, except when faced with cutting-edge tech.
Basic Information
Talent

Steady Hand
After performing active repairs, grant Armor Care I to the target, effective for 1 time and lasting for 2 turns.
After performing active repairs, grant Armor Care I to the target, effective for 1 time and lasting for 2 turns.
When applying buffs, the duration +1.
Combat Stats
- Initial AP
- 3
- Max AP
- 5
- AP Recovery
- 2
- Mecha Drive Level
- Mastery I
- Combat
- 151
- Assault
- 121
- Shooting
- 314
- Tactics
- 136
- Defense
- 305
- Engineering
- 407
Stat Chart
Neural Drive

α (Alpha)
Activation Effects

CEC 2 (α-1级)
Link Attack's effective times per turn +1.

Part Maintenance 1 (α-2级)
After performing active repairs, dispel 1 debuff.

AP Optimization 1 (α-3级)
Initial AP +1.

β (Beta)
Activation Effects

CEC 3 (β-1级)
Link Attack's damage multiplier is increased to 0.3.

Part Maintenance 2 (β-2级)
AP Regen +1.

AP Optimization 2 (β-3级)
AP Cap +1.

γ1 (Gamma)
Activation Effects

Emergency Repair 1 (γ1-1级)
At the end of the action, randomly select a single adjacent (1 tile) ally to perform Passive Repair. The repair amount is 0.6x the Manipulator's Repair AMT and cannot repair damaged parts.

AP Optimization 3 (γ1-2级)
AP Cap +1.

Flexible Repair (γ1-3级)
After performing active repairs, an additional 2 tiles can be moved.

Emergency Repair 2 (γ1-4级)
Passive Repair selects targets within the adjacent (2 tiles) area.

Emergency Repair 3 (γ1-5级)
Passive Repair's Repair AMT is now 1x that of the Manipulator.

Emergency Repair 4 (γ1-6级)
The number of targets that Passive Repair can repair increases by 1.

γ2 (Gamma)
Activation Effects

Craftsman 1 (γ2-1级)
Armor Care has a 20% chance not to consume any stacks when it takes effect.

AP Optimization 4 (γ2-2级)
AP Cap +1.

Part Maintenance 3 (γ2-3级)
Each turn, the AP Cost of the 1st repair skill decreases by 1, with a minimum cost of 1 AP.

Craftsman 2 (γ2-4级)
Enable Armor Care to last until it takes effect.

Craftsman 3 (γ2-5级)
Enhance Armor Care to reduce the DMG Taken effect it provides by 20%.

Craftsman 4 (γ2-6级)
Armor Care will be effective for 2 times.