ST Modules

Crusher Mod
When attacking a target that carries debuffs, DMG +4%.

ProxBot Jammer
Activate the Aura: Inflicts a Dodge Rate -12% on enemies within the adjacent 2-tile area.

DMG Taken Mod
DMG Taken -5%.
"First time I saw Gumusiay—gentle face, deadly reputation. Didn't want her at first. But she's like us, tortured past, lost loved ones. It has a different style and the same fire inside. Strong as any of us." —Hong and Sylvie's chat
When attacking a target that carries debuffs, DMG +4%.
Activate the Aura: Inflicts a Dodge Rate -12% on enemies within the adjacent 2-tile area.
DMG Taken -5%.
Activate Mental Pressure Aura I, inflicting DMG Dealt -7.5% and DMG Taken +7.5% on enemies within the 1-ring area.
Activate the Mental Pressure Aura I to inflict DMG Dealt -7.5% and DMG Taken +7.5% on enemies within the 2-ring area.
Upon triggering Re-ATK, allows movement of 2 tiles before attacking.
AP Regen +1.
Initial AP +1.
Destroying the target can trigger Re-Act, allowing action with full movement distance.
When breaking a part, restore 1 AP after combat, effective up to 1 time per turn.
AP Cap +1.
During an Active Attack with a Melee Weapon, there is a 20% chance to trigger Flurry Strike following the enemy’s attack, dealing 0.5x DMG.
AP Cap +1.
Re-ATK or Re-Act's effective times per turn +1.
Before an Active Attack, the probability of triggering Flurry Strike increases by 6% for each 1 tile moved, up to 30%.
Flurry Strike damage multiplier is increased to 0.75.
When triggering Flurry Strike, prioritize hitting the part with the lowest HP.
The debuff effect of Mental Pressure Aura has been enhanced to 12%.
AP Cap +1.
When destroying a target, additionally restore 1 AP after combat, effective up to 2 times per turn.
During an Active Attack in combat, if the target is on a diagonal tile, DMG +20%.
For every 1 enemy within the range of Mental Pressure Aura, Crit Rate +5%, up to 15%.
Mental Pressure Aura will also reduce Movement by 1.