ST Modules

Accuracy Mod
Hit Rate +5%.

Equilibrium
After landing critical hits, Dodge Rate +15%. After a perfect dodge, Crit Rate +15%, lasting for 1 turn.

Surmount Mod
When attacking a target with full HP, DMG +4%.
Hong - Epiphyllum's eastern pilot, Sylvie's partner. Spinal injury led to Arashium experiments. Caught Winston's eye with sync rates. Rosa saved her. Now she and Sylvie chase ST and Hyper-Aptamer secrets.
Hit Rate +5%.
After landing critical hits, Dodge Rate +15%. After a perfect dodge, Crit Rate +15%, lasting for 1 turn.
When attacking a target with full HP, DMG +4%.
During an Active Attack, if a part is broken, gain Euphoria I after combat, up to 5 stacks, lasting for 2 turns.
During an Active Attack, if a part is broken, gain Euphoria I after combat, up to 5 stacks, lasting for 2 turns.
Ignore unit blocks during movement.
Upon triggering Re-ATK, allows movement of 2 tiles before attacking.
AP Regen +1.
Initial AP +1.
Destroying the target can trigger Re-Act, allowing action with full movement distance.
When breaking a part, restore 1 AP after combat, effective up to 1 time per turn.
AP Cap +1.
During an Active Attack with a Melee Weapon, there is a 20% chance to trigger Flurry Strike following the enemy’s attack, dealing 0.5x DMG.
AP Cap +1.
Re-ATK or Re-Act's effective times per turn +1.
Before an Active Attack, the probability of triggering Flurry Strike increases by 6% for each 1 tile moved, up to 30%.
Flurry Strike damage multiplier is increased to 0.75.
When triggering Flurry Strike, prioritize hitting the part with the lowest HP.
Euphoria will also grant a Dodge Rate +3%.
AP Cap +1.
When destroying a target, additionally restore 1 AP after combat, effective up to 2 times per turn.
Upon a perfect dodge, gain 1 stack of Euphoria after combat.
When landing critical hits, gain 1 stack of Euphoria after combat.
Normal attacks have a chance to activate Gusty Strike, dealing 1.0x DMG. For every 1 stack of Euphoria, the probability increases by 10%.