- Real Name
- Raven Bluecher
- Gender
- Male
- Profession
- Striker
- Occupation
- Fighter
- Faction
- Union of Northern Continental States
- Blood Type
- A
- Height
- 188cm
- Disability Degree
- Healthy
- Current Military Rank
- ▇▇
Raven
"Raven Bluecher, Blair's boy. Enfield Academy star, active NDF officer. Media calls him the perfect leader-warrior. Truth? Just daddy's sheltered kid." —Anonymous cadet
Basic Information
Talent
Overbearing
During an Active Attack in combat, inflict Timidity I on the target after combat, effective 1 time and lasting for 1 turn.
During an Active Attack in combat, inflict Timidity I on the target after combat, effective 1 time and lasting for 1 turn. When inflicting debuffs, the duration +1.
Combat Stats
- Initial AP
- 3
- Max AP
- 5
- AP Recovery
- 2
- Mecha Drive Level
- Mastery I
- Combat
- 398
- Assault
- 185
- Shooting
- 113
- Tactics
- 214
- Defense
- 346
- Engineering
- 171
Stat Chart
Neural Drive
α (Alpha)
Activation Effects
Mobile Warfare 2 (α-1级)
Upon triggering Re-ATK, allows movement of 2 tiles before attacking.
Power Innovation 1 (α-2级)
AP Regen +1.
AP Optimization 1 (α-3级)
Initial AP +1.
β (Beta)
Activation Effects
Mobile Warfare 3 (β-1级)
Destroying the target can trigger Re-Act, allowing action with full movement distance.
Power Innovation 2 (β-2级)
When breaking a part, restore 1 AP after combat, effective up to 1 time per turn.
AP Optimization 2 (β-3级)
AP Cap +1.
γ1 (Gamma)
Activation Effects
Alacrity 1 (γ1-1级)
During an Active Attack with a Melee Weapon, there is a 20% chance to trigger Flurry Strike following the enemy’s attack, dealing 0.5x DMG.
AP Optimization 3 (γ1-2级)
AP Cap +1.
Mobile Warfare 4 (γ1-3级)
Re-ATK or Re-Act's effective times per turn +1.
Alacrity 2 (γ1-4级)
Before an Active Attack, the probability of triggering Flurry Strike increases by 6% for each 1 tile moved, up to 30%.
Alacrity 3 (γ1-5级)
Flurry Strike damage multiplier is increased to 0.75.
Alacrity 4 (γ1-6级)
When triggering Flurry Strike, prioritize hitting the part with the lowest HP.
γ2 (Gamma)
Activation Effects
Rich Kid 1 (γ2-1级)
When casting AoE attacks, inflict Timidity on the hit target.
AP Optimization 4 (γ2-2级)
AP Cap +1.
Power Innovation 3 (γ2-3级)
When destroying a target, additionally restore 1 AP after combat, effective up to 2 times per turn.
Rich Kid 2 (γ2-4级)
Timidity will be effective for 2 times.
Rich Kid 3 (γ2-5级)
For each target carrying Timidity within the 1-ring area, DMG +5%, up to 15%.
Rich Kid 4 (γ2-6级)
When destroying a target that has Timidity, restore 1 AP to yourself, effective up to 2 times per turn.