Summary
Daffodil is an Attack type SSR character from the Ultra faction.
Explore the full set of Daffodil guides by navigating the tabs: Info, Teammates, Covenant, and Wheels.
Stats
Stats are calculated at lvl 60.
CON: 124
ATK: 156
DEF: 116
Crit Rate: 5%
Crit Damage: 65%
(+2.4%)*
Aliemus Recharge: 0
Silver Key Recharge: 15
Realm Mastery: 0
Sigil Yield: 0%
Damage Amp: 5%
(+0.8%)*
Death Resistance: 0%
Enlighten
[Strike] / [Defend]
Enlighten 1[Strike] Benefits from Power an additional time.
[Strike] Loop: Gain 1 Arithmetica.
[Defend] Grants Power equal to (1/1.2/1.4/1.6/1.8/2)% of ATK.
[Defend] Loop: Gain 1 Arithmetica.
[Enlighten 2]
Enlighten 2When Daffodil kills an enemy by any means, all awakers' critical rate is increased by 5% for the exploration.
[Enlighten 3]
Enlighten 3Every time an [Inspiration] is played, Daffodil gains 2 Aliemus and gain Power equal to 1% of her ATK.
[Sea of Primordial Essence]
Deal damage equal to (50/60/70/80/90/100)% of ATK to all enemies.
This damage benefits from Power three times.
Create a custom [Thousand Mirage] card and place it into your hand.
If it is not Ultra Turn and a [Thousand Mirage] doesn't exist in Ultra Space, place a copy of the created card into it. Otherwise, put 1 [Inspiration] into your hand.
Creating a [Thousand Mirage] card:
- Choose one card from the three:
- 0-cost: Deal damage equal to 50% of ATK. Benefits from Power three times. Inflict Poison equal to 50% of the damage dealt.
- 2-cost: Deal damage equal to 100% of ATK. Benefits from Power four times. Gain temporary Counter equal to 50% of the damage dealt.
- 4-cost: Deal damage equal to 150% of ATK. Benefits from Power five times.
- Gain effects based on the card you chose:
0-cost: 1.) Choose one from three randomly chosen from the list: Apply 1 Vulnerable to all. Apply 1 Weakness to all. Gain 1 Arithmetica. Draw 1 card. Gain 10 Aliemus. Other awakers gain 5 Aliemus. Add 1 [Inspiration] to Draw Pile.
2-cost: 1.) Same as 0-cost 2.) Choose one from three randomly chosen from the list: Benefit from Power an additional 2 times, gain Power equal to (2.5/3/3.5/4/4.5/5)% of ATK. Choose another awaker; they gain 15 Aliemus. Gain 250 S-Key, gain shield equal to (15/18/21/24/27/30)% of DEF Select one card from the Draw Pile; add it to your hand. Deal Piercing Damage, reduce cost of highest Arithemetica cost in your hand by 1.
4-cost: 1.) Same as 0-cost, but double the effects. 2.) Choose one from three randomly chosen from the list: Benefit from Power an additional 4 times, gain Power equal to (5/6/7/8/9/10)% of ATK. Choose another awaker; they gain 30 aliemus. This card's critical rate and critical damage is increased by 50%. Gain 500 S-Key, base damage of [Decapitation] and [Thousand Mirage] is increased by 10%. Reduce all enemies temporary Power by 33, then halve the shield and Power gain of all enemies until the next turn. Become immune to Weakness, Fragile, and Vulnerable for 1 turn, gain shield equal to (30/36/42/48/54/60)% of DEF.
[Mist of Illusion]
Additionally put 2 more copies of [Thousand Mirage] cards into your hand.
Increase the base damage of [Beheading] by 50% for this battle.
Cards
Rouse: [Dimensional Projection]
CardDaffodil gains (25/30/35/40/45/50) Aliemus.
Rouse Effect: Every time Daffodil's cards enter Ultra Space, put 1 [Inspiration] into your hand, up to 2 times per turn.
[Strike]
CardDeal damage equal to (10/12/14/16/18/20)% of ATK.
Gain (5/6/7/8/9/10) Aliemus.
[Defend]
CardGrants shield equal to (10/12/14/16/18/20)% of DEF.
Gain (5/6/7/8/9/10) Aliemus.
[Decapitation]
CardDeal damage equal to (50/60/70/80/90/100)% of ATK to the enemy with the lowest HP.
Damage benefits from Power five times.
After Daffodil kills an enemy by any means, the base damage of [Decapitation] is increased by 25% for this exploration.
Leap: Damage dealt is increased to (75/90/105/120/135/150)% of ATK, and targets the enemy with the highest HP instead.
[Heterogenous Tides]
CardGain Power equal to (2/2.4/2.8/3.2/3.6/4)% of ATK.
Apply 1 Vulnerable to the enemy in front.
Leap: Instead, gain temporary Power equal to (10/12/14/16/18/20)% of ATK. Apply Vulnerable the same.
Talents
Innate: None
TalentMadness Omen
TalentGain (5 per talent level) Aliemus at the start of exploration.
Soul Shaping
TalentThis talent is only effective in "Star Chapter" stages.
Daffodil's CON, ATK, and DEF stats increase by (3% per talent level).
After using Daffodil's Rouse, gain (50 per talent level) S-Energy.
When "Ashen Ruins" is refreshed, the chance for a discount is increased by 5% and the discount rate is increased by (1% per talent level)


