Summary
Helot is an Attack type SSR character from the Caro faction.
Explore the full set of Helot guides by navigating the tabs: Info, Teammates, Covenant, and Wheels.
Stats
Stats are calculated at lvl 60.
CON: 140
ATK: 136
DEF: 100
Crit Rate: 9.8%
(+0.8%)*
Crit Damage: 50%
Aliemus Recharge: 0
Keyflare Regen: 15
Realm Mastery: 0
Sigil Yield: 0%
Damage Amplification: 9.6%
(+1.6%)*
Death Resistance: 0%
Enlighten
[Regent's Heir]
Enlighten 1At the start of the battle, add 1 [Irregular Form] to your hand.
[Sacred Half]
Enlighten 2Playing Helot's "Defense" grants her 25% temporary Crit Rate.
[The Chainbreaker]
Enlighten 3Playing Helot's "Strike" grants her 5% Crit DMG.
[Surviving Impasse]
Devour: Draw 3 "Strike" cards. Increase temporary Hand Limit by 2. Helot's Base DMG is increased by 10% for this battle.
Dispels Weakness and temporary STR debuffs.
For this turn, "Strike" card DMG increases by (80/84/88/92/96/100)%. Helot's DMG output +3%.
[Blood for Blood]
Increase temporary Hand Limit by 2. Add 2 [Irregular Form] to your hand.
Helot gains 25% critical damage.
Cards
[Vengance Upon Thee]
CardHelot gains (25/30/35/40/45/50) Aliemus.
Rouse: Helot's cards gain Retain. At the end of the turn, increase the DMG of [Shattering Strike] and the Base DMG of [Lasting Loathe] is increased by 10%.
Retain.
[Strike]
CardDeal (10/12/14/16/18/20% ATK) DMG.
Gain (5/6/7/8/9/10) Aliemus.
[Defend]
CardGains (10/12/14/16/18/20% DEF) Shield.
Gain (5/6/7/8/9/10) Aliemus.
[Shattering Strike]
CardTreated as a "Strike" card.
Deal (60/72/85/96/108/120% ATK) DMG.
For every other "Strike" card in your hand, increase the Base DMG of this card by 25% and it gains an additional 1x STR bonus.
Discards all "Strike" cards from your hand.
[Lasting Loathe]
CardLose 10% current HP.
Deal (20/24/28/32/36/40% ATK) DMG to all enemies.
Apply Bleed equal to the damage dealt.
Add 2 "Strike" cards randomly selected from your team's awakeners to your hand with Exhaust. The level of these "Strike" cards are equal to the level of this card.
Talents
Innate: Pain Sigil
TalentFor every 1% of DMG Amplification Helot has, [Surviving Impasse] also increases Helot's damage this turn by 0.3%.
Madness Omen
TalentGain (5 per talent level) Aliemus at the start of exploration.
Soulforge Aptitude
TalentThis talent is only effective in "Astral Reign" stages.
Helot's CON, ATK, and DEF stats increase by (3% per talent level).
After the first time using Helot's Rouse, gain (50 per talent level) Keyflare.


