Summary
Helot is an Attack type SSR character from the Caro faction.
Explore the full set of Helot guides by navigating the tabs: Info, Teammates, Covenant, and Wheels.
Stats
Stats are calculated at lvl 60.
CON: 140
ATK: 136
DEF: 100
Crit Rate: 10%
(+0.8%)*
Crit Damage: 50%
Aliemus Recharge: 0
Silver Key Recharge: 15
Realm Mastery: 0
Sigil Yield: 0%
Damage Amp: 10%
(+1.6%)*
Death Resistance: 0%
Enlighten
[Enlighten 1]
Enlighten 1At the start of the battle, add 1 [Irregular Form] to your hand.
[Defend]
Enlighten 2Grants Helot a temporary 25% critical rate increase.
[Strike]
Enlighten 3Grants Helot a 5% critical damage increase.
[Surviving Impasse]
Devour Effect: Draw 3 "Strike" cards. Increase temporary Hand Limit by 2. Helot's base damage is increased by 10% for this battle.
Dispels Weakness and temporary Power reduction effects from player.
For this turn, "Strike" card damage is increased by (80/84/88/92/96/100)%.
[Blood for Blood]
Increase temporary Hand Limit by 2. Add 2 [Irregular Form] to your hand.
Helot gains 25% critical damage.
Cards
Rouse: [Vengance Upon Thee]
CardHelot gains (25/30/35/40/45/50) Aliemus.
Rouse Effect: Helot's cards gain Retain. At the end of the turn, the "Strike" bonus of [Shattering Strike] and the base damage of [Lasting Loathe] is increased by 10%.
[Strike]
CardDeal damage equal to (10/12/14/16/18/20)% of ATK.
Gain (5/6/7/8/9/10) Aliemus.
[Defend]
CardGrants shield equal to (10/12/14/16/18/20)% of DEF.
Gain (5/6/7/8/9/10) Aliemus.
[Shattering Strike]
CardIs considered a "Strike".
Deal damage equal to (60/72/85/96/108/120)% of ATK.
For every "Strike" in your hand, increase the base damage of this card by 25% and it benefits from Power an additional 1 time.
Discards all "Strike" from your hand.
[Lasting Loathe]
CardLose HP equal to 10% of current HP.
Deal damage equal to (20/24/28/32/36/40)% of ATK to all enemies.
Apply Bleed equal to the damage dealt.
Add 2 random [Strike]s of level (1/2/3/4/5/6) from your team to your hand with Exhaust.
Talents
Innate: Pain Sigil
TalentFor every 1% of Damage Amplification Helot has, [Surviving Impasse] also increases Helot's damage this turn by 0.3%.
Madness Omen
TalentGain (5 per talent level) Aliemus at the start of exploration.
Soul Shaping
TalentThis talent is only effective in "Star Chapter" stages.
Helot's CON, ATK, and DEF stats increase by (3% per talent level).
After using Helot's Rouse, gain (50 per talent level) S-Energy.


