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Uvhash

Uvhash

CaroCARO ATTACK

Summary

Uvhash is an Attack type SSR character from the Caro faction.

Explore the full set of Uvhash guides by navigating the tabs: Info, Teammates, Covenant, and Wheels.

Stats

Stats are calculated at lvl 60.

CON CON: 144
ATK ATK: 136
DEF DEF: 120
Crit Rate Crit Rate: 5%
Crit Damage Crit Damage: 65% (+2.4%)*
Aliemus Recharge Aliemus Recharge: 3 (+0.4)*
Keyflare Regen Keyflare Regen: 15
Realm Mastery Realm Mastery: 0
Sigil Yield Sigil Yield: 0%
Damage Amplification Damage Amplification: 10%
Death Resistance Death Resistance: 0%
* Increase for every Attribute Enhancement (Dupes after E3).

Enlighten

E 1
[The Gladiator]
Enlighten 1

"Screech, Blood!" Base DMG and Strength gain increased by 30%.

E 2
[Roman Elegy]
Enlighten 2

"Boil, Blood!" Base DMG increased by 33%.

Deals 2 additional instances of DMG when HP is below 25%.

E 3
[Sorcerer's End]
Enlighten 3

"Hymn of Blood and Sand" grants an additional 1x Strength boost with each Devour.

exalt
[Hymn of Blood and Sand]

Devour: The DMG of subsequent releases of [Hymn of Blood and Sand] increase by (80/96/112/128/144/160% ATK), and the Strength multiplier increases 2x.

Deal (80/96/112/128/144/160% ATK) DMG to all enemies.

Strength increases this damage by 3x.

Gain Aliemus equal to Uvhash's Aliemus Regen.

over-exalt
[Gift of Surging Blood]

Fill your hand with [Screech, Blood!] cards with Exhaust and Void.

For the rest of this turn, Uvhash's attacks deal 1 additional instance of damage per attack.

Cards

C 1
Rouse: [Vermillion Rite]
Card
Cost: 1

Uvhash gains (25/30/35/40/45/50) Aliemus.

Rouse: Uvhash is unaffected by Sealed.

Uvhash's Crit Rate and Crit DMG is increased by 15%. Effects are doubled when HP is below 25%.

Retain.

C 2
[Strike]
Card
Cost: 1

Deal (10/12/14/16/18/20% ATK) DMG.

Gain (5/6/7/8/9/10) Aliemus.

C 3
[Defend]
Card
Cost: 1

Gains (10/12/14/16/18/20% DEF) Shield.

Gain (5/6/7/8/9/10) Aliemus.

C 4
[Boil, Blood!]
Card
Cost: 3

Deal (12/14.4/16.8/19.2/21.6/24% ATK) DMG 3 times.

Gain (10/11/12/13/14/15) Aliemus.

When HP is below 25%, gain double the amount of Aliemus.

(E2) Deal (16/19.2/22.4/25.6/28.8/32% ATK) DMG 3 times instead. Deal an additional 2 instances of DMG when HP is below 25%.

C 5
[Screech, Blood!]
Card
Cost: 0

Lose 10% of Current HP.

Deal (15/18/21/24/27/30% ATK) DMG to all enemies.

(E1) Deal (19.5/23.4/27.3/31.2/35.1/39% ATK) DMG to all enemies instead.

Gain (2/2.4/2.8/3.2/3.6/4% ATK) Strength.

(E1) Gain (2.6/3.12/3.64/4.16/4.68/5.2% ATK) Strength instead.

Talents

T 1
Innate: None
Talent
T 2
Madness Omen
Talent
Max level: 12

Gain (5 per talent level) Aliemus at the start of exploration.

T 3
Soulforge Aptitude
Talent
Max level: 10

This talent is only effective in "Astral Reign" stages.

Uvhash's CON, ATK, and DEF stats increase by (3% per talent level).

After the first time using Uvhash's Rouse, gain (50 per talent level) Keyflare.

The first 10 "Shriek, Blood!" cards played each turn do not add "Arithmetica Harmony".

Uvhash's Base DMG is increased by (3% per talent level). This effect is doubled when HP is below 25%.

Under Construction
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Under Construction