Summary
Albrecht is an Enchanter type SSR character from the Church faction. It has a New moon phase and it deals Magical damage.
Albrecht entered the roster as the first heavy-armored healer, quickly proving himself a versatile choice across many modes thanks to his low-cost ultimate. His ultimate simultaneously restores allies’ HP while applying a powerful DMG Taken Up (Moderate) debuff over a wide AoE, enabling his team to maximize DPS in content that tests damage output. Adding to his uniqueness, Albrecht can also apply reduced healing and even anti-healing effects—tools that become invaluable in challenging some story stages and PvP encounters.
Pros
Cons
Tags
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Ranged
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Debuff
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Healing
Stats
Stats are calculated at MAX level.
Blood Power: 20760
HP: 156000
Attack: 9882
Phys. Defense: 3385
Mag. Defense: 3710
Skills
Skills are calculated at level 10.

Primary Elements
Gathers Silver Mist toward a select location, healing allied units in range for 750.0% of Albrecht's ATK to and granting Reinvigorate for 8 sec. Applies All DMG Taken Up (Moderate) and HP Recovery Down (Major) to enemies in range for 16 sec.
The range of Primary Elements increases with the range of Silver Mist. If Silver Mist has expanded to maximum range, additionally inflicts HP Block on affected units for 8 sec. Silver Mist regenerates after the Ultimate ends.
All DMG Taken Up (Moderate): All DMG Taken +30.0%. Does not stack with effects of the same type.
HP Recovery Down (Major): HP Recovery -50.0%. Does not stack with effects of the same type.
Anti-Healing: HP cannot be restored.

Wizard's Tincture
Activates once every 3 Basic ATK(s). Heals the ally with the lowest HP for 600.0% ATK and expands the range of Silver Mist once, up to 3 times maximum.

Ground Water
Deals 187.0% ATK (M. DMG) to the target.

Osmosis
When the battle begins, Albrecht generates the Silver Mist and stays in it. Allied units within the Silver Mist gain healing equal to 2.0% of Albrecht's Max HP once every 2 sec.


