Summary
Stella is an Assassin type SSR character from the Bloodborn faction. It has a Crescent moon phase and it deals Piercing damage.
Stella arrived as a fresh addition and quickly secured her place across multiple modes. She excels in PvP as a counter to Timeless Aiona, proves highly effective for story progression, and thrives in various other challenges thanks to her potent burst damage and low-cost ultimate—which can become even cheaper for more efficient rotations. Her unique HP block and untargetable survival mechanic further enhance her versatility, making her an outstanding choice for nearly all forms of content.
Pros
Cons
Tags
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Melee
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Teleport
Stats
Stats are calculated at MAX level.
Blood Power: 20856
HP: 146000
Attack: 10358
Phys. Defense: 3636
Mag. Defense: 3262
Skills
Skills are calculated at level 10.

Whirling Dervish
Stella Teleports to a select location and becomes untargetable, then rapidly casts Blade Barrage, dealing 8 hits of 172.0% ATK (Piercing DMG) to all enemies within close range.

Spectral Illusion
After battle begins, Stella becomes untargetable and Teleports behind the farthest enemy, dealing 1500.0% ATK (Piercing DMG) and setting them as her target.
WHen Stella's HP is below 50.0%, this skill will be cast again on the enemy with the most Stasis, triggering at most once every 8 sec.

Puncture
Deals 2 hits to the target for a total of 127.0% ATK (Piercing DMG).

Temporal Bifurcation
When Stella deals DMG to a target (except for her Talent) whose Stasis has not reached 50.0% of its Max HP, she deals an additional 120.0% ATK (Piercing DMG). HP lost from this DMG becomes additional Stasis.
When a unit with Stasis is defeated, Stella casts her Special again on the enemy with the most Stasis.
Additionally, her next Ultimate costs 1 less Bloodsoul.
Stella's DMG increases based on a target's Stasis, up to a maximum of 30.0%


