Summary
Transcendent Jestel is a Defender type SSR character from the Bloodborn faction. It has a New moon phase and it deals Physical damage.
Pros
Cons
Tags
-
Melee
-
AoE DMG
-
Debuff
-
Taunt
-
DoT
Stats
Stats are calculated at MAX level.
Blood Power: 23472
HP: 211000
Attack: 9448
Phys. Defense: 5658
Mag. Defense: 4341
Skills
Skills are calculated at level 10.
Scorched Earth Execution Domain
Leaps to a selected location, dealing P. DMG equal to 1500% of ATK to enemy units in a small area around self. Clears own main target and sets the main target of hit units to Returning Jestel, then performs Channeling for 12 sec. During Channeling, periodically deals P. DMG equal to 90% of ATK to surrounding enemy units in a small area. When Returning Jestel takes DMG, reflects 45% of the actual DMG taken (up to 50% of Returning Jestel's Max HP per hit) and inflicts 1 stack of Continuous DMG (Magma Scald) on the source. Continuous DMG (Magma Scald) applied this way can only be applied to each source once every 1 sec.
Scorched Corridor
When the battle begins, leaps a certain distance in the current direction. If there is an enemy unit within range, leaps behind them, then deals P. DMG equal to 750% of ATK to surrounding enemy units in a small area and applies 2 stacks of Continuous DMG (Magma Scald).
Residual Heat
Deals P. DMG equal to 90% of ATK to all enemy units in a small fan-shaped area in front.
Immortal Lava
When the battle begins, for every Silver Moon Fantasy Synergy character on the field other than self, gain 1 stack of Immortality.