star
Valora
Steeled Mare

Valora

Ancestors
Assassin
Light
full
physical

Summary

Valora is an Assassin type SSR+ character from the Ancestors faction. It has a Full moon phase and it deals Physical damage.

Tags

  • Melee
  • AoE DMG
  • Debuff

Stats

Stats are calculated at MAX level.

Blood Power: 21528
HP HP: 168000
Attack Attack: 10063
Phys. Defense Phys. Defense: 3927
Mag. Defense Mag. Defense: 3385

Skills

Skills are calculated at level 10.

Spiritual Anguish
Spiritual Anguish
ultimate
Max Lv: 10Cost: 6

This Ultimate has Overdrive.

Valora gains immunity to all control effects and rushes towards the farthest or selected enemy on Ludgard, dealing 200.0% ATK (P. DMG) to enemies along the path and applying Stun for 1 sec, then dealing 225.0% ATK (P. DMG) to the target and nearby enemies.

After her first rush, Valora Channels for 15 sec, during which she rushes toward the farthest enemy every 8 sec, dealing 200.0% ATK (P. DMG) to enemies along her path as well as the target. In this phase, enemies not yet affected by rush are prioritized. After each rush, deals 225.0% ATK (P. DMG) to enemies in a cone around the nearest target. Each rush during her Ultimate leaves Hellfire on the ground for 15 sec, dealing 150.0% ATK (P. DMG) to enemies within range once every 15 sec.

Overdrive: When above 50% Bloodsoul, can be cast even with insufficient Bloodsoul. If there is extra Bloodsoul when casting, enters Overdrive, during which any Ultimates costing over 0 cannot be cast, however Bloodsoul recovery rate is increased by 20%. Overload ends when Bloodsoul recovers to 0.

Rush: Quickly moves towards selected target or direction. Cannot be targeted during this effect.

Channel: A channeled spell with a long cast time. Interruption cancels any effects.

Stun: Control: Strong. The carrier stops and remains unable to cast Ultimate, Special (Active), Basic ATKs, or move during the effect.

Steely Resolve
Steely Resolve
special
Max Lv: 10

When the battle begins, Rushes forward and deals 600.0% ATK (P. DMG) to the first enemy hits, creating a Hellfire circle around them for 15 sec and marking them as the target. Hellfires deal 150.0% ATK (P. DMG) to enemies within range every 1.5 sec.

Passively triggers every 7 sec, causing all Hellfires on the field to explode, dealing P. DMG equal to 200.0% times of base DMG to enemies within range. This DMG is guaranteed to CRIT.

Rush: Quickly moves towards selected target or direction. Cannot be targeted during this effect.
Swing
Swing
basic attack
Max Lv: 10

Deals 150.0% ATK (P. DMG).

Soul Immolation
Soul Immolation
talent

Valora increases her ATK and CRIT Rate based on the range of Hellfire, by up to 40.0%. All enemies within range of Hellfire gain Soul Burn.

When casting her Ultimate, Valora gains a Shield equal to 30.0% Max HP that lasts until her Ultimate ends. During this period, when any of Valora's Shields are broken, Valora becomes Untargetable for 2 sec.

Soul Burn: CRIT DMG Taken +20%, increasing by 5.0% every 3 sec, up to 40.0%.

Shield: When receiving DMG, loses Shield Strength instead of HP. When receiving True DMG or Piercing DMG, loses Shield Strength equal to 200% of DMG taken. Shield cannot exceed 200% of Max HP.

Under Construction
Under Construction
Under Construction