- Name
- Jan
- A.K.A.
- Princess's Vanguard
- Role
- Breaker
- Element
- Fire
- Principle
- Passion
- Gear Category
- Heavy Armor
- Rarity
- SR
- Weapon
- Melee / Blunt
- Allegiance
- Kingdom of Kaplan
- Faction
- Kaplan Royal Knights
- Birthday
- July 24
- Relic
- Weight of the Supreme Warrior

SR
Jan


A Beastkin warrior who left his homeland to grow stronger by challenging powerful warriors in distant lands.
After losing to Princess Lisbeth, he requested to learn from her and eventually became her only squire.
While adventuring alongside Lisbeth for years, Jan's original goal of becoming stronger gradually shifted.
Now, instead of seeking strength for himself, he trains to become a knight worthy of standing beside Lisbeth.
Basic Information
Recommendations
Dupes | Exclusive Relic | Accessories | Spell Infusions | |
---|---|---|---|---|
Mandatory | U1 - U3 | Earrings of Interruption Ring of Composure |
2x Lion-Headed Knight + 2x Burning Deer |
|
Recommended | U3 - U5 | Earrings of Resolve Ring of Reversal |
2x Ebony Lion + 2x Viridian Marksman 2x Winged Wolf + 2x Viridian Marksman |
|
Good To Have | U5 |
- Dupes U1 - U3
- Exclusive Relic
- Accessories Earrings of Interruption Ring of Composure
- Spell Infusions
- Dupes U3 - U5
- Exclusive Relic
- Accessories Earrings of Resolve Ring of Reversal
- Spell Infusions
- Dupes U5
- Exclusive Relic
- Accessories
- Spell Infusions
Additional Info
Dupes
Jan U1 and U3 sustain each other, allow him to rotate between <Hold Skill> and <Special Skill> easier. U5 upgrades one of his core mechanics, the <Hold Skill>, on every aspect.
Exclusive Relic
With EX Relic, reduce DMG Taken under [Fireblood] and increase DMG + Break DMG against Boss+Champion / Get if there's no higher priority
Skill Level Priority
Hold > Basic/Special (1-2 lv lower) > Ult (2 lv lower)
Rating
Solidarity Skill

Unlocks
U1
-
Using <Switch Skill> grants 25% [Fireblood].
-
The next instance of enhanced <Special Skill> use recovers 25% [Fireblood] after it's consumed.
U3
-
When [Fireblood] reaches 100%, <Special Skill>'s cooldown resets, and <Special Skill> enhanced by consuming [Fireblood] deals an additional 50% DMG and Break DMG.
U5
-
<Hold Skill> deals increased DMG and Break DMG by 50%, and its Energy cost is reduced by 30%. For the duration, DMG Taken is reduced by 75%.
-
Inflicts Knockdown on the enemy taking DMG from <Hold Skill>.