Basic Combo: Fenchela/Vicky/Dionis

This guide presents a collection of basic combos featuring Fenchela, Vicky and Dionis.

In this series, we'll introduce some basic combo of each knight so you can get the hang of them.

We'd recommend to do Knight's Training of specific Knight to understand their basic kit first.

The Knights

Fenchela

Fenchela Starter Combo:

Basic > E.Basic > Hold

Fenchela Full Combo:

Starter Combo > Special > Hold

Fenchela Switch Combo:

Switch Skill > Hold > Special > Hold

Fenchela's Tips:

Fenchela Basic Attack:

  • Right after the last arrow hit, press "Basic Attack" one time.

  • Do not spam "Basic Attack" button or "Forest Pursuer" aka Enhanced Basic Skill won't be used.

  • Need to hit enemy with Basic to use E.Basic Skill.

Fenchela Hold Skill:

  • Hold Skill can miss. Hold Skill's Range is the same as Basic Skill.

  • Can turn left or right while Holding

Vicky

Vicky Starter Combo:

Basic > Parry > Counter (Repeat till 4 Gale)

Vicky Full Combo (For U3 or lower):

Starter Combo > E.Hold > Starter Combo > E.Special (+Energy)

Vicky Adv Combo (For U5/ CRIT atleast 50%):

Basic (Only need +2 Gale) > Hold (+2 Gale) > E.Hold > Starter Combo > E.Special (+Energy) > Basic (Only need +2 Gale) > Hold (+2 Gale) > E.Hold

  • U5 Vicky gains [Gale] now if Hold Skill crits. For U5 Combo, if doing enough CRIT, Hold Skill can start with none and end with 4 [Gale] for Enhanced Hold Skill (E.Hold).

Vicky's Tips:

  • Vicky gain [Gale] if skills doing CRIT. Gaining [Gale] increases Energy. So she need > 40% CRIT to combo smoothly.

Dionis

Dionis Full Combo:

Special (+1 Erode) > Hold (+1 Wind Whip) > Basic

Dionis Quick Switch Combo:

Special (+1 Erode) > Hold (+1 Wind Whip) > Switch

  • After Hold Skill animation starts, you can immediately switch to other unit. Dionis will still finish his Hold Skill and apply all debuffs, but won't stay on the field to extend debuff's duration.
Meep

Meep

Content Creator for Goddess Order