PVE Performance
U0
D
U1
A
U3
S
U5
S+
PVP Performance
U0
E
U1
A
U3
S
U5
S+
Duplicate Priority
Mandatory
U1
Recommended
U3 - U5
Good To Have
U5
U1 helps Dionis do [Hold Skill] safely against enemies immune to being pulled (Mostly Elite and Boss). U3 and U5 enable Dionis to do <Hold Skill> and apply [Erode] more frequently.
Build Recommendations
Mandatory
Accessories
Earrings of Rupture Guide's Earrings Necklace of Calamity
Spell Infusions
2x Burning Deer
2x Viridian Marksman
2x Winged Wolf
2x Viridian Marksman
2x Lion-Headed Knight
2x Burning Deer
Recommend
Accessories
Ring of Loyalty
Spell Infusions
4x Burning Deer
4x Viridian Marksman
2x Ebony Lion
2x Viridian Marksman
Good To Have
Accessories
Necklace of Siege
Spell Infusions
2x Lion-Headed Knight
2x Ebony Lion
4x Lion-Headed Knight
Armor Stats Priority
Mandatory
ATK%
L-Gauge Gain
ATK Up on Switch Skill
ATK Up on P.Dodge or Parry
Recommend
Ult-Gauge Gain
Energy Regen
ATK Up if HP above 75%
Wind DMG
ATK
Good To Have
DEF%
HP%
DMG Taken Down
DMG Taken Down when Hit
Unlocks
U1
- While using <Hold Skill>, Dionis can dodge enemy attacks.
- If Dionis holds onto his whip during <Hold Skill> and maintains the skill till the end, he slams the ground and delivers an extra strike.
U3
- If <Switch Skill> hits, it restores 30% Energy.
- If <Special Skill> hits [Erode]-afflicted enemies, it restores 20% Energy.
U5
- If the target hit by <Switch Skill> <Hold Skill> is not afflicted with [Erode], inflicts [Erode].
- Also, increases <Hold Skill>'s spin hit count by 50%.
Synergy
Provides
DoT
Erode
Wind DMG Amp
Dodge Skill
Crit Amp
Group up Enemies
Needs
Synergies well with Wind units