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Training Hall & Drills: what a drill is worth and every level limit — Suikoden STAR LEAP

Drills in Suikoden STAR LEAP: how much EXP an hour a drill pays at every base level, how often a piece arrives, and the seven rungs every character's level limit climbs.

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Drills in Suikoden STAR LEAP: how much EXP an hour a drill pays at every base level, how often a piece arrives, and the seven rungs every...

A drill runs while you are away, and what it pays is decided by the base rather than by who is in it. The climb it feeds is the same for all 297 characters — the same rungs to the same level for the same bonus — and the only thing that differs is which element's jewels it takes.

Drills

Shapur offers special training to help out. Gain EXP & pieces for trained characters over time.

Who trains
2 characters train for EXP and 2 for pieces, at every base level.
EXP
Paid by the hour at the rate below, and it keeps piling up for 24 hours before the drill stops counting.
Pieces
1 piece every 12 hours, and the same 24-hour ceiling on what accrues unclaimed.
Swapping out
Moving a character out of a drill resets the time they had built up in it.
Hourglasses
An hourglass hands the EXP over at once, worth 1, 3 or 12 hours of drill.

What a drill pays

Base level Carries to EXP an hour
VLG Lv. 1–11 · HQ Lv. 1–6 Lv. 20 75
HQ Lv. 7–9 Lv. 25 141
HQ Lv. 10–11 Lv. 30 295
HQ Lv. 12–13 Lv. 35 635
HQ Lv. 14 Lv. 40 1,378

Level limits

The ladder
One ladder for all 297 characters: 6 releases to Lv. 50, each one adding to every base stat.
The jewels
A release takes the jewel of the character's own element, one of 5, and the same number of them whichever it is.
Where they come from
The bounty board is where the jewels are won, and a contract there pays one element's. The counter below sells the smallest of them and nothing above it.
Release Carries to Base stats Jewels
None Lv. 20
1 Lv. 25 +2.8%
×20
2 Lv. 30 +5.6%
×24
3 Lv. 35 +8.4%
×30
4 Lv. 40 +11.1%
×30
5 Lv. 45 +13.9%
×25
6 Lv. 50 +16.7%
×35

The hall's counter

Open from HQ Lv. 9.

Item Price Limit
Fire Jewel (S) 1,000 Potch 10 a day
Water Jewel (S) 1,000 Potch 10 a day
Lightning Jewel (S) 1,000 Potch 10 a day
Earth Jewel (S) 1,000 Potch 10 a day
Wind Jewel (S) 1,000 Potch 10 a day