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Suikoden STAR LEAP

Lore: every old book, treasure note and tip

All 19 old books from Suikoden STAR LEAP in full — the 27 True Runes, the Scarlet Moon Empire, the Nether Gate — with 34 treasures and 43 in-game tips.

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All 19 old books from Suikoden STAR LEAP in full — the 27 True Runes, the Scarlet Moon Empire, the Nether Gate — with 34 treasures and 43 in-game...

Suikoden STAR LEAP writes a great deal down. The old books turn up as you travel and set out the history of the world and the peoples in it, and now and then hand over plain advice on fighting, cooking and trade. Treasures are curios worth keeping, each carrying a short note or two on what it is. The tips are the brief explanations shown between scenes, and they are the clearest account the game gives of its own systems. All of it is below.

The old books

Nineteen volumes, in the order they are numbered. Each is led by its own heading; the volume number is only the label on the spine. Take one off the shelf and it opens below.

Old Book Volume 1

27 True Runes

In the beginning, all that existed was Darkness.

For a long, long time, Darkness lived in solitude, growing ever so lonely. Out of sorrow and despair, Darkness shed a tear.

From the tear were born two brothers: Sword and Shield.

Sword claimed it could cut through all that exists. Shield claimed itself impenetrable.

Thus, the conflict was born—a truly vicious conflict, lasting seven days and seven nights.

In the end, Sword breached Shield, and Shield shattered Sword. Pieces of Sword rained down to make the sky. Pieces of Shield rained down to make the ground. Stars were created from the sparks of that battle.

The 27 gems adorning Sword and Shield transformed into the 27 True Runes. And thus began the world as we know it.

Old Book Volume 2

Combat Roles

Some are good at attacking, some are good at defending, and some are good at supporting. There are various fighting styles based on various characteristics. These characteristics can be broadly divided into four roles.

(Attacker)
Possessing high attack power, they are the offensive stalwarts. They focus on hitting enemies with their WEAK attributes.

(Protector)
With excellent defensive power, they are the key to defending allies from enemy attacks.

(Healer)
Heals allies. They can maintain the front line even against powerful enemies.

(Supporter)
Supports the party in all sorts of ways. They turn the tide of battle by strengthening allies and impeding enemies.

Each role has its own strengths and weaknesses, so it's important to combine them so that they complement each other. Below are two recommended formations.

(Protector + Attacker x2 + Healer + Supporter x2)
The best balance of offense and defense, able to adapt to an array of battle situations.

(Attacker x3 + Supporter x3)
A combination focused on offense. Although this setup is extreme, its lightning-fast attacks may be able to overwhelm enemies with low durability.

Old Book Volume 3

War of Succession

In Solar Year 446, civil strife erupted within the Scarlet Moon Empire over the right to the imperial throne. It would later be known as the War of Succession.

This conflict began when Barbarossa Rugner, the rightful heir to the throne, was absent, allowing his uncle, Geil Rugner, to initiate a trial to disinherit him. The trial concluded with a verdict in only half an hour, stripping Barbarossa of his imperial succession rights.

Barbarossa refused to yield, immediately raising the banner of war. Initially, Geil's faction held the advantage, as he had installed relatives in key positions within the military command. However, Barbarossa also commanded capable subordinates, making the outcome of the conflict far from certain.

The valiant efforts of the Six Great Generals, the strategic brilliance of military strategist Leon Silverberg, and the fact that Geil's tyranny had alienated the people's support all contributed to a reversal of fortune. The conflict concluded with Barbarossa's victory, and he ascended to the throne as the 17th Emperor.

Old Book Volume 4

Combos

Combos are incredibly powerful and sophisticated consecutive attacks. Coordinated attacks by four or more fighters far surpass the power of any single strike.

Here are some tips to maximize the effectiveness of combos.

(Attack Order)
The later an attack occurs in a combo, the more the damage multiplier rises. This means that the final attack is the most potent.

(Buffs / Debuffs)
Applying buffs to allies or debuffs to enemies at the start of a combo makes subsequent attacks more effective. Those who master combos consider this sequence as well. For those who aim for greater heights, mastering this is second to none.

Old Book Volume 5

Runes

Runes are the source of all power. The brilliance of the sun, the radiance of the stars, the incandescence of fire, the fluidity of water, the pulse of life, the arrival of death... Every existence and phenomenon in this world is born from its symbolic Rune.

In the beginning, only 27 Runes existed. These are called the 27 True Runes. Each possesses power great enough to move the world. Eventually, the 27 True Runes gave birth to numerous descendants.

Nowadays, the term "Rune" simply refers to these descendants. Their power falls far short of the True Runes', but this makes them easier to wield, and you may encounter several of them in everyday life.

Their abilities include enabling one to cast magic and enhancing physical prowess, though countless varieties exist, and their full scope remains unknown.

Bearing a Rune requires innate aptitude—not everyone can wield such power. This is important to keep in mind.

Old Book Volume 6

Fighting Force

One indicator of strength is Fighting Force. While Fighting Force isn't everything, it serves as an extremely useful gauge. However, it is not merely a gauge, but can also influence battles.

If your Fighting Force exceeds your enemy's, they will be intimidated and unable to act as they normally would. To gain an advantage in battle, it is recommended to work on raising your Fighting Force.

Old Book Volume 7

The Prosperous Scarlet Moon Empire

Solar Year 230 saw the founding of the Scarlet Moon Empire—the first year of the Imperial Era, centered on the capital city of Gregminster.

At the time, the area around Lake Toran was the territory of the Holy Kingdom of Harmonia. Taking advantage of civil strife, Kranach Rugner, a warlord nobleman, declared independence, and the history of the Empire thus began.

Kranach ascended the throne as the first Emperor, and thereafter, the imperial throne has been passed down through the Rugner family line.

The current Emperor is the 17th, Barbarossa Rugner, one of the most capable rulers in imperial history.

Under him serve a group known as the Six Great Generals.

Ever-Victorious Teo McDohl.
Kasim Hazil of the Blue Moon.
Milich Oppenheimer, the Flower General.
Deathblow Georg Prime.
Navy Chief Kilauea Shulen.
Iron Wall Kwanda Rosman.

They saved the Empire in the recent War of Succession with their lionhearted efforts. Since then, Georg Prime has regrettably retired from his post, and Kilauea Shulen was tragically killed in an accident. Kilauea's position has been taken over by her daughter, Sonya, whose exploits have earned her a place among the Empire's Five Great Generals.

A special mention should also be made of the Silverbergs, who have been one of the most notable families in the Empire for generations. This started with Julian Silverberg, who gave military advice to Kranach as he fought for independence from the Holy Kingdom of Harmonia. Julian eventually became the chief military strategist of the Scarlet Moon Empire, and many other Silverbergs have gone on to serve in a similar capacity.

Barbarossa is known as the Golden Emperor, reflecting the high esteem in which he is held in by the people. It is expected that the period ahead will likewise become known as a Golden Era.

Issued in Year 219 of the Scarlet Moon Imperial Era

Old Book Volume 8

Great Tree Coins

These are mysterious coins scattered across the world, with nothing except a giant tree depicted on them. Who made them, when, and for what purpose remains an enigma.

For a long time, they had no name, but eventually they came to be called Great Tree Coins.

There are collectors who seek them and will offer you rare items for them at the Exchange.

Old Book Volume 9

Overpowering Enemies

In battle, WEAK gauges are of the utmost importance. These gauges indicate vulnerabilities, and exploiting them throws the enemy off balance, increasing the damage you deal.

If you then follow up by breaking another WEAK gauge, you can make them lose consciousness—this is called a knockdown.

Unbalancing enemies is potent, but knocking them down allows you to deal a truly immense amount of damage.

Old Book Volume 10

Advice on Trading, Part 1

At the trading post, you can get various items from other towns.

A key feature here is that transactions use special Trade Points instead of potch. A good use of unwanted materials or ingredients is to exchange them at the trading post to get Trade Points.

Furthermore, increasing your Town Favor will increase the number of tradable items available for sale and improve their quality.

You can raise your Town Favor not only through trading at the trading post, but also by helping people through Helping Hand, giving you extra incentive to do so.

Also, remember that some materials can only be obtained at the trading post, and some dishes can only be made using town-specific ingredients.

We highly recommend paying the trading post a visit and making the most of these features.

Old Book Volume 11

The Military Administration System of the Scarlet Moon Empire

Herein we will explain the military administration system of the Scarlet Moon Empire. It is an exceptionally well-designed system, headed by the emperor, with the Imperial Army overseeing both administration and military affairs.

The empire's vast territory is divided into sections, each governed by a top general. The general appoints a military governor for each settlement within their domain, delegating administrative duties. Military governors collect taxes for the empire in exchange for the protection of the Imperial Army, thus ensuring the safety of the towns and villages.

It should also be noted that the Imperial Army itself is broadly divided into four distinct organizations, each with different roles.

(Imperial Central Army)
The core of military operations. Its primary mission is actual combat against other nations. The First Army is a unit directly subordinate to the emperor. The Second through Sixth Armies are commanded by five top generals, each permitted to take independent action based on their own judgment, commanding troops as their personal force. This structure grants the Imperial Army exceptional mobility to respond to various disputes.

(Imperial Guard)
Their primary duty is protecting the emperor's immediate vicinity. They are stationed at Gregminster Castle.

(Imperial Capital Guard)
Their primary duty is defending the imperial capital, Gregminster. They are stationed at surrounding forts and within Gregminster itself.

(Imperial Regional Army)
These are permanent units under the command of regional military governors. They function largely as local militia, protecting towns and villages.

Old Book Volume 12

Culinary Delights!

Craving food so exquisite it'll make your cheeks drop? Here's a hot tip!

When you cook, do you check the quality of the ingredients? Of course, skill is essential when it comes to making delicious food. But choosing the right ingredients is just as important! Even if you use the same ingredients, quality can greatly impact the end result! If you want to make exquisite dishes, start with the ingredients first!

Great food is a guaranteed mood-lift, and it might even deepen your bond with that special someone. Give it a try!

Old Book Volume 13

Different Races

(Rarby)
A race said to inhabit the distant island of Usarabi. Though rabbit-like in appearance, they are believed to possess intelligence equal to or surpassing that of humans. Due to their fundamentally cautious nature, sightings of them outside the island are extremely rare, and their detailed ecology remains largely unclear.

(Demonfolk)
A minority race forming settlements in mountainous regions. Their most distinctive feature is the horn that grows on their forehead sometime around the age of 20. This horn has the property of falling out from the root and regrowing once it reaches its maximum size. They value physical strength above all else, and particularly among women, there seems to be a strong tendency to seek a mate stronger than themselves. Their average lifespan exceeds 200 years, longer even than the long-lived elves.

(Kobolds and Nay-Kobolds)
Kobolds are humanoid creatures with dog-like heads. They are the second-greatest power in the land after humans, with settlements scattered all over. Their culture and lifestyle are similar to humans, making it easy for both to establish friendly relations. They have produced many outstanding individuals who serve in key military roles. On the other hand, Nay-Kobolds have cat-like heads and are said to have been named after Nay Island where they live. Recently, some seem to have left the island to live among humans.

(Elves)
A noble race living in harmony with nature, renowned as master archers. They closely resemble humans, and can only be clearly distinguished by their pointed ears. Having preserved their unique culture over ages, they tend to be insular, prone to despising humans and dwarves as barbaric.

(Dwarves & Cave Dwarves)
A race smaller than humans but possessing exceptionally sturdy physiques. Many possess an artisanal spirit, excelling in industrial skills like blacksmithing.
Dwarves dwelling on the northern continent tend to be unfriendly towards humans and elves. Dwarves dwelling in the underground caverns of the Queendom of Falena are called cave dwarves—they are a subspecies of dwarf devoted to tunneling with extraordinary passion. Unlike their northern counterparts and elves, cave dwarves maintain friendly relations with both humans and elves.

Old Book Volume 14

Advice on Trading, Part 2

The trading post sometimes has items designated as High-Demand Items. Since these items are purchased for more Trade Points than usual, it's a good idea to actively trade them.

Occasionally, unappraised items are put up for sale. You can take these to an appraisal shop to determine their value. If they turn out to be valuable treasures, you can sell them for a high price, so it's worth acquiring them.

Old Book Volume 15

Nether Gate

Nether Gate, an assassination organization directly under the queen, was dissolved by the wise decision of Her Majesty Arshtat and Commander Ferid in the previous year.

Nether Gate had long served as the shadowy arm of the Queendom of Falena, but its inhumanity had drawn significant criticism, which is among the main reasons for its dissolution.

Nether Gate refused to comply with the decision, with the exception of Shinatsu of the intelligence division. Hinoyagi, the head of the subversive activities division, resisted the order fiercely. However, he was subdued by the Queen's Knights and committed suicide just before being captured.

Kayanu, who oversaw the assassin training division, and Takefute, the commander-in-chief of Nether Gate and also head of the assassin division, are believed to have fled to Nagarea.

Furthermore, Tsuranami, head of the drug development division responsible for creating numerous unethical substances, has vanished without a trace. No information regarding her subsequent whereabouts have been obtained. Thus, the five major leaders of Nether Gate have disappeared from the world stage.

While vigilance is required regarding the movements of these missing leaders and the assassins who act alongside them, they are nothing to fear.

The military organization of the Queendom of Falena has been reformed into a sound structure composed solely of regular forces.

From now on, we shall not rely on dark forces. Take pride in our homeland—ever more illuminated by the sun.

Old Book Volume 16

Mermaids and Mermaid-Hunting

Demi-humans known to live in the Island Nations, mermaids primarily live underwater. They have legs covered in scales and can function on land, but they are vulnerable to dryness and cannot remain out of water for extended periods of time.

Their scales and skin are considered valuable commodities, and long ago, mermaid-hunting was carried out as a full-scale operation by the Cray Trading Company, claiming many lives. Few casualties have been reported since mermaid-hunting was outlawed, although some despicable black market traders are said to still be active.

Many mermaids are said to spend their entire lives on uninhabited islands where their safety is assured, never leaving of their own accord.

Old Book Volume 17

Feitas Dragon Cavalry

The Feitas Dragon Cavalry is a military organization within the Queendom of Falena.

Its most notable characteristic is its coexistence with and deployment of dragon horses.

Dragon horses are rare creatures inhabiting the southwestern regions of Falena. They are characterized by their sturdy frames, hard horns, and feathered forelimbs. Despite their formidable appearances, they possess a gentle nature and are highly intelligent.

The people of the region naturally came to live alongside dragon horses and integrate them into their communities, thus creating foundations for the formation of the cavalry.

The Feitas River was vital for the survival of the dragon horses, and so its name was taken when the cavalry was made official by the queen.

Starting as apprentices, members of the cavalry train relentlessly alongside the dragon horses destined to be their partners, gaining their trust all while becoming expert swordsmen and riders.

Only upon becoming fully trained do they step onto the battlefield, highly skilled and instilled with noble spirit, ready to stand as guardians of Falena.

However, throughout the cavalry's history, they have often found themselves unable to act according to their convictions. Regrettably, they have been drawn into domestic intrigues and political strife, repeatedly used as private armies for powerful nobles.

This, of course, betrayed their creed of loyalty to the Queendom. Concerned by the situation, the Dragon Cavalry later declared a resolve that would become their code: "That which we must protect is the rivers and lands of Falena. Therefore, we shall never intervene in internal conflicts within Falena."

The Sun Palace, troubled by the conduct of powerful nobles, welcomed this and officially approved it. Henceforth, the Dragon Cavalry devoted themselves solely to repelling foreign invasions and came to earn the deep respect and affection of the people. Given this history, they adhered strictly to their proclaimed code, sometimes to the point of stubbornness, though changes have been seen in recent years.

One such change is the lifting of the ban on women joining their ranks. In the settlement that preceded the Dragon Cavalry, women traditionally did not ride dragon horses, and following the gender restrictions of the pre-existing Queen's Knights, women were barred from joining. However, after the resolution of the civil war in the past year, this rule was revised by Cavalry Corps Commander Rahal.

The first female Dragon Cavalry member is Lun, hailing from Raftfleet. History moves moment by moment. Yet, as long as the Dragon Cavalry exists in this land, I believe the peace of Falena and our bonds with dragon horses shall endure eternally.

Old Book Volume 18

The Queendom of Falena and the Sindar

The Queendom of Falena is a queen-ruled nation situated south of the Island Nations. Since ancient times, it has flourished as a great nation, blessed by the Sun Rune and the bountiful Feitas River. Before its rise, a people known as the Sindar dwelled in the region.

The Sindar are a mysterious race known of from legends. They possessed exceptional technology and are said to have boasted a highly advanced civilization.

For example, the ruins found in the Deep Twilight Forest were constructed in a manner surpassing modern standards, shocking the world. Experts consider it beyond doubt that the Sindar were the architects.

However, there are no records of anyone encountering them there—no one knows where they went, but it seems that they abandoned what they built.

Similar uninhabited ruins have been found in various regions beyond Falena. Though the reason for the Sindar's departure remains unclear, one theory suggests the curse of a True Rune, the Rune of Change, prevented their entire race from settling anywhere permanently.

There is no evidence that they remain anywhere in the world, and they are widely believed to have perished, although debate continues among experts.

According to one dissenting researcher, the very first queen of the Queendom of Falena, who is said to have descended upon Lunas bearing the Sun Rune, was a Sindar. While this theory is outlandish, some say that the land of Falena itself is the "legacy" of the Sindar, in a sense.

There are also some who claim that a tiny number of Sindar are still alive, and others who theorize that they ultimately traveled to the Eternal City.

The one thing not in doubt is that discussions and research on the Sindar will long continue, as they are the great enigma of our time.

Old Book Volume 19

War: The Iron Rule of Victory

Determining the compatibility of troop types is an absolute must for victory in war.

Troop type matchups are very clear. Infantry units overpower magic units, magic units gain the upper hand against archers, and archers pierce through infantry. Cavalry is best countered by cavalry.

The backbone of tactics here is simple: pit units with favorable matchups against the enemy. This will chip away at their WEAK gauges and break their formation.

When a unit's formation is broken, its becomes "unbalanced" and will struggle to even move. This is your chance to give chase. Launch wave after wave of attacks at the enemy and secure a decisive victory.

Treasures

Urns, statues and paintings, kept for the look of them. Each carries two notes, the second of which the Treasure Encyclopedia opens once you have gathered enough of the thing.

Defective Urn

Just for Practice?

A distorted ceramic urn. Its rudimentary form and lack of an inscription suggests it was made for target practice, if it was not simply a mistake.

Toss or Keep?

Acquire 10 to unlock

The value objects hold depends on the person. Some may see something as junk while others keep it for its unusual appeal.

Octopus Urn

For Catching Octopuses

An urn used by octopus fishers. It is a plain, unglazed urn commonly found where people catch octopus, and has no artistic merit whatsoever.

Octo-Trap

Acquire 10 to unlock

Octopus urns take advantage of the octopus's instinct to seek refuge in holes or gaps in the rocks. This method, while inefficient, ensures the octopus is unblemished and fetches a higher price at market.

Wide Urn

Just an Ordinary Urn

An extremely common ceramic urn. It is not valued as a piece of art, nor is it hard to obtain.

Useful in Daily Life

Acquire 10 to unlock

Wide-mouthed urns like this are used to store resources like grain, seeds, water, alcohol, and can also serve as a hot pot or a flower vase. It's always good to have one around.

Rose Urn

Red rose on a white urn

A white ceramic urn with the picture of a rose on the front. You could fill it with flowers or even display it by itself.

A Nice Gift

Acquire 10 to unlock

While gifts are normally given on special occasions or to formally express love or gratitude, this urn would probably delight someone as a thoughtful token of appreciation.

Wu-ts'ai Urn

Radiant Urn

A gorgeous porcelain urn. Its slim shape makes it suitable for keeping flowers, though it makes an attractive ornament by itself.

Painting on pottery

Acquire 10 to unlock

Porcelain is painted after the bisque firing. If painted before the glaze is applied it is called underglazing, if after it is called overglazing.

Blue Dragon Urn

Lucky Dragon Amid Blue

An urn with a picture of a dragon painted over a blue background. Is it the blue of the open sky or the deep sea? Either way, the dragon seems to dance there, full of life.

Dragon Designs

Acquire 10 to unlock

Dragons are a popular motif in other forms of art, including patterns on everyday objects.

Celadon Urn

Standard Celadon

A celadon urn. It is popular for its smooth texture and refreshing blue-green color.

What Is Celadon?

Acquire 10 to unlock

Celadon is made of porcelain, with a pale blue or green hue. Porcelain is harder, thinner, smoother and clearer than earthenware.

Black Urn

Martial Taste

An urn with a black body, decorated with vermillion, flame-like patterns. It is not flashy, but soldiers seem to like it, perhaps because of its robust shape and their stoic lifestyle.

Form Meets Force

Acquire 10 to unlock

Normally it is the aristocracy looking to purchase fine art, but high-ranking generals account for some of the demand, too. However, they prefer art that expresses ruggedness or valor.

Gold Urn

Rare and Dear

An urn made of gold. This rare and luxurious ornament is prized for both its artistic merit and monetary value.

The Hard Mold of Gold

Acquire 10 to unlock

Gold is a challenging material to make art with. Sometimes the lavishness of the material outshines the design, causing it to appear nouveau rich. It is a material that demands great artistic sense from the designer.

Gentian Urn

Beauty Worthy of Its Name

A beautiful urn with a vivid blue body, named after the gentian flower. A special and valuable glaze is used to achieve this hue.

Glaze Can Amaze

Acquire 10 to unlock

This special glaze is used to reinforce earthenware and make it water resistant. Combining this with other materials affects the shade and texture, and we can see potters take advantage of this in many different ways.

White Porcelain Urn

The Finest White Porcelain

A highly revered urn, even among other white porcelain pieces. It is said that an expert craftsman, one of the few to have ever made such a vase, presented their work to the Emperor of the Scarlet Moon Empire. You're unlikely to see such an article displayed at the market.

What Is White Porcelain?

Acquire 10 to unlock

As the name suggests, white porcelain is a type of pottery with a pure white body. This makes it particularly suitable for painting on, and it is often used to create gorgeous artwork.

Cursed Statue

A Hard to Define Statue...

A statue of a human figure, whose form is rather difficult to describe. It has been named the "Cursed Statue" after its unusual form, though no one knows if it is actually cursed or not.

Unsettling Statue

Acquire 10 to unlock

No matter what angle you look from, this statue certainly has an unusual design. Perhaps the figure is clad in armor, but no known armor has a similar design. What a perplexing statue!

Flower Vase

Beauty That Supports

An urn used for flower arrangements. As this is its main purpose, the shape, color, and decoration of the urn are all intended to bring attention to the bountiful bloom of flowers.

The Power of Flowers

Acquire 10 to unlock

Decorating a space with flowers adds a bit of charm and helps put guests at ease. The flower vase is an art piece that carries life and nurtures the soul.

Cactus Pot

Unfamiliar, Undemanding

A cactus turned into a potted plant, for convenient viewing pleasure. Caution is required due to its spines, yet this foliage plant is surprisingly popular.

Novice-Proof Prickles

Acquire 10 to unlock

Cacti do not wither easily, so they are good potted plants for beginners to raise.

Bonsai Tree

The World in a Pot

A pot with trees or plants grown in a bonsai arrangement. The branches and leaves are arranged into a harmonious scene over the pot. This takes tremendous artistic skill, and some are sold at high prices.

Never-ending Quest

Acquire 10 to unlock

The ultimate goal of bonsai is to reproduce the grandeur of nature in a tiny pot, but the journey to find a fitting expression for a world in a pot may never come to an ultimate end.

Peeing Boy

Widespread Appeal

A stone statue of an adorable child. It is a relatively common theme for sculptures, popular for its cute appearance.

Child of Stone

Acquire 10 to unlock

Stone statues of young children have the power to put people at ease. Many are designed to be symbols of hopes and dreams for the future.

Demon Statue

It Chooses Its Owner

A stone statue of a demon. It is unclear why it was created; few people like to keep such statues around and they are generally not held in high regard.

What Was It Made For?

Acquire 10 to unlock

Statues of demons are typically monstrous in appearance and unlikely to put an observer at ease. What was the creator of this statue trying to achieve?

Knight Statue

Proud and Noble Figure

A statue of a magnificent knight bearing a sword. Possibly one of the first generation of Queen's Knights, but information is lacking. This mighty statue inspires courage in the beholder.

Children's Hero

Acquire 10 to unlock

Many children aspire to be like knights, with their cool armor, strict code of honor, and heroic deeds on the battlefield. They are a popular subject of fairytales.

Queen Statue

Allure of Authority

A stone statue of a beautiful queen. Some say her solemn aura reminds them of the first queen of Falena.

Indicator of Admiration

Acquire 10 to unlock

Take a look at the statue of a queen—or any other ruler—and it will be immediately clear how much the people admired them. The statues of beloved rulers are handled with the greatest care.

Angel Statue

Bringers of Fortune

A bust portraying the figure of an angel. Like similar designs used as the figureheads of ships, this statue was likely created to act as a guardian angel.

Seraphic Statue

Acquire 10 to unlock

Angels are of course divine servants, though it is not uncommon for sculptures to be made purely for the sake of admiring their aesthetic beauty.

Dragon Statue

Work of a Master Craftsman

A stone statue portraying the figure of a dragon. Its finely detailed design is undoubtedly the work of a master craftsman. It's an interesting choice of subject for a sculpture, which might explain why collectors of oddities prize it so highly.

Not an Ordinary Dragon

Acquire 10 to unlock

This dragon is not the type ridden by the Dragon Knights, and it exists outside the World of Wings and Scales. Naturally, the Dragon Rune offers no protection to a mere statue.

Goddess Statue

Crystallization of Beauty

A golden statue of a goddess. The sublime-looking design seems to represent all forms of beauty.

Shifting Beauty Standards

Acquire 10 to unlock

Goddess statues are a good way to know beauty standards from the time they were made. Many reflect features that were considered beautiful.

Dragon God Statue

The Supreme Dragon God

A pure gold statue portraying the legendary dragon god. Its figure, majestically soaring through the heavens, has been reproduced in vivid detail. This is truly worthy of being called a masterpiece.

Art Feeds Imagination

Acquire 10 to unlock

This statue was produced in a world where no one is thought to have seen a dragon god. Its existence is proof of the vastness and richness of human imagination.

Graffiti

More than Just Graffiti

The brushwork is chaotic and the artistry immature. It is clearly graffiti, but it must be worth something to the person who framed and put it up.

Art for All to Enjoy

Acquire 10 to unlock

Graffiti is an art form anyone can easily get into and enjoy. In that sense, it could be considered one of the most democratic forms of art.

Flower Painting

Adding Color to Your Room

An oil painting of beautiful flowers in a vase. Such paintings are widespread and easy to obtain; a classic way to add color to your room.

Fundamentals of Painting

Acquire 10 to unlock

Paintings of still life depict common sights such as wildlife, tools, or commodities. Subjects like these demonstrate the artist's raw skill in a way that cannot be feigned.

Painting: Landscape

A Touch of Freshness

A landscape painting capturing the natural beauty of a lakeside. The authentic portrayal of the lake and forest have a calming effect on the observer, adding a refreshing touch to any room.

A Journey in the Mind

Acquire 10 to unlock

Landscape paintings are great at communicating the wonder of a place you have never visited before. They help you travel to distant places in your mind without ever leaving your home.

Painting: Abstract

More than Meets the Eye

This painting is a complete mystery to anyone unfamiliar with art. Abstract art is not to be taken at face value; it depicts the state of mind and impulses of the artist themselves.

Painting the Inside Out

Acquire 10 to unlock

The observer of abstract art does not always find that the sensibilities and world view of the artist match their own. The sheer variety of impressions and reactions is precisely what makes abstract art so interesting.

Painting: Lovers' Garden

Window to the Past

A painting that captures a moment from the past. A couple stands in the center of an expansive field. Are they friends, lovers, or husband and wife? Only the artist can say.

Forever to Remember

Acquire 10 to unlock

Paintings that depict scenes from everyday life, offering a glimpse into the lives of ordinary people, are called genre paintings. The artist aims to immortalize the memory of such scenes with their paintbrush.

Painting: Lady

Portrait of a Lover

A painting of a beautiful young noblewoman. Supposedly, a noble from the Scarlet Moon Empire commissioned this picture of the woman he loved.

Out of Pride or Love?

Acquire 10 to unlock

Portraits communicate their subject's authority and beauty to subsequent generations. A portrait of oneself is made out of pride, while a portrait of another is made to out of love and admiration.

Painting: Bird and Sky

Soaring Through the Sky

A painting of a bird soaring majestically through the sky. The ambitious composition and powerful brushstrokes are a stunning sight to behold and can literally take one's breath away.

Wishing for Wings

Acquire 10 to unlock

Humans wish they could fly like birds, so they project themselves onto birds through their art. Painters are able to take to the skies with their brushes in place of wings.

Painting: Knight

Painting of a Hero's Quest

A painting depicting a knight on horseback. Are they leaving for battle, or making a triumphant return? At any rate, this stately figure is clearly a hero.

Real or Imagined Hero?

Acquire 10 to unlock

Paintings of knights tend to either be real heroes who have achieved many feats, or made-up heroes from tales. Which could this knight be?

Painting: Ruins

Ruins of the Sindar

A picture of ancient ruins illuminated by sunlight piercing through the clouds. These awe-inspiring ruins are said to have belonged to the Sindar of yore.

Longing for the Past

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This site was destroyed in times long forgotten, and has been left to decay ever since. It has been painted in the hope that its memory does not also fade. Such acts are prompted by a yearning for the past.

Painting: Sunset

Let Time Stop Here

A brilliant painting that perfectly captures the glow of a fiery sunset as though snatched from the sky. That moment of intense beauty before the sun sets is always available to us through this masterpiece.

Let this Feeling Last

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A painting of a breathtaking landscape. Memories eventually begin to fade, but pictures are always there to restore them.

Beauties of Nature

For Those of Refined Taste

A painting depicting the beauties of nature. It is a rare masterpiece, but only a cultured person would be able to discern its true value.

Beauties of Nature

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Flowers blooming across the land. A pleasant breeze. The moon illuminating the night sky. The love and appreciation of such scenes is what is meant by the beauties of nature.

Tips

The short explanations shown between scenes, gathered here by what they cover.

In battle

Normal Attacks

A basic technique where the character strikes with their weapon. There is no special effect, but it allows for another action soon after.

Rune Techniques

A technique where the character wields a Rune within them to exhibits various effects. Some may only be usable a limited number of times.

Special

A character-specific technique unleashed using the special gauge. Although charging the gauge takes time, it is extremely powerful.

Elemental Attributes

Elemental attribute weaknesses: Fire is weak to water; water to lightning; lightning to earth; earth to wind; and wind to fire.

Weapon Attributes

Weapon attribute weaknesses: Blade is weak to Melee, Melee is weak to Wisdom, and Wisdom is weak to Blade.

NEXT Button

A button in the upper right corner shows your next objective. Pressing it will automatically move you to your next destination.

Combos

When four or more allied fighters are grouped in the timeline, they can combo. Each action in the combo increases the damage bonus.

WEAK Attributes

Boost damage by attacking with the enemy's WEAK attribute. This also reduces the enemy's balance counter.

Unbalance

Enemies become unbalanced when their balance counters are fully depleted. They will be slower to act and take more damage.

Knockdown Tips

If you simultaneously reduce two or more of an enemy's balance counters to zero, a knockdown results. Aim to do this whenever you can.

Fighter Style: Attack

Attack characters will deal more damage by exploiting an enemy's WEAK attributes. Try to attack with WEAK attributes whenever possible.

Fighter Style: Defense

Defense comes in two forms: one reduces harm from physical attacks and the other reduces harm from magical attacks.

Fighter Style: Recovery

Recover enhances techniques that restore HP. Most useful in battles against elite enemies.

Fighter Style: Support

Support fighters strengthen the characters in front or behind them. This can vary depending on the character, so be careful when organizing your team.

War Tips #1

Attacking unbalanced units unleashes a wave attack. Stack wave attacks for more damage.

War Tips #2

When you have four or more characters in a unit, you can always combo. Maintaining numbers in each of your units will make things easier.

Phantom Duel Tips

The time it takes to complete a run and your win rate depends on your formation. Try to find one that will allow you to finish efficiently.

Nightmare Battlefield Tips #1

Before a war begins, you can change the placement and formation of your troops. Deploy troops that match up well against the enemy's.

Nightmare Battlefield Tips #2

The speed of a unit is determined by the average speed of its fighters. In battles between units, the unit with the highest speed will act first.

Growing your party

Training

Through training, you can acquire skills and enhance existing skills. Obtain the necessary proof items for training from bounties.

Drills

Drills will earn you character pieces and EXP depending on the time that passes. Using an hourglass will instantly grant you EXP.

Raise Max Level

To raise characters' level limits, you will need Ascension Orbs. Do bounties to obtain ones with the attributes of your favored characters.

Limit Break

Limit Break with character pieces or duplicates. Get character pieces from bounties or drills.

Technique Enhancement

Use Rune Pieces to enhance characters' Rune techniques. Get the Rune Pieces needed for enhancement at the Mirage Tower.

Weapons, armor and charms

Charms

Equipping a charm will increase your party's abilities. A charm can be obtained by raising your bond with a character to Rank S.

Blacksmiths in Towns

At blacksmiths in towns, weapons can be enhanced up to Rank G. The only payment method for this is potch. Try enhancing them early and often.

Weapon Enhancement

The blacksmith in the village can enhance weapons to Rank F and higher. Acquire the necessary materials through gathering resources or bounties.

Armor Upgrades

Upgrade armor at the village blacksmith to increase its rank to a higher level.

Armor Crafting

Craft new armor at the village blacksmith. Gather resources or do bounties for materials.

ATK Balls & DEF Balls

Get ATK Balls and DEF Balls (required to enhance C+ equipment or craft Rank C+ armor) through Loot Expeditions.

Memoria

Equipping Memoria increases the abilities of the party. While the effect stats are random, they are available each time you win a Phantom Duel.

Accessory

Accessories crafted at the accessory shop are given effects at random. Use higher-quality materials for a better chance at stronger accessories.

Gathering resources

Gathering Resources: Vegetable-Harvesting

Protect your vegetables from moles that pop up in the field. Spirits of the Great Tree raise the quality of your vegetables, so don't hit them.

Gathering Resources: Fishing

Use precise timing to reel in fish. What you can catch in the village change depending on the Great Tree phases. Try it during various phrases.

Gathering Resources: Grain-Harvesting

Harvest grains with a sickle and load it onto a cart. You can get bonuses by driving away harmful animals or finding a hidden Great Tree spirit.

Gathering Resources: Logging

Chop down trees with an axe to obtain wood. Aim for sparkling ones for higher-quality materials.

Gathering Resources: Mining

Use your pickaxe to hit deposits and obtain ore. Deposits glow in various colors. Aim for sparkling ones for higher-quality materials.

Gathering Resources: Hunting

Attack your prey with skill cards. If HP hits exactly 0, material quality will increase and the action counter won't be reduced.

Gathering Resources: Fruit-Harvesting

Catch the flying fruit. Aim for a high score by catching them head-on with a perfect catch or by achieving streaks.

Gathering Resources: Diving

Catch fish by wielding your harpoon. Hitting multiple fish at once will result in a combo and increased damage. Try it when aiming for a big catch.

The village and the field

Map

By opening the mini-map, you can use Holy Dash to move at high speed or teleport to towns and dungeons you have visited.

Bounties

Bounties allow you to earn EXP, potch, enhancement materials, and more. Rewards vary based on the bounty, so keep completing them as they come!

Group Meal

More people at group meals increases bonds faster. Invite people based on their favorite foods.