Tribe Nine background
Tribe Nine icon

Tribe Nine

Tribe Nine Tension Cards Database

Browse all released Tribe Nine Tension Cards with rarity, tension cost, target, synergy filters, and level scaling.

Last updated:

Browse all released Tribe Nine Tension Cards with rarity, tension cost, target, synergy filters, and level scaling.

Tension Card Filters

Search checks card names and effect text.

Level and Ascension track the same controls as the original database.

Synergy matches any selected tag; choose None for cards without a synergy tag.

Showing all 128 tension cards
Steel Arms
1-Star Tension 2

Steel Arms

Characters: Conditions Met
If _[Beyond Death]_ is already granted, increase stack count by 1.
When a Secondary Attack hits, based on the stacks of [Beyond Death], increase Secondary Attack DMG Multiplier by 8.5%.

Synergy

Beyond Death
Hard Catch
1-Star Tension 1

Hard Catch

All Party Members
When taking damage, less likely to lose balance due to enemy attacks for 10s.
Safe Deploy
1-Star Tension EX

Safe Deploy

All Party Members
Party members receive a Recovery Effect that recovers 6% of own Maximum HP every 3s.
Ejection
1-Star Tension 1

Ejection

All Party Members
When enemy's Tension Phase increases, grant party members a Shield with the resistance equivalent to 24% of the operating character's Maximum HP and can decrease damage taken by 30%.
When the effect is active, consume Tension by 10.
Painful Swing
1-Star Tension EX

Painful Swing

All Party Members
Increase Ultimate Skill DMG Multiplier by 18.5%.
Retake
1-Star Tension 1

Retake

Characters: Conditions Met
Increase Counterattack DMG Multiplier by 32%.
Towards enemies under [Control], further increase Counterattack DMG Multiplier by 32%.

Synergy

Control
Smash
1-Star Tension 2

Smash

Characters: Conditions Met
When oneself is granted [Kingship], increase Critical Rate by 16%.

Synergy

Kingship
Theoretical Armor
1-Star Tension 1

Theoretical Armor

All Party Members
When taking damage from an enemy, decrease damage taken by 10%.
If the enemy that deals the damage is granted [Control], there will be 2x effectiveness.

Synergy

Control
Laser Sight
1-Star Tension 2

Laser Sight

Characters: Conditions Met
If _[Beyond Death]_ is already granted, increase stack count by 1.
Based on the stacks of [Beyond Death], increase Critical Rate by 3%.

Synergy

Beyond Death
Frustrated!
1-Star Tension 2

Frustrated!

Characters: Conditions Met
When a Secondary Attack hits, increase Secondary Attack DMG Multiplier by 10%.
When oneself is granted [Disorder], further increase Secondary Attack DMG Multiplier by 10%.

Synergy

Disorder
Shiver!
1-Star Tension 2

Shiver!

Characters: Conditions Met
When a Strategy Skill hits, increase Strategy Skill DMG Multiplier by 15%.
When oneself is granted [Unbending], further increase Strategy Skill DMG Multiplier by 15%.

Synergy

Unbending
Zap!
1-Star Tension 2

Zap!

Characters: Conditions Met
When a Secondary Attack hits, increase Secondary Attack DMG Multiplier by 10%.
When oneself is granted [Star Actor], further increase Secondary Attack DMG Multiplier by 10%.

Synergy

Star Actor
Wobbly!
1-Star Tension 2

Wobbly!

Characters: Conditions Met
When a Primary Attack hits, increase Primary Attack DMG Multiplier by 7.5%.
Towards enemies granted [Curse], further increase Primary Attack DMG Multiplier by 7.5%.

Synergy

Curse
Ferocity
1-Star Tension 0

Ferocity

Characters: Conditions Met
Increase Critical DMG Multiplier by 2.5%.
When the operating character is knocked out, revive the character and grant them _[Beyond Death]_.
If the character has already been revived by other means, this revival effect will not be activated.

Synergy

Beyond Death
Grinder
1-Star Tension 2

Grinder

All Party Members
When a Strategy Skill hits, increase Strategy Skill DMG Multiplier by 13%.
When executing a Counterattack successfully, grant all members 1 stack of _[Disorder]_.

Synergy

Disorder
Stimulation
1-Star Tension 0

Stimulation

Characters: Conditions Met
When granting recovery, grant the character who has been granted recovery _[Clinical]_ for 20s.
This effect will not be triggered by the recovery from [Clinical].

Synergy

Clinical
Strike Zone
1-Star Tension 0

Strike Zone

All Party Members
When a Secondary Attack hits, increase Secondary Attack DMG Multiplier by 2%.
At the start of battle, grant party members _[Unity]_.
Weak Point
1-Star Tension 2

Weak Point

Characters: Conditions Met
When a Secondary Attack hits, increase Secondary Attack DMG Multiplier by 10%.
When granted [Limit Point] / [Reconstruct], further increase Secondary Attack DMG Multiplier by 10%.

Synergy

Limit Point Reconstruct
Close Attack
1-Star Tension EX

Close Attack

Characters: Conditions Met
When the operating character executes a Strategy Skill, increase Attack point by 33.34% for 10s.
If the target is granted [Attention], the effect will be replaced by _[Hegemony]_.

Synergy

Hegemony
Maximization
1-Star Tension 1

Maximization

Characters: Conditions Met
When the operating character executes Counterattack successfully, grant the target _[Control]_ for 20s.

Synergy

Control
Phalanx
1-Star Tension 2

Phalanx

Characters: Conditions Met
When a Primary Attack hits, increase Primary Attack DMG Multiplier by 12.5%.
When a character grants Shield, grant that character _[Kingship]_.

Synergy

Kingship
Excuse
1-Star Tension 1

Excuse

Special Condition
When inflicting Break on an enemy, grant the target [Control] for 20s.

Synergy

Control
Super Play
1-Star Tension 2

Super Play

Characters: Conditions Met
When a Primary Attack hits, increase Primary Attack DMG Multiplier by 12.5%.
When a character grants a buff, grant _[Kingship]_.

Synergy

Kingship
Set Up
1-Star Tension 0

Set Up

Characters: Conditions Met
When executing a Strategy Skill, **grant oneself [Limit Point] for 20s.

Synergy

Limit Point
Battle Tactics
1-Star Tension 0

Battle Tactics

Characters: Conditions Met
When the operating character hits an enemy with a Strategy Skill, grant oneself and the enemy hit _[Curse]_ for 25s.

Synergy

Curse
Rebellious Spirit
1-Star Tension 0

Rebellious Spirit

Characters: Conditions Met
When granting Shield, grant that character _[Unbending]_ for 20s.

Synergy

Unbending
Toughness
1-Star Tension 1

Toughness

All Party Members
Increase Defense point by 6%.
When taking damage from an enemy, grant all members _[Disorder]_.

Synergy

Disorder
Miserable
1-Star Tension 0

Miserable

Characters: Conditions Met
When a Secondary Attack hits, grant oneself _[Limit Point]_ for 20s.

Synergy

Limit Point
Uplift
1-Star Tension 0

Uplift

Characters: Conditions Met
When a character grants a buff, grant that character [Nobles Obligation] for 20s.
When the effect has already been granted, the duration of the effect will be extended.

Synergy

Nobles Obligation
Small Blessing
1-Star Tension 1

Small Blessing

Characters: Conditions Met
When taking damage from an enemy, grant oneself an effect that will recover 10% of Maximum HP every 3s for 10s.
Thrill
1-Star Tension 1

Thrill

Characters: Conditions Met
When the operating character takes damage from an enemy, reduce damage taken by 90%.
When the effect is active, consume Tension by 40.
Ace Up One's Sleeve
1-Star Tension 1

Ace Up One's Sleeve

Characters: Conditions Met
When taking damage from an enemy, increase Defense point by 30% for 10s.
Let's Do This
1-Star Tension 2

Let's Do This

Characters: Conditions Met
When executing Counterattack successfully, increase Chain Skill DMG Multiplier by 22% for 10s.
Healing Moment
1-Star Tension 1

Healing Moment

All Party Members
Increase Grant Recovery Effect by 12%.
Capable Guy Theory
1-Star Tension 1

Capable Guy Theory

Characters: Conditions Met
Increase the Evasion distance of the operating character by 20%.
Lavish Feast
1-Star Tension 1

Lavish Feast

Characters: Conditions Met
When executing Perfect Evasion successfully, increase Defense point by 20% for 10s.
An Extra One for You
1-Star Tension 2

An Extra One for You

Characters: Conditions Met
When the operating character executes Counterattack successfully, increase their Critical Rate by 12% for 10s.
Switching Expert
1-Star Tension 2

Switching Expert

Characters: Conditions Met
When attack hits, increase Defense point by 50% for 1s.
Learning From the Past
1-Star Tension 1

Learning From the Past

Characters: Conditions Met
When Stamina is consumed, increase Moving Speed by 20% for 5s.
After the effect is activated, there will be a 1s CD.
Responsibility
1-Star Tension 1

Responsibility

All Party Members
Extend the duration of [Attention] by 50%.
Energy Steal
1-Star Tension 1

Energy Steal

Characters: Conditions Met
When attack hits, recover by 3% of the damage dealt.
Cascade
1-Star Tension 1

Cascade

Characters: Conditions Met
When the operating character executes Perfect Evasion successfully, recover the operating character's Stamina by 160.
Bitter Smile
1-Star Tension 1

Bitter Smile

Characters: Conditions Met
When HP is lower than 30%, increase Defense point by 133.34% for 20s.
Observation
1-Star Tension 1

Observation

Characters: Conditions Met
When HP is higher than 90%, increase Defense point by 25%.
Coercion
1-Star Tension 1

Coercion

Special Condition
Decrease all enemies' Attack point by 9.5%.
For characters under [Kingship], increase their Attack point by the same amount as the enemies' decreased Attack point.

Synergy

Kingship
Initiative
1-Star Tension 2

Initiative

Special Condition
When an Ultimate Skill is executed, decrease enemy's Tension by 20.
If the target is under [Control], there will be 2x effectiveness.

Synergy

Control
Momentum
1-Star Tension 2

Momentum

Characters: Conditions Met
If _[Beyond Death]_ is already granted, increase the stack count by 1.
When a Primary Attack hits, based on the stacks of [Beyond Death], increase Primary Attack DMG Multiplier by 6%.

Synergy

Beyond Death
Competition
1-Star Tension 0

Competition

All Party Members
When the enemy's Tension Phase increases, recharge Tension by 14.
Based on the party member's [Kingship] stack, further increase recharge amount by 0.4 for each stack.

Synergy

Kingship
Strong Defense
1-Star Tension 1

Strong Defense

Characters: Conditions Met
If _[Beyond Death]_ is already granted, increase the stack count by 1.
For each stack of [Beyond Death], increase Defense point by 6%.

Synergy

Beyond Death
Piping Hot!
1-Star Tension 2

Piping Hot!

Characters: Conditions Met
When a Strategy Skill hits, increase Strategy Skill DMG Multiplier by 15%.
When under [Unity], further increase Strategy Skill DMG Multiplier by 15%.
Shimmering Blade
1-Star Tension 2

Shimmering Blade

Characters: Conditions Met
When a Primary Attack / Secondary Attack hits, increase Primary and Secondary Attack DMG Multiplier by 8%.
Defragment
1-Star Tension 1

Defragment

All Party Members
When a character grants a buff, extend its duration by 20%.
Heart Explosion
1-Star Tension EX

Heart Explosion

Characters: Conditions Met
When the operating character executes Counterattack successfully, recover HP by 16.67% Maximum HP.
Professional
1-Star Tension 2

Professional

Characters: Conditions Met
When a Secondary Attack hits, increase Strategy Skill DMG Multiplier by 12.5% and increase Ultimate Skill DMG Multiplier by 6% for 10s.
When a Secondary Attack hits an enemy granted [Charm], there will be 2x effectiveness.

Synergy

Charm
Go One Better
1-Star Tension 2

Go One Better

Characters: Conditions Met
When attacking with a Strategy Skill, decrease the enemy's Defense point by 14.25% and then deliver the attack.
When a Strategy Skill hits an enemy granted [Charm], there will be 2x effectiveness.

Synergy

Charm
Sweet Charm
1-Star Tension 1

Sweet Charm

All Party Members
Increase Grant Recovery Effect by 3%.
Based on the number of enemies under [Charm], further increase Grant Recovery Effect by 3%.

Synergy

Charm
Surprise Attack
1-Star Tension 0

Surprise Attack

Special Condition
When a Secondary Attack hits, increase Critical Rate by 2% for 8s.
If the target is granted [Attention], the effect will be replaced by _[Hegemony]_.

Synergy

Hegemony
Light Tempo
1-Star Tension 2

Light Tempo

Special Condition
When a Primary Attack hits, increase Attack Speed by 12% for 5s.
If the target is granted [Attention], the effect will be replaced by _[Hegemony]_.

Synergy

Hegemony
Iron Moe Punch
1-Star Tension 2

Iron Moe Punch

Special Condition
When a Strategy Skill hits, increase Primary and Secondary Attack DMG Multiplier by 25% for 10s.
If the target is granted [Attention], the effect will be replaced by _[Hegemony]_.

Synergy

Hegemony
Blood Thorn
1-Star Tension 0

Blood Thorn

Special Condition
When a Primary Attack hits an enemy with debuffs granted by characters' actions, grant _[Charm]_ for 20s.

Synergy

Charm
Frost Haze
1-Star Tension 0

Frost Haze

Special Condition
When a Strategy Skill hits an enemy with debuffs granted by characters' actions, grant [Charm] for 20s.

Synergy

Charm
Safety Wishes
1-Star Tension 0

Safety Wishes

Special Condition
When a Secondary Attack hits an enemy with debuffs granted by characters' actions, grant [Charm] for 20s.

Synergy

Charm
Forerunner
1-Star Tension 0

Forerunner

Characters: Conditions Unmet
When the operating character executes Counterattack successfully, grant party members _[Star Actor]_ for 20s.

Synergy

Star Actor
Fighting Scene
1-Star Tension 0

Fighting Scene

Characters: Conditions Unmet
When a Strategy Skill hits, grant party members _[Star Actor]_ for 20s.

Synergy

Star Actor
Mastermind
1-Star Tension 0

Mastermind

Characters: Conditions Unmet
When a Primary Attack hits a target at a certain distance, grant party members _[Star Actor]_ for 20s.

Synergy

Star Actor
Advantageous Strike
1-Star Tension 1

Advantageous Strike

Characters: Conditions Met
Recover HP by 18% of the damage dealt by the Strategy Skill.
Mastery
1-Star Tension 1

Mastery

Characters: Conditions Met
When oneself's attack hits every 20 times, recover Stamina by 750.
Chasing Flames
1-Star Tension 1

Chasing Flames

Characters: Conditions Met
When the operating character executes Counterattack successfully, increase Moving Speed by 20% for 10s.
Tiger!
1-Star Tension 2

Tiger!

Characters: Conditions Met

When the operating character is of [Attack Role] and executes Deflect Counterattack successfully, increase Primary Attack DMG Multiplier by 36% for 10s.

Based on the number of enemies granted [Hegemony], further increase Primary Attack DMG Multiplier by 12%.

Synergy

Hegemony
Fire!
1-Star Tension 2

Fire!

Characters: Conditions Met

When the operating character is of [Attack Role] and executes Deflect Counterattack successfully, increase Secondary Attack DMG Multiplier by 54% for 10s.

Based on the number of enemies granted [Hegemony], further increase Secondary Attack DMG Multiplier by 18%.

Synergy

Hegemony
Cyber!
1-Star Tension 2

Cyber!

Characters: Conditions Met

When the operating character is of [Attack Role] and executes Perfect Evasion successfully, increase Strategy Skill DMG Multiplier by 36% for 10s.

Based on the number of enemies granted [Hegemony], further increase Strategy Skill DMG Multiplier by 12%.

Synergy

Hegemony
Blades Dance
2-Star Tension 2

Blades Dance

Characters: Conditions Met
When the operating character executes a Secondary Attack, perform an additional slash attack frontwards at 100% x3 Action DMG.
Detonator
2-Star Tension 2

Detonator

Special Condition
When dealing a Critical hit, launch an Additional Attack with 50% x3 Action DMG.
Towards targets under [Control], launch an Additional Attack no matter if a Critical hit is dealt or not.
When the effect is active, consume Tension by 2.

Synergy

Control
Cross Counterattack
2-Star Tension 1

Cross Counterattack

Characters: Conditions Met
When the operating character executes Counterattack successfully, recover Stamina by 500.
Lebenstrieb
2-Star Tension 0

Lebenstrieb

Characters: Conditions Met
Grant the operating character 1 stack of [Kingship], and continue to grant 1 stack of [Kingship] every 15s.
When reaching the maximum stack of [Kingship], recover 1.5% Maximum HP instead of granting _[Kingship]_.

Synergy

Kingship
Diligent Perusal
2-Star Tension 2

Diligent Perusal

Characters: Conditions Met
When the operating character executes a Secondary Attack, increase the Action DMG of Additional Attacks by 30% for 10s.
When granted [Curse], further increase the Action DMG of Additional Attacks by 30%.

Synergy

Curse
Sweet Cold-Blooded Man
2-Star Tension 2

Sweet Cold-Blooded Man

All Party Members
Less likely to lose balance due to enemy attacks.
When taking damage from an enemy, based on the stacks of [Reconstruct], increase Defense point by 3% and then take the damage.

Synergy

Reconstruct
Gem of Flames
2-Star Tension 2

Gem of Flames

Characters: Conditions Met
When a party member other than the operating character takes damage, increase the operating character's Attack point by 70% for 10s.
This effect will be removed upon a character change.
Fist of Atonement
2-Star Tension 1

Fist of Atonement

All Party Members
Increase Grant Recovery Effect and Critical Rate by 5.8% respectively.
When there is an enemy granted [Hegemony], there will be 3x effectiveness on the untargeted characters.

Synergy

Hegemony
Leading Wisdom
2-Star Tension 2

Leading Wisdom

Characters: Conditions Met
When a character executes an Ultimate Skill, increase Ultimate Skill DMG Multiplier by 25% for 5s.
Consume all party members' [Kingship] stacks, and for each stack of [Kingship] consumed, decrease the amount of Tension consumed to execute the Ultimate Skill by 1%.

Synergy

Kingship
Resurrected Ultimate Weapon
2-Star Tension 1

Resurrected Ultimate Weapon

All Party Members
Increase Support point by 15.
Based on own [Kingship] stacks, further increase Support point by 1.5 for each stack.

Synergy

Kingship
Perfect Secretary
2-Star Tension 2

Perfect Secretary

All Party Members
Increase the resistance of Shield granted by 20%.
When there is an enemy granted [Control], there will be 2x effectiveness.

Synergy

Control
Karma of the Pledge
2-Star Tension 2

Karma of the Pledge

Characters: Conditions Met
When taking damage from an enemy, increase Strategy Skill DMG Multiplier by 35% for 5s.
If taking damage from an enemy while under [Unity], there will be 2x effectiveness.
Tearing Flash
2-Star Tension 2

Tearing Flash

Characters: Conditions Met
When a Secondary Attack hits, increase Secondary Attack DMG Multiplier by 15%.
Based on the stacks of [Reconstruct], further increase Secondary Attack DMG Multiplier by 0.6% for each stack.

Synergy

Reconstruct
Filthy Rich Guy
2-Star Tension 2

Filthy Rich Guy

Characters: Conditions Met
When dealing damage to an enemy, increase Critical Rate by 20% for 3s.
When the effect is active, based on the stacks of [Nobles Obligation], further increase Critical Rate by 5% for each stack.

Synergy

Nobles Obligation
Quiet Heavy Tank
2-Star Tension EX

Quiet Heavy Tank

Special Condition
Decrease the enemy's Attack point by 15%.
When the enemy is under [Disorder], based on the stacks of [Disorder], further decrease the enemy's Attack point by 1% for each stack.

Synergy

Disorder
Pulsating Life
2-Star Tension 2

Pulsating Life

All Party Members
Increase Ultimate Skill DMG Multiplier by 30%.
When a character is granted [Clinical], increase their Ultimate Skill DMG Multiplier by 30% for 10s.

Synergy

Clinical
Unpredictable Bomb Girl
2-Star Tension EX

Unpredictable Bomb Girl

Characters: Conditions Met
When the operating character hits an enemy with a Strategy Skill, increase the operating character's Strategy Skill DMG Multiplier by 35%.
If the operating character is granted [Disorder], based on the stacks of [Disorder], further increase Strategy Skill DMG Multiplier by 1.2% for each stack.

Synergy

Disorder
Unyielding Negotiation Skill
2-Star Tension 2

Unyielding Negotiation Skill

Characters: Conditions Met
When a Secondary Attack hits, increase Secondary Attack DMG Multiplier by 15%.
When attacking an enemy under [Control], increase Primary Attack DMG Multiplier by 15%.

Synergy

Control
New Hope
2-Star Tension EX

New Hope

Characters: Conditions Met
When a Secondary Attack is executed, increase the DMG Multiplier of the next Strategy Skill by 45%.
If the Secondary Attack is executed while granted [Unity], there will be 2x effectiveness.
All Out
2-Star Tension 0

All Out

All Party Members
When an Attack Action is executed, consume additional Stamina. Increase the Damage Bonus of the action by 30%.
Elated!
2-Star Tension EX

Elated!

Characters: Conditions Met
When a Primary Attack hits, increase Primary Attack DMG Multiplier by 40%.
When granted [Nobles Obligation], further increase Primary Attack DMG Multiplier by 40%.

Synergy

Nobles Obligation
Power Harassment
2-Star Tension 0

Power Harassment

Special Condition
When the operating character's Chain Skill hits, grant the target [Control] for 20s.
When the target is already granted [Control], the effect is replaced with [Command] and is granted to all enemies for 20s.

Synergy

Control Command
Bombard
2-Star Tension 2

Bombard

Characters: Conditions Met
After executing an Ultimate Skill, if an Ultimate Skill is executed within 10s, increase the Ultimate Skill DMG Multiplier of that character by 80% for 10s.
Sudden Strike
2-Star Tension 1

Sudden Strike

Characters: Conditions Met
When an attack hits an enemy from behind, increase the Critical Rate of that attack by 19%.
When hitting an enemy under [Hegemony], there will be 2x effectiveness.

Synergy

Hegemony
Punishing Attack
2-Star Tension 1

Punishing Attack

Characters: Conditions Met
When the operating character executes Deflect Counterattack successfully, increase own Attack point by 12% for 10s.
When hitting an enemy under [Hegemony], there will be 3x effectiveness.

Synergy

Hegemony
Strategic Thinking
2-Star Tension 1

Strategic Thinking

Characters: Conditions Met
When the operating character is within a certain range from [Companion], increase Attack point by 13%.
When target enemy is under [Hegemony], there will be 2x effectiveness.

Synergy

Hegemony
Narrow Focus
2-Star Tension 2

Narrow Focus

Characters: Conditions Met
When the operating character executes a Secondary Attack towards a target within a certain distance, decrease damage taken from enemy by 50%, and less likely to lose balance due to enemy attacks.
When the effect is active, consume Tension by 3 each time damage is taken from enemy.
Immune System
2-Star Tension 2

Immune System

Special Condition
When the operating character's Primary Attack hits, a beam will appear right under the enemy hit and deal a Heavy Attack with 100% Action DMG.
After the effect is activated, there will be a 0.3s CD.
When the effect is active, consume Tension by 2.
Full-Bloomed Cherry Blossoms
2-Star Tension 2

Full-Bloomed Cherry Blossoms

Special Condition

When party members and all enemies are hit, flowers will scatter around them.
The maximum number of these flowers on the field is 30.
Party members that touch the flowers will gain 1 stack of [Faded Blossom].
The flowers will be removed after being touched by a party member or after 20s.

Faded Blossom
Maximum 100 stacks.
Increase Critical Rate by 0.5% and Critical DMG Multiplier by 1.5% for each stack.

Rejection Impulse
2-Star Tension 1

Rejection Impulse

All Party Members
When the operating character executes Deflect Counterattack successfully, recharge Tension by 10.
When there are enemies under [Hegemony], there will be 2x effectiveness.
After the effect is activated, there will be a 1s CD.

Synergy

Hegemony
Things To Hold On To
3-Star Tension 0

Things To Hold On To

All Party Members

When granting Shield, grant party members [Night Time Ponder] while increasing Critical Rate by 15% for 30s.

Night Time Ponder
Maximum 3 stacks.
Increase Critical Rate by 10% for each stack.
When under [Night Time Ponder], each time an Additional Attack hits, stacks will increase.

Vanquish
3-Star Tension EX

Vanquish

Characters: Conditions Met
When a Primary Attack / Secondary Attack hits, increase Primary and Secondary Attack DMG Multiplier by 40%.
Based on the stacks of [Reconstruct], further increase Primary and Secondary Attack DMG Multiplier by 1.6%.

Synergy

Reconstruct
Interlocking Stratagems
3-Star Tension 1

Interlocking Stratagems

Characters: Conditions Met

When a Chain Skill is executed, grant the character who executed the Chain Skill 1 stack of [Interlocking Stratagems].
When granted [Star Actor] and the maximum stack of [Interlocking Stratagems] at the same time, increase the Attack point of that character by 27%.

Interlocking Stratagems
Maximum 3 stacks.
Based on the number of stacks, increase Chain Skill DMG Multiplier by 12%.
This effect can be inherited at +1 additional stack by the next character executing their Chain Skill.
This effect will be removed upon a character change, and there will be a 30s CD.

Synergy

Star Actor
Reverse Therapy
3-Star Tension EX

Reverse Therapy

Special Condition
Reverse Recovery Effect and deal damage equivalent to 300% of Recovery Effect.
The amount of damage dealt will cap off at 8000% Attack point.
Chaotic Order
3-Star Tension 0

Chaotic Order

All Party Members
At the start of battle, grant all members 5 stacks of _[Disorder]_.
When the operating character takes damage, recharge allies' Tension by 5.
Enemy's Tension will recharge 2x faster.

Synergy

Disorder
Ace Vision
3-Star Tension 2

Ace Vision

Special Condition
When the operating character executes Perfect Evasion successfully, the flow of time in the surrounding area will slow down for 5s.
After the effect is activated, there will be a 25s CD.
Add Insult to Injury
3-Star Tension EX

Add Insult to Injury

Characters: Conditions Met

Based on the number of times continuous damage is dealt or Recovery Effect is granted to a same target by the operating character, grant them a same number of stacks of [Whispering Spirits] for 5s.
When reaching the maximum stack of [Whispering Spirits], further increase Support point by 75.

Whispering Spirits
Maximum 5 stacks.
Based on the number of stacks, increase Support point by 15.
After the effect is granted, cannot grant the same effect within 5s.

Bad Wish
3-Star Tension 1

Bad Wish

Characters: Conditions Met

The operating character cannot receive any Recovery Effect. Instead, increase Critical Rate by 13.34%, and grant them [Verge of Death].
This effect will be removed upon a character change.

Verge of Death
Maximum 3 stacks.
Stacks will increase over time.
Based on the number of stacks, increase Critical Rate by 13.34%, and increase basic Stamina recovery by 20%.
When taking damage from enemy or if there is a character change, all stacks will be removed.

Watch My Six!
3-Star Tension 0

Watch My Six!

Special Condition
When each of the party members is targeting different enemies, lock on to the respective targets.
When granted [Unbending], further increase Defense point by 26.67%.

Synergy

Unbending
Quintuple Play
3-Star Tension EX

Quintuple Play

Special Condition
When a debuff on an enemy is removed, decrease all enemies' Attack point by 20% for 10s.
Each time this effect is activated, recharge allies' Tension by 5.
Rise And Fall of Glory
3-Star Tension 0

Rise And Fall of Glory

Special Condition

When a Chain Skill hits, grant the operating character [Manipulate], and the enemy hit [Conquer].
When reaching the maximum stack of [Manipulate], increase Strategy Skill damage by 33.4%.

Conquer
Maximum 6 stacks.
Towards enemies under [Conquer], increase Secondary Attack DMG Multiplier by 8.25% for each stack.

Manipulate
Maximum 6 stacks.
This effect will be removed upon a character change.

Rebuke
3-Star Tension 1

Rebuke

Special Condition
When the operating character executes Deflect Counterattack successfully, the flow of time in the surrounding area will slow down for 5s.
After the effect is activated, there will be a 35s CD.
The Game Starts Now
3-Star Tension 1

The Game Starts Now

Characters: Conditions Met
When the operating character executes a Chain Skill, the next character executing their Chain Skill will recover 16% of their Maximum HP.
For the character receiving the HP Recovery Effect, increase their Support point by 75 for 15s.
Work-Life Balance
3-Star Tension 0

Work-Life Balance

Characters: Conditions Met
When Shield is removed, increase Grant Recovery Effect by 40% for 10s.
Risk Management
3-Star Tension 2

Risk Management

Characters: Conditions Met
When the operating character hits a target over a certain distance, increase Damage Bonus by 50%.
When the operating character hits a target within a certain distance, decrease Damage Bonus by 50%.
Breakthrough
3-Star Tension 2

Breakthrough

Characters: Conditions Met
When Chain Skill is executed, grant the first character to execute their Chain Skill 10 stacks of _[Kingship]_, but decrease Stamina recovery speed by 90% for 90s.

Synergy

Kingship
Mutual Trust
3-Star Tension 1

Mutual Trust

Characters: Conditions Met
When the HP of the operating character is lower than 25%, recover their HP by 100% of their Maximum HP.
When there are 30 or above [Disorder] on the field, this effect can be activated again. After the effect is activated, all members' [Disorder] stacks will be removed.

Synergy

Disorder
Power Resonance
3-Star Tension EX

Power Resonance

Characters: Conditions Met
The operating character inherits all [Kingship] stacks granted to party members.
All [Kingship] stacks on the operating character will be removed after 20s.

Synergy

Kingship
Croesus
3-Star Tension 1

Croesus

Characters: Conditions Met
When reaching the maximum stack of [Nobles Obligation], grant oneself a Shield with the resistance of -0.001% of own Maximum HP and can decrease damage taken by 30%.

Synergy

Nobles Obligation
Endless Serving
3-Star Tension EX

Endless Serving

All Party Members
Increase Ultimate Skill DMG Multiplier by 50%.
Based on the stacks of [Reconstruct], further increase Ultimate Skill DMG Multiplier by 2%.
When an Ultimate Skill is executed, party members' [Reconstruct] will be removed.

Synergy

Reconstruct
Heavy Metal
3-Star Tension EX

Heavy Metal

Characters: Conditions Met
When executing a Strategy Skill, increase Defense point by 500% and is less likely to lose balance for 10s.
When the effect is active, decrease Moving Speed by 25%.
When the effect is active, consume Tension by 10.
Fighting With Flames
3-Star Tension EX

Fighting With Flames

All Party Members
When the operating character executes a Strategy Skill, create a Field effect that can increase Attack point by 100% for 15s.
When a character within the Field is under [Unbending], further increase Attack point by 100%.

Synergy

Unbending
Instant Perception
3-Star Tension 1

Instant Perception

Special Condition
When the operating character executes Dodge Counterattack successfully, the flow of time in the surrounding area will slow down for 5s.
When the effect is active, consume Tension by 30.
Full Party
3-Star Tension 1

Full Party

All Party Members
Increase Critical Rate by 18%, and increase Defense point by 18%.
When granted [Unity], there will be 2x effectiveness.
Minato Tribe Bomber!
3-Star Tension 1

Minato Tribe Bomber!

Characters: Conditions Met
When a granted Shield is removed, recover 25% of Maximum HP.
Professional Maid
3-Star Tension 2

Professional Maid

Characters: Conditions Met

When the operating character executes Deflect Counterattack successfully, grant oneself [Perfectionism].
This effect will be removed upon a character change.

Perfectionism
Maximum 2 stacks.
Increase Primary Attack DMG Multiplier by 100% for each stack.

Cornerstone of Supremacy
3-Star Tension 1

Cornerstone of Supremacy

Special Condition
When the card is active, replace all enemies' [Attention] with _[Hegemony]_.
Increase Critical Rate by 10%.
Based on the number of enemies granted [Hegemony], further increase Critical Rate by 5%.
The increase of Critical Rate gained through this effect will cap off at 30%.

Synergy

Hegemony

What Are Tension Cards?

Tension Cards are effects that activate under specific combat conditions and can heavily shape team gameplay. Up to five Tension Cards can be equipped to a team, and most cards activate or deactivate when the required tension threshold and card-specific conditions are met.