All nine Phantom Duel teams in Suikoden STAR LEAP, the five difficulties each is fought at with the Fighting Force they ask for, and what the...
A Phantom Duel is a fixed team of nine, fought again and again for the Memoria it drops. Memoria are party equipment: up to six of them apply to everyone you bring, which makes this the one piece of content worth repeating after the clear. Each duel keeps the same team at every difficulty and only raises its level, so the party that beat it once beats it again — the question is how far up the ladder that party still holds.
Imperial Villains
帝国 悪人衆
| Difficulty | Rec. Fighting Force | Enemy team | First Completion Reward |
|---|---|---|---|
| STONE Enemy Lv 15 | 13,680 |
Back
|
50
1
|
| IRON Enemy Lv 20 | 20,377 |
Back
|
50
|
| BRONZE Enemy Lv 25 | 27,102 |
50
1
|
|
| SILVER Enemy Lv 35 | 32,063 |
50
|
|
| GOLD Enemy Lv 40 Opens Challenge | 44,946 |
50
1
|
Memoria
Every copy carries the same effects; what changes is how much. A win can hand you any quality, and the quality decides the band each value is drawn from.
| Effect | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 |
|---|---|---|---|---|---|
| HP | +0.3–0.6% | +0.7–0.9% | +1.0–1.3% | +1.4–1.6% | +1.7–2.0% |
| P.DEF | +0.3–0.6% | +0.7–0.9% | +1.0–1.3% | +1.4–1.6% | +1.7–2.0% |
| M.DEF | +0.3–0.6% | +0.7–0.9% | +1.0–1.3% | +1.4–1.6% | +1.7–2.0% |
The Empire's Young Fire & Thunder
帝国の若き炎雷
| Difficulty | Rec. Fighting Force | Enemy team | First Completion Reward |
|---|---|---|---|
| BRONZE Enemy Lv 25 | 27,102 |
50
1
|
|
| SILVER Enemy Lv 30 | 32,063 |
50
|
|
| GOLD Enemy Lv 35 | 44,946 |
50
1
|
|
| PLATINUM Enemy Lv 40 | 85,856 |
50
|
|
| DIAMOND Enemy Lv 50 Opens Challenge | 136,500 |
50
1
|
Memoria
Every copy carries the same effects; what changes is how much. A win can hand you any quality, and the quality decides the band each value is drawn from.
| Effect | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 |
|---|---|---|---|---|---|
| P.ATK | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| M.ATK | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| Fire & Lightning ATKs: ATK | +0.5–0.9% | +1.0–1.9% | +2.0–2.9% | +3.0–3.9% | +4.0–5.0% |
Lake Pirate Pride
湖賊の矜持
| Difficulty | Rec. Fighting Force | Enemy team | First Completion Reward |
|---|---|---|---|
| BRONZE Enemy Lv 25 | 27,102 |
50
1
|
|
| SILVER Enemy Lv 30 | 32,063 |
50
|
|
| GOLD Enemy Lv 35 | 44,946 |
50
1
|
|
| PLATINUM Enemy Lv 40 | 85,856 |
50
|
|
| DIAMOND Enemy Lv 50 Opens Challenge | 136,500 |
50
1
|
Memoria
Every copy carries the same effects; what changes is how much. A win can hand you any quality, and the quality decides the band each value is drawn from.
| Effect | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 |
|---|---|---|---|---|---|
| P.ATK | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| M.ATK | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| Water & Melee ATKs: ATK | +0.5–0.9% | +1.0–1.9% | +2.0–2.9% | +3.0–3.9% | +4.0–5.0% |
Empire-Hating Bandits
帝国に仇なす山賊
| Difficulty | Rec. Fighting Force | Enemy team | First Completion Reward |
|---|---|---|---|
| BRONZE Enemy Lv 25 | 27,102 |
50
1
|
|
| SILVER Enemy Lv 30 | 32,063 |
50
|
|
| GOLD Enemy Lv 35 | 44,946 |
Front
Back
|
50
1
|
| PLATINUM Enemy Lv 40 | 85,856 |
Front
|
50
|
| DIAMOND Enemy Lv 50 Opens Challenge | 136,500 |
Front
|
50
1
|
Memoria
Every copy carries the same effects; what changes is how much. A win can hand you any quality, and the quality decides the band each value is drawn from.
| Effect | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 |
|---|---|---|---|---|---|
| P.DEF | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| M.DEF | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| Wind & Melee DMG: DEF | +0.5–0.9% | +1.0–1.9% | +2.0–2.9% | +3.0–3.9% | +4.0–5.0% |
Loveless Affliction
愛なき呪縛
| Difficulty | Rec. Fighting Force | Enemy team | First Completion Reward |
|---|---|---|---|
| BRONZE Enemy Lv 25 | 27,102 |
Front
|
50
1
|
| SILVER Enemy Lv 30 | 32,063 |
Front
|
50
|
| GOLD Enemy Lv 35 | 44,946 |
Back
|
50
1
|
| PLATINUM Enemy Lv 40 | 85,856 |
Back
|
50
|
| DIAMOND Enemy Lv 50 Opens Challenge | 136,500 |
Back
|
50
1
|
Memoria
Every copy carries the same effects; what changes is how much. A win can hand you any quality, and the quality decides the band each value is drawn from.
| Effect | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 |
|---|---|---|---|---|---|
| P.DEF | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| M.DEF | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| Lightning & Wisdom DMG: DEF | +0.5–0.9% | +1.0–1.9% | +2.0–2.9% | +3.0–3.9% | +4.0–5.0% |
Friends from Faraway
異郷の戦友
| Difficulty | Rec. Fighting Force | Enemy team | First Completion Reward |
|---|---|---|---|
| BRONZE Enemy Lv 25 | 27,102 |
Front
Back
|
50
1
|
| SILVER Enemy Lv 30 | 32,063 |
Front
Back
|
50
|
| GOLD Enemy Lv 35 | 44,946 |
Front
Back
|
50
1
|
| PLATINUM Enemy Lv 40 | 85,856 |
Front
|
50
|
| DIAMOND Enemy Lv 50 Opens Challenge | 136,500 |
Front
|
50
1
|
Memoria
Every copy carries the same effects; what changes is how much. A win can hand you any quality, and the quality decides the band each value is drawn from.
| Effect | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 |
|---|---|---|---|---|---|
| P.DEF | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| M.DEF | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| Fire & Sword DMG: DEF | +0.5–0.9% | +1.0–1.9% | +2.0–2.9% | +3.0–3.9% | +4.0–5.0% |
In Our Master's Name
大師匠の名の下に
| Difficulty | Rec. Fighting Force | Enemy team | First Completion Reward |
|---|---|---|---|
| BRONZE Enemy Lv 25 | 27,102 |
50
1
|
|
| SILVER Enemy Lv 30 | 32,063 |
50
|
|
| GOLD Enemy Lv 35 | 44,946 |
50
1
|
|
| PLATINUM Enemy Lv 40 | 85,856 |
50
|
|
| DIAMOND Enemy Lv 50 Opens Challenge | 136,500 |
50
1
|
Memoria
Every copy carries the same effects; what changes is how much. A win can hand you any quality, and the quality decides the band each value is drawn from.
| Effect | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 |
|---|---|---|---|---|---|
| P.DEF | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| M.DEF | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| Water & Earth DMG: DEF | +0.5–0.9% | +1.0–1.9% | +2.0–2.9% | +3.0–3.9% | +4.0–5.0% |
Seductive Shadows
夜に蠢く妖影
| Difficulty | Rec. Fighting Force | Enemy team | First Completion Reward |
|---|---|---|---|
| BRONZE Enemy Lv 25 | 27,102 |
50
1
|
|
| SILVER Enemy Lv 30 | 32,063 |
50
|
|
| GOLD Enemy Lv 35 | 44,946 |
50
1
|
|
| PLATINUM Enemy Lv 40 | 85,856 |
50
|
|
| DIAMOND Enemy Lv 50 Opens Challenge | 136,500 |
50
1
|
Memoria
Every copy carries the same effects; what changes is how much. A win can hand you any quality, and the quality decides the band each value is drawn from.
| Effect | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 |
|---|---|---|---|---|---|
| P.ATK | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| M.ATK | +0.5–0.9% | +1.0–1.4% | +1.5–1.9% | +2.0–2.4% | +2.5–3.0% |
| Earth & Wisdom ATKs: ATK | +0.5–0.9% | +1.0–1.9% | +2.0–2.9% | +3.0–3.9% | +4.0–5.0% |