Character Analysis
Nanna is a mix of both on field and off field DPS/breaker, with a fast rotation and her Spinning Blade dealing high damage and break that follows the on field character around. Her ultimate also has good utility thanks to its gathering capabilities, allowing for easy follow up AOE nuking. Can be a bit tricky to pilot at first, but fairly simple once you have a good hang of the movement in the game. Recent Elemental Reaction changes impact Nanna's performance a lot, in a bad way.
Rating Summary
- Damage
- 8.5
- Utility
- 4
- Mobility
- 9
- Breakage
- 7
- Final Score
- 77
Tier Rating
Role Tier
B
Reroll Target
B
Performance Scores
How The Tier Is Calculated
Scores are based on testing from P0 to P6, talent and skill multiplier checks, in-depth combat testing, and team value. Team score uses a 1 to 5 scale: 5 is irreplaceable, 4 is great in most content, 3 is a good substitute, 2 is a last resort, and 1 should generally not be used.
Role score weights depend on the character's role, then challenge-context scores are factored in through Brute Force, Leaderboard, and Multiverse performance.
Final score bands: EX 4.5-5, S+ 4.1-4.49, S 3.6-4.09, A 3.1-3.59, B 2.6-3.09, C 1-2.59. Challenge weights: Brute Force 20%, Leaderboard 40%, Multiverse 40%.
Role Weights
Destruction: Damage Output 50%, Utility 25%, Handling 25%.
Breaker: Damage Output 25%, Utility 50%, Handling 25%.
Assist: Damage Output 34%, Utility 33%, Handling 33%.