PVE Performance
U0
D
U1
B
U3
A
U5
S
PVP Performance
U0
B
U1
A
U3
S
U5
S+
Duplicate Priority
Mandatory
U3
Recommended
U3 - U5
Good To Have
U5
U3 increase Gilbeth's tankiness. While doing [Hold Skill], he only triggers [Guard] but not [Parry]. So he still takes DMG from enemies and he doesn't have any healing sustains. U1 and U5 upgrades his defense and DMG output, since most of his skills scale with DEF.
Build Recommendations
Mandatory
Accessories
Ring of Composure Earrings of Resolve
Spell Infusions
2x Burning Deer
2x Viridian Marksman
4x Ebony Lion
4x Burning Deer
2x Ebony Lion
2x Viridian Marksman
Recommend
Relics
Accessories
Ring of Reversal Earrings of Interruption
Spell Infusions
4x Viridian Marksman
2x Winged Wolf
2x Ebony Lion
2x Lion-Headed Knight
2x Ebony Lion
Good To Have
Relics
Accessories
Spell Infusions
4x Winged Wolf
4x Centaur Archer
Armor Stats Priority
Mandatory
ATK%
Break DMG%
ATK Up on P.Dodge or Parry
DEF%
DEF
Recommend
HP%
DMG Taken Down
DMG Taken Down when Hit
ATK Up if HP above 75%
ATK
ATK Up on Switch Skill
Good To Have
C.DMG%
CRIT%
Unlocks
U1
- Upon successful <Guarding> <Parrying>, ATK and DEF increase by 25% for 8 sec. This effect does not stack with [Steady Shield] Passive.
U3
- While using <Hold Skill>, DMG Taken is reduced by 75%, and [Steady Shield] gained through <Hold Skill> is doubled.
U5
- If <Counter><Special Skill><Link Skill><Ultimate Skill> hits, it deals additional DMG proportional to DEF and increases Earth DMG Taken while Broken by 15% for 15 sec.
- If <Full-power Piercing><Switch Skill><Ultimate Link Skill> hits, deals additional Break DMG Skill proportional to DEF.
Synergy
Provides
D
E
F
S
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a
l
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g
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D
M
G
T
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k
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R
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d
u
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Needs
Prefer unit that can support Gilbert and unit that can active Solidarity Skill. Or units that can deal enough DMG before Gilbert out of HP.