PVE Performance
U0
B
U1
A
U3
S
U5
S+
PVP Performance
U0
E
U1
C
U3
B
U5
A
Duplicate Priority
Mandatory
U1
Recommended
U3 - U5
Good To Have
U5
U1 and U5 are the game-changer for Violet. U1 removes the reloading window between use of her <Special Skill>, make the combo way faster. At U5, she no longer needs to recharge [Magic Bullet] to use <HMS>
Build Recommendations
Mandatory
Accessories
Guide's Earrings
Necklace of Calamity
Spell Infusions
2x
Burning Deer
2x
Viridian Marksman
2x
Centaur Archer
2x
Burning Deer
2x
Winged Wolf
2x
Viridian Marksman
4x
Lion-Headed Knight
Recommended
Accessories
Earrings of Rupture
Ring of Loyalty
Spell Infusions
4x
Burning Deer
4x
Viridian Marksman
Good To Have
Accessories
Necklace of Siege
Ring of Cold Clarity
Spell Infusions
4x
Centaur Archer
Armor Stats Priority
Mandatory
ATK%L-Gauge GainATK Up on Switch SkillATK Up on P.Dodge or Parry
Recommend
Ult-Gauge GainEnergy RegenATK Up if HP above 75%Electric DMGATK
Good To Have
Unlocks
U1
- Using <Reload Magic Bullets> resets <Magic Sniping> cooldown.
- Using <Reload High-concentration Magic Bullet> resets <High-concentration Magic Sniping> cooldown.
U3
- Using <Reload Magic Bullets> <Reload High-Concentration Magic Bullet> doubles the amount of Link Gauge recovered.
- If <Reload High-Concentration Magic Bullet> hits, the target's DMG Taken increases by 12% (Lasts 15 sec,Max 1 stack)
U5
- Violet starts the battle with <Reload High-concentration Magic Bullet> completed.
- Using <Reload Magic Bullets> still allows the use of <High-Concentration Magic Sniping>.
Synergy
Provides
ElectrocuteLink ChargerEnemy DMG Taken AmpLink Battery
Needs
Synergize well with Electric units.