Baal's skill kit, base stats, awakenings and potential board in LIMIT ZERO BREAKERS.
Baal
S-Rank
Wind
Destruction
Human
Born into a prestigious warrior family, she is the heir to the Crimson One-Sword Style and a master of swordsmanship. She set out on a journey to find the God's Sword, and met Xion along the way, joining the adventure toward the Archive of the Gods. Raised under a strict and unforgiving regimen to inherit her family's swordsmanship, she eventually reached a level where no one could rival her with a blade. With no worthy opponents left, she turned to drinking, gambling, and other worldly pleasures. Though she loves her drink and games of chance, she's just as devoted to the sword. Her spirit as a swordfighter remains sharp and clear no matter the situation. Well aware of her own charm, she has seduced many, but there's no sincerity behind her flirtation. She simply enjoys teasing others in good fun.
Profile
- Gender
- Female
- Height
- 180 cm
- Birthday
- December 1
- Weapon
- Baal's Single-Edged Sword
Base Stats
Ranked against the other 13 characters at Lv. 60.
Skills
Swings the sword up to 5 times to deal DMG to enemies. Obtains the unique resource Dice when the 3rd Normal Attack hits an enemy.
Glaring Contest
Charge AttackCan be cast by holding Normal Attack while Dice is active.Gathers strength, then draws the sword to deal DMG to enemies. When used, consumes all Dice and increases DMG by 10% for each pip on the consumed Dice.
Check
Dash AttackWhen using a Normal Attack at a certain distance from enemies, rushes at enemies to deal DMG.
Raise
Just AttackWhen using a Normal Attack immediately after a successful Perfect Action, approaches enemies while Invincible to deal DMG and obtains Dice on hit.
Scaling
Crimson One-Sword Style
Glaring Contest
Check
Raise
Upgrade cost
Slashes continuously with the sword while moving back and forth, dealing DMG to enemies.Obtains 2 Dice when used.(Cooldown 9 sec)
Scaling
Upgrade cost
Slashes with the sword and leaves a slash mark behind while retreating, dealing DMG to enemies and applying Wind Element on hit. Obtains Dice when triggering an Elemental Reaction.
Scaling
Upgrade cost
Slashes the surrounding space countless times, dealing DMG to enemies. When used, consumes all Dice and increases DMG by 10% for each pip on the consumed Dice.
Scaling
Upgrade cost
When using a Support Skill when an ally is temporarily incapacitated, rushes at enemies to deal DMG.
Scaling
Upgrade cost
Obtains the unique resource Dice.(Max 2) Recovers 5% of the Ultimate Gauge when obtained. When Dice is obtained, it is randomly assigned a pip value between 1 and 6, and each Die's value is tracked separately rather than accumulated. Dice can be obtained in the following ways. - Obtain 1 upon a successful hit after a Perfect Dodge, Perfect Switch, or Parry - Obtain 1 upon landing the 3rd hit of a Normal Attack - Obtain 2 when using a Special Skill - Obtain 1 when triggering an Elemental Reaction with an Elemental Skill When using a Hold Skill while holding Dice, consumes all Dice and increases DMG by 10% for each pip on the consumed Dice. When using an Ultimate while holding Dice, consumes all Dice and increases DMG by 20% for each pip on the consumed Dice. When using a Charge Attack or Ultimate, if the total pip value of the consumed Dice is 7 or more, applies 1 stack of to the hit enemy.
Awakenings
| Rank | Awakening | Effect | Cost |
|---|---|---|---|
| A1 | Breath of the Beginning | All Active Skills +1 |
1
|
| A2 | Memories of the Past | Obtains one more Dice when activating Elemental Skill Change. Obtains for 15 sec when using a Special Skill. : On the next Charge Attack or Ultimate, CRIT Rate increases by 50% and CRIT DMG increases by 100% (Disappears after using the Charge Attack or Ultimate) |
1
|
| A3 | Dreams of Today | All Active Skills +1 |
1
|
| A4 | Hope for Tomorrow | All Active Skills +1 |
1
|
| A5 | Vision of the Future | When obtaining Dice, its pip value is always set to 6. When using a Charge Attack or Ultimate, the skill's CRIT DMG increases by 10% for each pip on all Dice consumed. |
1
|
Potential
Pierce Increase
Lv. 1+35
Cost
Normal Attack Enhancement
Lv. 2010%
Cost
ATK Increase Ⅰ
Lv. 20+40 → +200
- Lv. 1 +40
- Lv. 2 +80
- Lv. 3 +120
- Lv. 4 +160
- Lv. 5 +200
Cost per level
DEF Increase Ⅱ
Lv. 202% → 10%
- Lv. 1 2%
- Lv. 2 4%
- Lv. 3 6%
- Lv. 4 8%
- Lv. 5 10%
Cost per level
HP Increase I
Lv. 20+340 → +1,700
- Lv. 1 +340
- Lv. 2 +680
- Lv. 3 +1,020
- Lv. 4 +1,360
- Lv. 5 +1,700
Cost per level
DEF Increase Ⅰ
Lv. 40+20 → +100
- Lv. 1 +20
- Lv. 2 +40
- Lv. 3 +60
- Lv. 4 +80
- Lv. 5 +100
Cost per level
Special Skill Enhancement
Lv. 4010%
Cost
CRIT DMG Increase
Lv. 406%
Cost
Energy Auto Recovery Increase
Lv. 404% → 20%
- Lv. 1 4%
- Lv. 2 8%
- Lv. 3 12%
- Lv. 4 16%
- Lv. 5 20%
Cost per level
CRIT DMG Increase
Lv. 406%
Cost
Elemental Mastery Increase
Lv. 40+15 → +75
- Lv. 1 +15
- Lv. 2 +30
- Lv. 3 +45
- Lv. 4 +60
- Lv. 5 +75
Cost per level
Elemental Skill Enhancement
Lv. 6010%
Cost
ATK Increase Ⅱ
Lv. 602% → 10%
- Lv. 1 2%
- Lv. 2 4%
- Lv. 3 6%
- Lv. 4 8%
- Lv. 5 10%
Cost per level
HP Increase II
Lv. 602% → 10%
- Lv. 1 2%
- Lv. 2 4%
- Lv. 3 6%
- Lv. 4 8%
- Lv. 5 10%
Cost per level
Ultimate Enhancement
Lv. 6010%
Cost
Completion rewards
Bond Prosperity
At 50%
Flower Pinned on Cards and Dice
At 100%
Ascension
| Rank | Level cap | Gains | Cost |
|---|---|---|---|
| 1 | 10 | Attack +40 Defense +24 HP +536 |
2,640
10
4
|
| 2 | 20 | Attack +80 Defense +48 HP +1,072 |
3,600
6
8
|
| 3 | 30 | Attack +120 Defense +72 HP +1,608 |
4,560
2
12
|
| 4 | 40 | Attack +160 Defense +96 HP +2,144 |
5,520
1
5
|
| 5 | 50 | Attack +200 Defense +120 HP +2,680 |
6,480
3
5
|
Voice Lines
- Character Obtained 1
- Oh my, what a fine man. Won't you play with this lady?
- Character Obtained 2
- To meet you... my fortune must be good today.
- Character Obtained 3
- Is that a 20-year Vernus? Hehe, you have an eye for quality too.
- Idle Motion 1
- Mmm... This is good liquor, isn't it?
- Idle Motion 2
- Oh, interesting results, huh?
- Combat Change
- Hehe, been waiting?
- Weaver Lance
- Weaver Lance!
- Death 1
- Must be an unlucky day...
- Death 2
- Wrong hand, I guess...
- Ultimate 1
- Night Tempest.
- Ultimate 2
- Feel the dance
- Ultimate 2
- of the blade!
- Down
- Ugh! Ow, ow...
- Hold Skill 1
- Crimson One-Sword Style.
- Hold Skill 1
- Draw.
- Hold Skill 2
- Ready?
- Special Skill 1
- Crimson One-Sword Style.
- Special Skill 1
- Blade Flurry.
- Special Skill 2
- Guess you'll need punishment?
- Support Skill Activation 1
- Got it!
- Support Skill Activation 2
- You called?
- Elemental Skill 1
- How about this?
- Elemental Skill 2
- Hmm! Hold still!