Yevgeny Build Guide collects build notes, tier position, skills, stats, teams, and related Mecharashi guides.
Yevgeny
Yevgeny Ivanovic Goman
Goman leads the Ashes—a ghost on Milkhama. Some say UNCS, some say DLAF, and some whisper Ovett. His moves and motives are shadows, but his people trust him blindly.
Basic Information
- Real Name
- Yevgeny Ivanovic Goman
- Gender
- Male
- Profession
- Defender
- Occupation
- Guardian
- Faction
- The Ashes
- Blood Type
- B
- Height
- 188cm
- Mecha Drive Lv.
- Ultimate I
- Language Proficiency
- Thirteen Doors (Rumor)
Combat Stats
Talent
Initiative
When attacked, trigger Quick Draw before the enemy, then trigger Add Strike after the enemy's attack, dealing 0.75x DMG, effective up to 2 times per turn.
When attacked, trigger Quick Draw before the enemy, then trigger Add Strike after the enemy's attack, dealing 0.75x DMG, effective up to 2 times per turn. Allows a Light Rifle to attack targets within an adjacent (1 tile) area.
Neural Drive
α (Alpha)
Slots: Attack / Dodge / Critical
Entrenched 2 (α-1级)
When performing Guard, DMG Taken -10%.
Armor Specialization 1 (α-2级)
DMG +20% on Retaliation.
AP Optimization 1 (α-3级)
Initial AP +1.
β (Beta)
Slots: Attack / Dodge / Critical
Entrenched 3 (β-1级)
Guard's effective times per turn +1.
Armor Specialization 2 (β-2级)
When performing Guard, restore 1 AP after combat, effective up to 1 time per turn.
AP Optimization 2 (β-3级)
AP Cap +1.
γ1 (Gamma)
Slots: Attack / Critical / Critical
Indestructible 1 (γ1-1级)
When the Arm suffers overdamage, trigger Guts, locking to 1 HP, effective 1 time per battle.
AP Optimization 3 (γ1-2级)
AP Cap +1.
Adaptive Warfare 1 (γ1-3级)
At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved.
Indestructible 2 (γ1-4级)
The part that triggers Guts restores 35% of its HP after combat.
Indestructible 3 (γ1-5级)
Make Guts able to trigger again after 3 turns, with no effective time limit for each battle.
Indestructible 4 (γ1-6级)
When any part suffers overdamage, trigger Guts.
γ2 (Gamma)
Slots: Attack / Dodge / Dodge
Northern Spirit 1 (γ2-1级)
When triggering Quick Draw or Add Strike, DMG +15%.
AP Optimization 4 (γ2-2级)
AP Cap +1.
Entrenched 4 (γ2-3级)
Guard can now be triggered an unlimited number of times per turn.
Northern Spirit 2 (γ2-4级)
Initiative's effective times per turn+1.
Northern Spirit 3 (γ2-5级)
When triggering Quick Draw, prioritize hitting the Arm part.
Northern Spirit 4 (γ2-6级)
When triggering Add Strike, prioritize hitting the part with the lowest HP.
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