Desire's Flow — Morimens Chapter 7 in Morimens: every stage of the chapter at each difficulty, who is standing in each fight, what clearing it pays and the Resonance it is played with.
- Chapter 7
- Faded Legacy
- Level 45 – 50
Remouahe, a desert nation located in central Kadath. Nurtured by the "Holy River," the Aram civilization quietly rises—and quietly, it fades away...
- 9 stars
Silver 200 - 18 stars
Silver 200 - 27 stars
Silver 200 - 36 stars
Silver 300
Thais
Thais. As elusive as a serpent, as ancient as a tree, as boundless as the sands.
- Level 45
- Rec. Combat Power 3,269
- First clear
Pure Core 1
Oasis
The oasis is the desert's heart; water, the blood it beats through every vein.
- Level 45
- Rec. Combat Power 3,269
Settlement
The yellow sands seal out the world, allowing ancient civilization to endure within. Generations of Aram people have lived here.
- Level 45
- Rec. Combat Power 3,269
Feast
They sang and reveled until the break of dawn.
- Level 45
- Rec. Combat Power 3,269
- First clear
Pure Core 1
Proliferate
The Mother Tree bestows life upon the Aram, yet consumes their souls.
- Level 46
- Rec. Combat Power 3,269
Trail
Every contact leaves a trace.
- Level 46
- Rec. Combat Power 3,269
- First clear
Pure Core 1
Origin Flow
From the tree, from the source.
- Level 46
- Rec. Combat Power 3,269
Necklace
In Aram, necklaces are important tokens of affection between lovers.
- Level 47
- Rec. Combat Power 3,269
Dance
Only the starry sea bears witness.
- Level 47
- Rec. Combat Power 3,269
- First clear
Pure Core 1
Remains
Ancient remains, concealed within the ruins of civilization.
- Level 47
- Rec. Combat Power 3,269
Rival
Pay close attention to the shadows on the other side of the board. The true opponent is never within the game.
- Level 48
- Rec. Combat Power 3,269
Magic
Magic is merely deception. Close your eyes to break it.
- Level 48
- Rec. Combat Power 3,269
Storm Wall
The storm roars like a primordial beast.
- Level 49
- Rec. Combat Power 3,269
Convergence
Fate is a densely-woven web—all threads converge at the end, with death as the annotation.
- Level 49
- Rec. Combat Power 3,269
- First clear
Pure Core 1
Farewell Kiss
Kiss me good-bye.
- Level 49
- Rec. Combat Power 3,269
- First clear
Pure Core 1
Wager
Who says there is no eternal victor at the gambling table?
- Level 49
- Rec. Combat Power 3,269
Return
The Mother Tree rises anew: her roots drink deep the Holy River's flow. She crowns the fallen in light, and calls their blood back to Aram's own.
- Level 49
- Rec. Combat Power 3,269
Dream
What an unconscionably long dream it has been. And you, my only queen—you must be waiting at its end, right?
- Level 49
- Rec. Combat Power 3,269
- First clear
Pure Core 1
Ember
Fire is the blazing heat of the millennium-old tree. Seeds are the enduring hope passed down through countless generations.
- Level 50
- Rec. Combat Power 3,269
Epilogue
The rain over the Keygrave never stops.
- Level 50
- Rec. Combat Power 3,269
- First clear
The Lone Seed 1
Pure Core 1
8 steps · 3 fights on the way
Point at a hex to see what is on it.
Resonance 12
Near the starting point of exploration, you will encounter a Special Resonance Event— Nourishing Mother. Select a Command Card to gain the special Orison, but also gain 3 random Symptom Cards.
Orison: Grants the card . At turn end, if still in hand, gain an additional Base Copy of this card with and .
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Rich Brew Held from the start- Explore near the starting point and encounter a Special Resonance Event—[Nourishing Mother]. Choose a Command Card to grant it a special [Nourishing] Orison, but you also obtain 3 random Symptom Cards. [Nourishing] Orison: Grants the card , and if it is in hand at turn end, gain a Base Copy with and .
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Phantasmal Babble 3 × Heart of Compassion- Max Arithmetica +1.
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Entrenched Nest 3 × Heart of CompassionAfter Phantasmal Babble
- [Nourishing Mother] The chosen Command Card gains .
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Thrill of Joy 3 × Heart of CompassionAfter Entrenched Nest
- [Nourishing Mother] The chosen Command Card and its copy grant 100 Keyflare after being played.
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Thirst for Rebirth 3 × Heart of CompassionAfter Thrill of Joy
- [Nourishing Mother] Choose a Command Card and Copy to Prepare 1.
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Boundless Desire Elite 5 × Heart of CompassionAfter Thirst for Rebirth
- Hand Limit +2.
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Twin Birth 3 × Heart of Compassion- Obtain 1 additional Relic after defeating an Elite.
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Silver Key Baptism 3 × Heart of CompassionAfter Twin Birth
- [Pool of Gore] You can choose to clear the Pool of Gore at the cost of all Keyflare, but this option cannot be selected if your Keyflare is 0.
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Nursing Milk 3 × Heart of CompassionAfter Silver Key Baptism
- Obtain 1 random Silver Relic.
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Wild Growth 3 × Heart of CompassionAfter Nursing Milk
- Each removed [Pool of Gore] grants 20 Black Sigils.
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Bloodsun Rise Elite 5 × Heart of CompassionAfter Wild Growth
- Increase Relic Capacity by 4.
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Seed of Abundance Elite 9 × Heart of CompassionAfter Boundless Desire, Bloodsun Rise
- [Nourishing Mother] Choose 2 Command Cards to , and no Symptom Cards will be given. Each removed [Pool of Gore] increases max HP by 5%.