"cannot transfer" — Morimens Boss in Morimens: the rotation it fights with, the passives it opens the fight under, the traits it carries, and everywhere it stands.
"cannot transfer"
The signal drifts in the air shrouded in gray mist.
Traits
- Dominion
- Immensely powerful foes that spawn anomalies.
- Mutant
- Mysterious creatures born from the Dissolution, their very structures are a complete unknown.
Passives
"Communicator"
For each non-Command Card played, gain X and X shield.
Rotation
Physical Repair
StrikeDeal 1 instance of DMG.
Call
WeakenShuffle 1 "Dial-a-Bomb" into the deck, applying for 3 turns.
Block
WeakenShuffle 1 "Dial-a-Bomb" into the deck, causing 3 turns of .
Reach
Strike&WeakenDeal 60% ATK DMG 2 times. Clear retained hand cards and place 3 "Insight" cards and 3 "Dial-a-Bomb" cards of different Arithmetica into hand.