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Rampaging Skull Hunter — Morimens Boss

Boss. Dominion, Humanoid.

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Rampaging Skull Hunter — Morimens Boss in Morimens: the rotation it fights with, the passives it opens the fight under, the traits it carries, and everywhere it stands.

Rampaging Skull Hunter

Rampaging Skull Hunter

Boss

Slippery and slimy—a warm home for the skulls.

Traits

Dominion
Immensely powerful foes that spawn anomalies.
Humanoid
Still retaining an obvious human shape, it could have been a familiar face from the street corner.

Passives

Summon of the Dead

If there are no "Dead" on the field, summon 1 "Dead" at turn start, and HP will increase with each summon.

Rotation

Hunting Ceremony

Exalt

Add the "Hunted" state to an Awakener card and apply 2 stacks of "Hunting Mark" to self.

Skull Crusher

Strike&Weaken

Deal 90% ATK DMG 1 time. Each stack of "Hunting Mark" reduces 2% ATK Temporary .

Gutteral Severance

Strike

Deal 20% ATK DMG 4 times.

Conceal Assault

Strike&Defense

Deal 60% ATK DMG 1 time, grant 100% DEF Shield to all, and shuffle 2 "Symptom: Delusion" into the Draw Pile.

Where it stands 5