4★
Caramel
Caramel, born on November 11th, is affiliated with Freelance Trekker. Skills include: Playing Bass. Resides at Somewhere near Flavio, maybe. Experience: 2 years. Weapon: A bass guitar named "Midas". Rate/Condition: Snacks are an acceptable form of compensation!.
Recently Added
- Stats Section: Character statistics with visual progress bars
- Skills Section: All abilities with icons and detailed descriptions
- Talents Section: Interactive talent groups with passive abilities and upgrades
- Potentials: Character unlock progression and upgrades
Coming Soon
- Detailed Guides: Comprehensive builds, pros & cons, team synergies
Stats
Data refers to character at Level 90
Basic Information
- Name
- Caramel
- Element
- Umbra
- Class
- Vanguard
- Attack Type
- Ranged
- Grade
- 4★
- Name
- Caramel
- Birthday
- November 11th
- Affiliation
- Freelance Trekker
- Skills
- Playing Bass
- Address
- Somewhere near Flavio, maybe
- Experience
- 2 years
- Weapon
- A bass guitar named "Midas"
- Rate
- Snacks are an acceptable form of compensation!
Skills
All skills shown at Level 10
Solo Flash
Normal AttackUnleashes a barrage of musical notes at the target.
Co-Performance
Main Skill • 10s CDSummons Demonic Boombox to attack the target repeatedly. When near the Demonic Boombox, increases Caramel's Base ATK. Demonic Boombox can trigger Umbra Mark: Gloom.
Melodic Sweep
Support Skill • 12s CDSweeps with the bass and unleashes musical notes, dealing multiple instances of DMG. Melodic Sweep (Support Skill) can trigger Umbra Mark: Gloom.
Melodic Seraphim
Ultimate • 30s CDPlays the bass to deal multiple instances of DMG in a large area. The Ultimate can trigger Umbra Mark: Gloom.
Potentials
Character upgrade paths and build options
Baseline Finale
Lv. 1When Caramel is near Demonic Boombox, the last strike of her Auto Attack deals AoE DMG.
Cheer Sparkle
Lv. 1Increases Caramel's Auto Attack DMG. After triggering a mark, directly launches the last strike of her Auto Attack.
Tempo Shift
Lv. 3When Caramel launches the last strike of her Auto Attack, increases her Movement Speed and Attack Speed.
Hype Trigger
Lv. 3When Caramel casts the Main Skill, increases her Base ATK.
Crescendo Beat
Lv. 3When Caramel is near Demonic Boombox, increases her Auto Attack DMG.
Rhythm Pulse
Lv. 1Increases Caramel's Minion DMG. Increases the additional DMG dealt by Demonic Boombox when pulsating.
Sonic Boom
Lv. 1Increases Caramel's Minion DMG. Increases Demonic Boombox's Attack Range when pulsating.
Fallen Duet
Lv. 3When casting the Ultimate, launches Demonic Boombox at the same time.
Echo Stack
Lv. 3When Caramel is near Demonic Boombox, increases Demonic Boombox DMG.
Earcatch Riff
Lv. 3When Demonic Boombox is pulsating, increases its Base ATK.
Maximum Boost
Lv. 3Demonic Boombox's cables constantly deal DMG to the target.
Flicker Moves
Lv. 3When Caramel dodges through a barrier, increases her ATK.
Shadow Soundstrike
Lv. 3When triggering an Umbra Mark: Gloom, increases ATK.
Fallen Veil
Lv. 3Increases the Ultimate DMG to targets inflicted with Umbra Burn.
Demon's Runway
Lv. 3When casting the Ultimate, increases Caramel's Base ATK.
Ascension Soundflare
Lv. 3When the Ultimate deals DMG, increases its DMG.
Melody Return
Lv. 1Increases the number of horizontal sweeps and DMG of the Support Skill.
Heavenly Dropbeat
Lv. 1When the Support Skill's horizontal sweep deals DMG, reduces its Cooldown and drops a boombox.
Bass Gravity
Lv. 3Increases of DMG of the horizontal sweeps. Can pull in targets.
Rhythm Waves
Lv. 3Increases the Attack Range and DMG of the horizontal sweep.
Heart Piercer
Lv. 3Increases horizontal sweep's DMG to nearby targets.
Heart Sync
Lv. 1The Support Skill's Musical Notes can ricochet.
Overflowing Passion
Lv. 1The Support Skill can release more Musical Notes.
Sync Chime
Lv. 3When Caramel releases Musical Notes with the Support Skill, increase her Base ATK.
House Resonance
Lv. 3Increases DMG of the Support Skill's Musical Notes dealt to elite or higher-tier targets.
Soulstrike Sound
Lv. 3The Support Skill's Musical Notes will now attack the same target. After dealing DMG to the same target, increases Musical Notes' DMG.
Ball of Darkness
Lv. 3Increases Umbra Trekkers' ATK.
Surging Undercurrent
Lv. 3When the Support Skill triggers Umbra Mark: Gloom, increases ATK.
Infernal Ember
Lv. 3Increases Support Skill DMG to targets inflicted with Umbra Burn.
Fallen Veil
Lv. 3Increases the Ultimate DMG to targets inflicted with Umbra Burn.
Demon's Runway
Lv. 3When casting the Ultimate, increases Caramel's Base ATK.
Ascension Soundflare
Lv. 3When the Ultimate deals DMG, increases its DMG.
Talents
1
Fundamental Theory
2
Chord Crescendo
3
Silken Performance
4
Cadenza Pluck
5
Superb Debut
Character Lines
Solo artist Caramel here, rocking to the beat of the Monolith! Enjoy the show!
Yay! You've come to hear me play again? Could it be that you've fallen in love with the bass? I'll play whatever you want, so make a request!
Get ready for a bass tornado!
Are you feeling the rhythm? Are you feeling ME?
Archive Content
Thank you so much for the love and support; but just to be clear, I can perform solo, no problem. Also: If you're booking me for a gig, feel free to bring some snacks. Thanks!
"Watching performances is the best way for a musician to learn." Besides listening to vocal and instrumental shows all over Flavio, tuning in to the rhythm of nature—on grassy fields, by the seaside, or in the mountains—can be just as inspiring.
No more wandering...through forests and seas/ No more doubting...sing loud, sing free Dreaming, hopes, soul, and song/ At the summit, the stars are shining.
On the western edge of the forest outside Flavio City, deep and rhythmic vibrations often rise through the ground at night. Locals say there's a demon down there who loves to strum steel bars, and most people avoid the area. "Here we are—this is one of my secret hideouts." "The hollow gathers up my basslines and sends them right back to me. It's a great listener, you know."
Caramel always carries a few hand-drawn badges in her backpack. They are painted from memory with the resemblance of the Divine Messengers. During her chance encounter with the two Divine Messengers inside the Monolith—beings said to reflect people's deepest wishes—Caramel, sensed their uniqueness: If the staff of the Monolith represent its will... Then getting close to them might be the key to uncovering Monolith's secrets, right? Unfortunately, when faced with tough questions like "What does this melody mean?" or "Can you sing?" even the Divine Messengers seem at a loss for words.
Her stage outfit looks...a little scary, but also kind of cute. I think I just found inspiration for my next outfit design! —Donna
Musicians wanted! My bass blends perfectly with any kind of instrument! Just please keep your volume in check—thanks for your cooperation!
The tale perhaps had its origin in a former patrician of Flavio—a man who controlled more than half the city's wealth and manpower, and to whom no one dared say "no." A professional flatterer named Midas spent his days and nights praising the patrician's taste. Naturally, he was handsomely rewarded for it. When the patrician became interested in music, Midas followed suit, never ceasing his praise. Over time, the patrician came to believe he was the finest musician in all the land. As the legend has it, one day, while inspecting a new woodland on the outskirts of the city, the patrician heard the voice of a mountain spirit calling to him. The spirit appeared in human form and said: "I've heard you are the most skilled musician. Would you care for a contest?" Drunk on Midas's flattery, the patrician gladly accepted. He spared no expense and hosted a lavish banquet in the woods, inviting all of the city's elite. Before everyone's eyes, he picked up his best instrument - the flute - and began to play. As the melody echoed in the air, Midas danced beside him with glee, shouting to his loudest: "What magnificent music! What magnificent music! You are the finest musician in the world!" At that moment, the mountain spirit descended like mist. People say that with a mere gesture, he turned a tree branch into a harp's frame and leaves into strings, then he began to play. The sound was like flowing water, like a bird's song, like a breeze, like the moonlight. All those present were awestruck—even the prideful patrician acknowledge the spirit's supreme skill. But just as the award ceremony was about to end the competition on a note of harmony and goodwill, Midas's voice cut through and ruined the moment. He shouted: "What's wrong with your ears? What's wrong with your judgement? Are you just scared of the mountain spirit's authority? Was the patrician's music not beautiful? The mountain spirit was annoyed and gave a cold laugh. "Midas," he said, "do not comment on the things you understand nothing about." Then he raised his hand and Midas's ears suddenly stretched longer than his two arms! "Maybe now you'll hear things more clearly," the spirit mocked and vanished like smoke. Poor Midas was left with ears longer than anyone else's. And indeed, he did hear more clearly. From that day on, he never praised the patrician's playing again. Instead, he often pointed out its flaws—and rather than punishing him, the patrician rewarded him even more handsomely. "Thank you, Midas," the patrician said. "Thanks to you, I've learned that there's always someone better, always something greater...and that above all, one must speak the truth—especially when it comes to art."
"Is that why our ears are so long, papa?" "Oh, no, child. But we should learn from Midas the Long-Eared... Especially now, in Flavio, where one's ability to tell the truth matters more than ever." "But... Aren't they telling the truth now?" It might be a long time before Caramel can get this question answered.trings in the Pot