Character Analysis
Biggest shift in tier position from previous tier list. Formerly unplayable (and thus untestable) due to a literal game crashing bug, Enki’s damage and break output has proven to be competitive enough to warrant consideration even with his lower debuffing options. Water anomaly allows for much safer rotations for the on field DPS, and his rotation is pretty fast. A bit awkward to pilot due to the minimum range needed to double kick the same sphere during a perfect rotation, but good positioning and practice can fix these issues. Additionally his Talent allow him to make enemies immobile due to the suction effect.
Rating Summary
- Damage
- 7.5
- Utility
- 6
- Mobility
- 5
- Breakage
- 9
- Final Score
- 73
Tier Rating
Role Tier
S
Reroll Target
S
Performance Scores
How The Tier Is Calculated
Scores are based on testing from P0 to P6, talent and skill multiplier checks, in-depth combat testing, and team value. Team score uses a 1 to 5 scale: 5 is irreplaceable, 4 is great in most content, 3 is a good substitute, 2 is a last resort, and 1 should generally not be used.
Role score weights depend on the character's role, then challenge-context scores are factored in through Brute Force, Leaderboard, and Multiverse performance.
Final score bands: EX 4.5-5, S+ 4.1-4.49, S 3.6-4.09, A 3.1-3.59, B 2.6-3.09, C 1-2.59. Challenge weights: Brute Force 20%, Leaderboard 40%, Multiverse 40%.
Role Weights
Destruction: Damage Output 50%, Utility 25%, Handling 25%.
Breaker: Damage Output 25%, Utility 50%, Handling 25%.
Assist: Damage Output 34%, Utility 33%, Handling 33%.