PVE Performance
U0
C
U1
B
U3
S
U5
S+
PVP Performance
U0
C
U1
B
U3
A
U5
S
Duplicate Priority
Mandatory
U3
Recommended
U3 - U5
Good To Have
U5
Before U3, you have to time your attack or in [Active Qi] to use <Basic Attack> and <SSK> consecutively. But that's won be problem when Tia reaches U3 cause the cooldown reduction. From U3 to U5, her DMG goes significantly higher.
Build Recommendations
Mandatory
Accessories
Ring of Inspiration Earrings of Comeback
Spell Infusions
2x Burning Deer
2x Viridian Marksman
2x Centaur Archer
2x Burning Deer
2x Winged Wolf
2x Viridian Marksman
4x Viridian Marksman
Recommend
Accessories
Necklace of Discipline Ring of Fury
Spell Infusions
2x Winged Wolf
2x Centaur Archer
4x Burning Deer
Good To Have
Accessories
Necklace of Hunt Earrings of Blessing
Spell Infusions
4x Winged Wolf
4x Centaur Archer
Armor Stats Priority
Mandatory
ATK%
CRIT%
C.DMG%
ATK Up on P.Dodge or Parry
ATK Up on Switch Skill
Recommend
Electric DMG
ATK Up if HP above 75%
ATK
Good To Have
Energy Regen
Ult-Gauge Gain
Break DMG%
Unlocks
U1
- If the 4th strike of <Basic Skill> hits, it increases the next <Special Skill> DMG by 20%.
- If <Supreme Squirrel Kick> hits, it increases the next 4 <Basic Skill> DMG by 20%.
U3
- Starts the battle with 100% Energy.
- Reduces <Supreme Squirrel Kick> cooldown by 1.5 sec and ignores enemy DEF.
U5
- During [Active Qi] active, Tia's DMG Dealt increases by 30%,DMG Taken is reduced by 20%, and her skills' Energy Regen doubles.
Synergy
Provides
DPS
Healing
Ignore DEF
Super Armor
Needs
Prefer unit that can increase allies DMG output and unit that can active Solidarity Skill.