PVE Performance
U0
C
U1
B
U3
S
U5
S+
PVP Performance
U0
C
U1
B
U3
A
U5
S
Duplicate Priority
Mandatory
U3
Recommended
U3 - U5
Good To Have
U5
Before U3, you have to time your attack or in [Active Qi] to use <Basic Attack> and <SSK> consecutively. But that's won be problem when Tia reaches U3 cause the cooldown reduction. From U3 to U5, her DMG goes significantly higher.
Build Recommendations
Mandatory
Accessories
Ring of Inspiration
Earrings of Comeback
Spell Infusions
2x
Burning Deer
2x
Viridian Marksman
2x
Centaur Archer
2x
Burning Deer
2x
Winged Wolf
2x
Viridian Marksman
4x
Viridian Marksman
Recommended
Accessories
Necklace of Discipline
Ring of Fury
Spell Infusions
2x
Winged Wolf
2x
Centaur Archer
4x
Burning Deer
Good To Have
Accessories
Necklace of Hunt
Earrings of Blessing
Spell Infusions
4x
Winged Wolf
4x
Centaur Archer
Armor Stats Priority
Mandatory
ATK%CRIT%C.DMG%ATK Up on P.Dodge or ParryATK Up on Switch Skill
Recommend
Electric DMGATK Up if HP above 75%ATK
Good To Have
Energy RegenUlt-Gauge GainBreak DMG%
Unlocks
U1
- If the 4th strike of <Basic Skill> hits, it increases the next <Special Skill> DMG by 20%.
- If <Supreme Squirrel Kick> hits, it increases the next 4 <Basic Skill> DMG by 20%.
U3
- Starts the battle with 100% Energy.
- Reduces <Supreme Squirrel Kick> cooldown by 1.5 sec and ignores enemy DEF.
U5
- During [Active Qi] active, Tia's DMG Dealt increases by 30%,DMG Taken is reduced by 20%, and her skills' Energy Regen doubles.
Synergy
Provides
DPSHealingIgnore DEFSuper Armor
Needs
Prefer unit that can increase allies DMG output and unit that can active Solidarity Skill.