"Blessed Priest" — Morimens Boss in Morimens: the rotation it fights with, the passives it opens the fight under, the traits it carries, and everywhere it stands.
"Blessed Priest"
A distorted entity forged by the High Priestess, powerful and deeply trusted.
Traits
- Dominion
- Immensely powerful foes that spawn anomalies.
- Aequor
- They come from the depths of the sea.
- Beast
- Maddened beings that destroy all mercilessly.
Passives
Tentacle Gathering
Gain 1 Tentacle with equal to X and 5 Tentacle Limit. Gain 1 Tentacle at turn end. Effects that reduce -50%.
Eye for an Eye
When affected by the effect, it will also impose an equal amount of effect on the caster.
Rotation
Soul-Devouring Serpent
StrikeDeal 20% ATK DMG X times. Until turn end, for each card in hand, the number of attacks -1, down to 3.
Spirit Curse
WeakenGain 5% ATK when switching to this intention. Apply 1 stack of Decay if the target's HP is below 50%, otherwise inflict 2 stacks of .
Vengeance
Strike&EnhanceDeal 80% ATK DMG 1 stack, gain 3% ATK stacks of temporary counter, and for each remaining card in hand, increase 1% ATK stacks of temporary counter.
Throttle
Strike&WeakenDeal 40% ATK DMG 2 times, discard all retained hand cards. Each time unblocked DMG is dealt, shuffle 1 "Suffocation" to the top of the Draw Pile.
Serpent's Wild Dance
ExaltDeal 20% ATK DMG X times. For each DMG dealt, generate 1 Temporary Tentacle. Before turn end, for each card in hand, the number of attacks -1, down to 3.
Vengeance
Strike&EnhanceDeal 80% ATK DMG 1 stack, gain 5% ATK stacks of temporary counter, and for each remaining card in hand, increase 1% ATK stacks of temporary counter.