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Lilliput in the Looking Glass: All 3 Escape Routes
Neverness to Everness

Lilliput in the Looking Glass: All 3 Escape Routes — NTE

Walkthrough for the Pukaland Anomaly Commission Lilliput in the Looking Glass: the bedroom, bathroom and kitchen escape routes and every step of each.

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Lilliput in the Looking Glass: All 3 Escape Routes for Neverness to Everness, with practical steps, priorities, and strategy notes linked to related guides and game resources.

LootBar
K × Collab

Lilliput in the Looking Glass is the Pukaland Anomaly Commission from Version 1.4, a five-star one, and an escape room in the shape of a house far too large for you. The anomaly is Alice’s Looking Glass, and its recommended action is to avoid danger and find the room’s exit by any means. There are three exits, one through the bedroom, one through the bathroom and one through the kitchen, and each is counted as it is cleared, from 1/3 to 3/3. The commission supports multiplayer.

The Alice's Looking Glass entry.
The Alice's Looking Glass entry.

Most enemies in the house can be ignored. Every route begins the same way, so the later ones skip what you have already opened.

Route What you need
Bedroom 4 Batteries, then use the Remote Control to open the vent
Bathroom 4 Solvents
Kitchen 3 dishes served to the Danzaburou

The house also hides lockable chests in all three areas, and its vaults pay 20 Annulith each, so pick them up as you go.

A chest opened with the lock-picking interaction pays out Fons.
A chest opened with the lock-picking interaction pays out Fons.

Getting In

Go to the Mirror Passage building in Pukaland and step into the mirror.


Route 1: Bedroom

  1. Jump down on the button to start the fan. It pushes the boxes aside and opens a path.
  2. Grab the first chest, then push the wooden plank over the gap to make a bridge.
  3. Leave through the door into the living room.
  4. The toy cars are drivable, and interacting with the glass respawns a car if you lose it. Jumpboards in some areas launch you up to higher ledges.
  5. Stay away from the cat, which will wreck you.
  6. Pick up the Hacksaw and use it on the bedroom door. Beat the bear inside and take the loot.
  7. Find the 4 Batteries. They are spread from the floor up to the bed and beyond: cross the tiles and go between the pillows, use a jumpboard to get on the bed, press the button to ride the moving platform, and clear the long gap by dashing right before the edge and double jumping right after. Falling here costs you nothing but time.
  8. With all four, activate the Remote Control to open the vent.
The bedroom, where the route begins.
The bedroom, where the route begins.
A toy car makes crossing the floor much faster.
A toy car makes crossing the floor much faster.

Route 2: Bathroom

Repeat the opening, but skip the first chest you already opened. Getting into the car is optional this time, and you head straight for the bathroom. You need 4 Solvents.

  1. Climb the pipe, turn on the faucet to swim across and push the cube down. Careful with your jumps, because falls mean climbing back up.
  2. Two of the enemies here must be killed, because the Twistie cannot be petted otherwise. Then pet the Twistie until hearts float around it. Do not skip this, since a Twistie you did not pet will not follow you later.
  3. Climb the basket and grab the Laundry Detergent, add it to the water to make soapy water and fire it from the water gun to create a bubble. Ride the bubble, and move or jump when it pops. Fire the soapy water again where you need another bubble.
  4. Kill the enemies near the next Twistie, then jump down the drawer it sits on and continue to the next drawer.
  5. Take the left side this time, open the shortcut and wait for a bubble to jump on. If you fall in the water, the blue tile is the only thing you can grab onto. Red tiles sink after a while.
  6. A fan that blocks the way can be walked around, while the other has a cooldown.
  7. Pet the last Twistie until hearts appear, lead it onto the button and tap Pet once it is in position so it stays there. That gives you the fourth Solvent. Push the cube away to carry on.

With all four Solvents you can leave through the drain.

The bathroom is full of water, floating platforms and bubbles.
The bathroom is full of water, floating platforms and bubbles.
Pet every Twistie you meet.
Pet every Twistie you meet.

Route 3: Kitchen

Take the same opening and head to the kitchen. The Recipe Book is the key to escaping from here. Serve dishes to the Danzaburou: three of them open the fans on the way out, one at a time, from 1/3 to 3/3.

Ingredients you carry can drop when you take damage, so watch out for the flame and the knives. If the pan or pot gets stuck, swap your characters around.

Dish Ingredients Cooked in Result
Fried egg Eggs Pan The Danzaburou hands over a chest
Tomato and potato stir-fry Tomato, Potato, Salt Pan Fan 1/3
Spicy beef stir-fry Beef, Chili, Chili Powder Pan Fan 2/3
Tomato-Egg-Veggie Soup Tomato, Cabbage, Egg, Salt Soup Pot Fan 3/3
The kitchen counters hold every ingredient you need.
The kitchen counters hold every ingredient you need.

The beef is on the fridge, and you have to crack the ice first to reach it. Add the ingredients, cook, and serve each dish to a Danzaburou.

Interact with the pot to add ingredients, then serve.
Interact with the pot to add ingredients, then serve.

Once the third fan is open, the hidden passage is yours to take.

The mirror after the final escape.
The mirror after the final escape.

Video Guide

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