Character Analysis
Ming is a unique “specialist” character, excelling in AOE situations but being mediocre in single target fights. Ming can link multiple enemies together with her skill 1 which causes them to share any damage they take between each other. She can also create a fire field that follows the on field character around, quickly activating fire anomaly while giving the on field character damage reduction and a moving hitbox. Her ultimate quickly builds up the combo gauge to allow for fast combo skill activation.
Rating Summary
- Damage
- 6
- Utility
- 7
- Mobility
- 7
- Breakage
- 6
- Final Score
- 63
Tier Rating
Role Tier
B
Reroll Target
B
Performance Scores
How The Tier Is Calculated
Scores are based on testing from P0 to P6, talent and skill multiplier checks, in-depth combat testing, and team value. Team score uses a 1 to 5 scale: 5 is irreplaceable, 4 is great in most content, 3 is a good substitute, 2 is a last resort, and 1 should generally not be used.
Role score weights depend on the character's role, then challenge-context scores are factored in through Brute Force, Leaderboard, and Multiverse performance.
Final score bands: EX 4.5-5, S+ 4.1-4.49, S 3.6-4.09, A 3.1-3.59, B 2.6-3.09, C 1-2.59. Challenge weights: Brute Force 20%, Leaderboard 40%, Multiverse 40%.
Role Weights
Destruction: Damage Output 50%, Utility 25%, Handling 25%.
Breaker: Damage Output 25%, Utility 50%, Handling 25%.
Assist: Damage Output 34%, Utility 33%, Handling 33%.