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Mongil: Star Dive

Sera Guide

Sera Guide collects build notes, tier position, skills, stats, teams, and related Mongil: Star Dive guides.

Sera

Sera

Path-walking Keymaker

4★ ICE Fighter Melee

Quick Read

Role
Main On-Field DPS
Damage
8 / 10
Support
Somewhat decent Ice affliction from ult
Breaking
High
Field Time
Varaible Main Dps

Community Analysis

Sera's power derives from her access to Ophelia's sig. With it, she is a powerhouse of a main DPS unit, capable of outdpsing at minimum A2 Ophelia.

Sera's kit may seem intimidating at first, but it comes down to two things:

  1. Use skill or Ult to charge blue bar, which makes BA do big damage
  2. Use BA to charge yellow bar, which makes skill do big damage

The most basic way to play Sera is to get a full bar of blue and mash BAs and Skills when they become available. There are ways to play Sera that better takes advantage of Ophelia's sig effect durations, but I'll leave that as an exercise to the reader.

Overall, this character is an amazing alternative to medium investment Ophelia that is well worth building.

Note: Sera is quite weak without Ophelia's sig. You do kinda need it for her to compare with Cloud.

Tier Position

Low Investment T2
A6 S

with Ophelia sig

Low Investment T3
A6 S

no Ophelia sig

High Investment T2
A6 S

with Ophelia sig

Investment Scores

Ascension 6 / No Ophelia Signature 6 / 10
Ascension 6 / With Ophelia Signature 8 / 10

Playstyles and Builds

Playstyle

A6. Her A6 let's you do sooo many more skills
Skill Priority
Skill = BA >> Ult > Switch

Teammates

Monsterlings

Substats BIS

CDR / Boss Damage / Weak / CDmg or CRate

Priority

CDR > Boss damage > Weak > CDmg = CRate > Ice > atk%

Subject to change as new Ice mons might be released in the near future

Rotations

BA Mash > tap skill

At the start of the fight, have Sera do a full spin to charge Lacrima. For the remainder of the fight, her Ultimates will charge Lacrima and you never have to spin again.