F2P Friendly Team
Review Snapshot
Minami Oi
Support
D
Reroll
E
Strengths & Weaknesses
Pros and cons
Pros
- Healing: Minami can provide a steady stream of healing through her XB drone.
- Shielding: She automatically applies one of the best shields in the game on break, which can absorb a ton of punishment.
Cons
- Terrible Damage: At least she does more than AI Todoroki. Her only damage sources are her primary attack and her XB drone if it’s not healing. Don’t expect break damage either.
- Opportunity Cost: All that healing is nice, but other characters can heal and contribute good damage or break. It’s tough to justify running Minami in our current endgame content.
Character Analysis
Overview:
With a good amount of consistent healing and an amazing shield from her chain skill, Minami is arguably the best pure healer in the game. Unfortunately, a pure healer isn’t needed in the currently available content. With Yo and Tsuruko able to heal the team while dealing substantial damage (and Yo also brings solid break damage) and our current suite of 3★ DPS clearing content so quickly that enemies rarely get a chance to hurt the team, a character who only brings healing is a hard sell for most lineups.
Primary Attack
A somewhat slow 3-stage ranged attack, fired from her drone’s location. This is her only damage source apart from her ultimate.
Secondary Attack
A somewhat slow 3-stage heal, centered on the drone’s location. The healing amount scales with Minami’s max HP.
Counterattack
A dodge counter (works on any attack). Possibly the slowest, worst counter in the game – slow animation, long recovery, and short range.
Strategy Skill
Instructs the drone to follow the lowest-HP ally. While it follows them, Minami’s unique meter Core Competence gradually drains, increasing that ally’s healing from her secondary. Core Competence will slowly regenerate over time or fully refill with her ultimate.
Ultimate Skill
Costs 2 Tension Bars. Creates a field dealing AoE damage across 13 hits in a short span. The damage isn’t bad, but it’s rarely worth using over other ults. As noted, it also refreshes Core Competence if the fight runs long enough for it to drain fully.
Chain Skill
A standard chain skill, but it applies an impressive shield to the whole team. The shield’s strength scales with her support and gives a 50% damage reduction. It’s extremely low-maintenance in most team comps.
Combos (If Operating)
What combos? You either spam primary attack for DPS or secondary attack for healing. That’s about it.
Tips
- Honestly, just make sure to use strategy skill before secondary attack to raise your healing output.
Potential
- Fighting Instincts: +8%, +8%, +16% Primary; Secondary N/A; Counter +10%; Strategy N/A; Ultimate +120%; Chain +240%.
- Survival Instincts: +10% HP, +10% Def, +100 Stamina.
- Coordination: +20 support per point.
- Passive Skill 1: +30% Grant Recovery Effect from strategy skill per rank (up to +150% extra, effectively 250% total).
- Passive Skill 2: Increases chain skill shield by +130 flat +210% support per rank (+5 ranks => +650 flat +1050% support) plus an extra +5% damage reduction each rank (up to 25%, total 75% DR).
Max her passive skills to boost healing and shielding. Put spare points in Coordination.
Dupes
- T1 (Plie): If the drone is within a certain distance, +25% primary DMG multiplier. You’re not using her for DPS, so not helpful.
- T2/T4 (Releve/Fouette Turn): +2/+3 Potential Gems, letting you further max her passives without needing EX+ rank.
- T3 (Demi Pointe): When a party member’s shield is removed, +10 Core Competence. Fine, though your shield might never break anyway.
- T5 (Reverence): If she takes lethal damage, she remains at 1 HP once, refills Core Competence, and applies a party shield. Triggers only once per battle – it’s nice, but shield only reduces damage rather than fully absorbing it.
Operating Character
It’s really not worth it. Yes, AI Minami is mediocre, but controlling her won’t improve much. If you must use Minami, let AI handle it while the rest of your squad brute forces the boss.
Conclusion
As of this patch, there’s no compelling reason to pick Minami over alternatives. Yo alone can heal through current damage while also delivering good DPS and break, and he’s a starting character. Maybe Minami’s fortunes will improve in future content that demands pure healers, but don’t hold your breath.
Synergy & Teams
Best partners for Minami Oi
Synergy
Best Team Composition
Premium Team
Build & Tension Cards
Recommended setup
Best Compatible Monsters
DPS Build
Sub Stats: Grant Recovery Effect or Shield Resistance work great, with Maximum HP or Support as good secondary stats.
Patimon Sets
Priority Stats
Best Tension Cards
- Stimulation: Clinical is easy with Minami, indirectly improving her healing.
- Perfect Secretary: Her chibi card can boost shield resistance. The Control debuff is also viable.
- Things To Hold On To: Requires additional attacks to fulfill conditions, but she can shield for the first condition.
- The Game Starts Now: Slightly improves her shield and can heal Minami, though it’s a stretch.
1-Star Tension 0 Stimulation
Characters: Conditions Met
Stimulation
Characters: Conditions Met Synergy
Clinical
2-Star Tension 2 Perfect Secretary
All Party Members
Perfect Secretary
All Party Members Synergy
Control
3-Star Tension 0 Things To Hold On To
All Party Members
Things To Hold On To
All Party Members Night Time Ponder Maximum 3 stacks. Increase Critical Rate by
3-Star Tension 1 The Game Starts Now
Characters: Conditions Met
The Game Starts Now
Characters: Conditions Met