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Mongil: Star Dive

Esther Guide

Esther Guide collects build notes, tier position, skills, stats, teams, and related Mongil: Star Dive guides.

Esther

Esther

「Maid & Clover」 Mascot

5★ WIND Assassin Melee

Quick Read

Role
Main DPS
Damage
10 / 10
Support
None
Breaking
Above Average
Field Time
~7 sec (A0) to ~10 sec (A1) to ~13 sec with 2 smoke

Community Analysis

Esther is currently the games only real wind main DPS. She relies on having her smoke to perform EBAs that can be cancelled after the last hit to quickly chain together up to 4 sets per smoke.

At A0, she wants max CDR to be able to use 2 sets of smokes to fully utilize her field time At A1, she has the option to use a bonus 3sec smoke on switch-in. This enables a 0 CDR playstyle where you use the bonus smoke, then the skill smoke to fill her field time. A1+ still has access to the CDR playstyle which is sometimes better due to all the EBAs getting a bonus from Esther's sig

Esther has a notably useless A4. Most of the time you will be capped on crit damage before A4 anyways.

Esther is completely reliant on Jiwon's infinite stamina buff to perform well. Without it, she loses many sets of EBA per rotation.

Esther has iframes during EBA3. You can be greedy and try to dodge things with it.

Tier Position

Low Investment T2
A0
High Investment T1
A2

Investment Scores

Ascension 0 8 / 10
Ascension 6 9.5 / 10

Playstyles and Builds

MainDPS

A1 for QoL, A2 for damage, A6 for damage
Skill Priority
BA > Ult > Support >> Skill

Teammates

Monsterlings

Substats BIS

CDR / Boss damage / Weak / CRate or CDmg

Priority

(CDR) > Boss damage > Weak > CRate = CDmg

Sub out Amon and switch to Nokjung, Plains Minotaur, or Manwol link when fighting off-element

Rotations

(skill > dash > (EBA > dash)x4) x2

A0 rotation. With CDR, Esther can fit 2 smoke rotations into her allotted on field time

A1 smoke > (EBA > dash)x4 > smoke

Optional A1 rotation. A1 smoke can fill time to where you do only 1 smoke rotation. Situationally better than the CDR rotation