T0 Neverness to Everness team built around Nanally. Composition, Esper reactions, key synergies, rotation tips, pros and cons, and substitutes.
Cosmos
Anima
Incantation
Blossom Standard
The accessible 1.0 gold-standard team. Trades the Charge triple-cycle for Hexed synergy, combining Nanally's Blossom output with Sakiri's CC and 'Can I Eat This?' DoT amplification. Easier to execute than the full Charge setup and still best-in-class DPS.
Team Composition
Blossom hyper-carry. More Than Passionate: 10 Vita Pistils per Bud at 1s intervals. Skill triggers Ichi-daime's Authority (+30% Crit DMG, 12s). Fair Duel fires a follow-up attack classified as Vita Pistil DMG during any Esper Cycle reaction.
Insta-Cycle forces Blossom procs on demand. Bridges Anima (Nanally/Jiuyuan) and Incantation (Sakiri) via Cosmos adjacency, enabling both Blossom and Hexed reactions in the same rotation.
Can I Eat This? adds +25% DoT damage per active DoT type while Scorch is active, up to +100%. Devour Whole groups enemies for Nanally's AoE Pistils. Hexed trigger: switching from Nanally → Sakiri fires the 20% follow-up on all accumulated damage.
Substitutes
Budget alternative when Sakiri is unavailable. Loses Hexed reaction and DoT amplification, gains It's Friendship! ATK buff from Nova detonation. Breaks the Incantation elemental link.
Seize the Moment caps Vita Buds at 6. Intel Hunter clusters enemies into Nanally's Pistils. Devour mechanic deletes minion threats instantly. Second Anima member stacks Hexed contributions.
Substitutes
Full budget option. Loses crowd control and 6-Bud cap, but adds off-field healing and ATK buff. Use this variant if you don't own Jiuyuan.
Esper Reactions
Duo Cycles
Blossom Duo Cycle
Cosmos
Anima
Cosmos
Anima Generates 1 Vita Bud near the target after triggering Esper Cycle, which blossoms 5 Vita Pistils.
Vita Pistils then fly toward targets within range, exploding every 2s and dealing DMG to an area.
Up to 3 Vita Buds can exist on the field at once.
Resonance
More Than Passionate
Blossom Enhancement: Fires 10 Vita Pistils with Vita Bud, reducing the interval between each shot to 1s.
Ghost Orchid Crest
Blossom Enhancement: Prevents Vita Bud attacks from pausing during Time Stop.
Seize the Moment
Blossom Enhancement: Spawns 1 additional Vita Bud and increases Vita Bud limit on field to 6.
Triggered by: Zero → Nanally or Nanally → Zero swap
Hexed Duo Cycle
Anima
Incantation
Anima
Incantation Deals an additional instance of follow-up attack DMG to the target equal to 20% of Anima and Incantation DMG taken within 12s after triggering Esper Cycle.
Triggered by: Nanally/Jiuyuan → Sakiri swap
In this team: Deals follow-up equal to 20% of all Anima and Incantation DMG taken in the past 12s — a massive burst window multiplier.
Why It Works
Nanally's Blossom output is the highest single-target and AoE DPS in 1.0. Zero provides the Insta-Cycle that keeps the Blossom reaction available every swap. Sakiri's Devour pulls enemies into Nanally's smaller AoE footprint, effectively fixing her range limitation. The Hexed reaction triggers when swapping from an Anima character (Nanally/Jiuyuan) to Sakiri (Incantation), firing a 20% bonus on all damage the enemy took over the past 12 seconds — Nanally's sustained Pistil output makes this window enormous.
Key Synergies
Sakiri 'Can I Eat This?' + Blossom DoT
When Scorch is active, Sakiri adds +25% per active DoT type (up to +100%) to all DoT damage. Stacking Blossom's continuous Pistil hits under this amplifier substantially increases the reaction's sustained output.
Hexed Reaction Window
Hexed triggers when swapping from Anima (Nanally or Jiuyuan) to Incantation (Sakiri). It deals 20% of all Anima+Incantation DMG taken in 12s as a burst. With Nanally's high-frequency Pistil damage accumulating through the window, the Hexed payout is massive.
Sakiri Devour + Nanally AoE Fix
Nanally's AoE footprint is narrow without assists. Sakiri's Devour Whole pulls all nearby enemies to a central point, letting every Vita Pistil connect on multi-target content — this combo is explicitly called the '1.0 Gold Standard for field clear' in combat guides.
Zero Insta-Cycle Bridge
Zero sits between Cosmos (adjacent to Anima and Lakshana) and acts as the reaction bridge. Her 100-pt Insta-Cycle prevents rotation stalls, ensuring Blossom (Cosmos+Anima) fires every pass regardless of where natural Esper Meters are at.
Rotation Tips
-
1
Sakiri [Hold Skill] → Ultimate (CC + group enemies) → Zero Skill (Insta-Cycle → Blossom) → swap Nanally → Nanally Skill + Ultimate → Basic spam during Underboss window → swap Sakiri (trigger Hexed)
-
2
For the Hex Optimization variant: Sakiri [Hold E] → swap Nanally (apply Hexed via Anima→Incantation Esper) → quick swap Sakiri Ult → Zero Skill → swap Nanally again for burst window
-
3
Always CC enemies with Sakiri before Nanally enters the field to ensure maximum Pistil coverage
Pros & Cons
Pros
- Easier to execute than the full Charge triple-cycle — no specific swap order for the triple reaction
- Sakiri's Devour Whole fixes Nanally's narrow AoE — the most efficient mob-clear duo in 1.0
- Hexed adds a massive burst window that pays out Nanally's entire 12s accumulated damage
- Flexible sustain slot — Jiuyuan doubles as healer, freeing the fourth slot for variation
Cons
- No Charge triple-cycle means lower Ultimate frequency than the Hathor variant
- Sakiri is a limited S-rank — high pull investment for a support slot
- Still depends on Nanally having enough Crit Rate (75%+) to consistently trigger follow-up passives
- Hexed window requires precise timing — activating it before enough damage has accumulated wastes the multiplier