Neverness to Everness team guide for Hexed Frequency: composition, Esper reactions, key synergies, rotation tips, pros and cons, and substitutes.
Hexed Frequency
Zankou on Hexed alone: two Anima units and two Incantation units, so every swap can trigger it. Linko amplifies Hexed and Iroi heals. Zankou's Scorch passive sits idle here.
Incantation
Anima
Team Composition
Holds the field. Her Follow-up Attack damage is what Hexed and Weakness Radar amplify.
Her Ultimate raises the rest of the team's ATK, and she groups enemies. Swap her in before Iroi casts so Iroi gets the buff too.
Substitutes
A 20% team ATK buff from her Ultimate in place of Sakiri's.
Weakness Radar raises Hexed's follow-up to 30%, and her Synced Strike cuts Incantation RES by 8% for 12s.
Esper Reactions
Duo Cycles
Anima
Incantation
Deals an additional instance of follow-up attack DMG to the target equal to 20% of Anima or Incantation DMG taken within 12s after triggering Esper Cycle.
Resonance
Weakness Radar
Hexed Enhancement: Increases the base DMG of additional Follow-up Attacks from Hexed to 30% while Linko is on the team. Targets affected by Hexed take 10% more Follow-up Attack DMG.
Triggered by: Iroi or Linko ↔ Zankou or Sakiri swap
In this team: For 12s after the swap, Anima and Incantation hits on the target add a Follow-up Attack instance. Linko's Weakness Radar raises it to 30% of their damage and makes the target take 10% more Follow-up Attack DMG.
Why It Works
Every Anima ↔ Incantation swap is a Hexed, and with two of each there is always one ready. Linko's Weakness Radar raises the follow-up to 30% and makes the target take 10% more Follow-up Attack DMG, which is most of Zankou's kit.
Key Synergies
Hexed on Every Swap
Iroi and Linko are Anima, Zankou and Sakiri are Incantation, so any swap between the two pairs triggers Hexed.
Linko's RES Cut
Hold Linko's Skill until Zankou's Ultimates are done, so the 8% Incantation RES cut covers the gap and the cooldown is ready.
Rotation Tips
-
1
Start on Zankou
-
2
Iroi: Skill, Ultimate, then a held Basic Attack
-
3
Sakiri: Ultimate, then Skill
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4
Linko: Ultimate, then Skill
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5
Zankou on field: held Basic, enhanced Sanguine Dash, Nightmare Waltz, Soulcross, Bloodfeast Reverie, enhanced Inferno Flamenco
Pros & Cons
Pros
- Has a healer, unlike Crimson Discord
- Hexed is up on almost every swap
- Close to the Daffodill version at A0
Cons
- Zankou's Scorch passive and Can I Eat This? do nothing without a Chaos unit
- Struggles against bosses that resist Incantation and Anima