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Vortice Build Guide — Morimens

SSR Aequor Attack Awakener. Kit, Exalts, Enlightens, talents, stats and recommended build.

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Vortice Build Guide collects build notes, tier position, skills, stats, teams, and related Morimens guides.

Vortice

Vortice

SSR Aequor Attack

A cheerful and forthright girl. Her heavy weapon channels vortex energy to unleash devastating destruction.

Profile

Gender
Female
Birthday
13-Jul
Height
6' 2''
Weight
Anthropometry Not Applicable
Gi
21.35
Illustrator
Balabala
Voice Actor
Matsumoto Nanami
Released
2026-03-09

Stats

CON
132 (+1.65)
ATK
160 (+2)
DEF
108 (+1.35)
Base Aliemus
200
Crit. Rate
5%
Crit. DMG
50%
Realm Mastery
24
DMG Amplification
0%
Aliemus Regen Lv.
0
Keyflare Regen Lv.
22.199999999999996
Sigil Yield
0%
Death Resistance
0%

Stats that grow with level follow the controls, breakthrough bonuses included. Values in parentheses: increase per Attribute Enhancement.

Dimensional Image

Dimensional Image: Vortice

At turn start, Vortice gains 15 Aliemus. The first "Charge!" or "Reload!" played each turn takes effect twice.

Cards

Strike

Cost 1
Deal 20% ATK DMG. Vortice obtains 10 Aliemus.
Deal 20% ATK DMG. Vortice obtains 10 Aliemus. Vortice's next Exalt Crit. Rate +10%, and reduce the next "Reload!" Base Arithmetica Cost by 1.
Scaling
Lv. 1
Deal 10% ATK DMG. Vortice obtains 5 Aliemus.
Lv. 2
Deal 12% ATK DMG. Vortice obtains 6 Aliemus.
Lv. 3
Deal 14% ATK DMG. Vortice obtains 7 Aliemus.
Lv. 4
Deal 16% ATK DMG. Vortice obtains 8 Aliemus.
Lv. 5
Deal 18% ATK DMG. Vortice obtains 9 Aliemus.
Lv. 6
Deal 20% ATK DMG. Vortice obtains 10 Aliemus.

Defense

Cost 1
Gain 20% DEF Shield. Vortice gains 10 Aliemus.
Gain 20% DEF Shield. Vortice gains 10 Aliemus. Vortice's next Exalt Crit. Rate +10%, and reduce the next "Reload!" Base Arithmetica Cost by 1.
Scaling
Lv. 1
Gain 10% DEF Shield. Vortice gains 5 Aliemus.
Lv. 2
Gain 12% DEF Shield. Vortice gains 6 Aliemus.
Lv. 3
Gain 14% DEF Shield. Vortice gains 7 Aliemus.
Lv. 4
Gain 16% DEF Shield. Vortice gains 8 Aliemus.
Lv. 5
Gain 18% DEF Shield. Vortice gains 9 Aliemus.
Lv. 6
Gain 20% DEF Shield. Vortice gains 10 Aliemus.

HERE IT GOES!

Cost 2 Rouse
Vortice gains 50% Base Aliemus. : Draw 1 "Reload!". After Vortice Unleashes a Pursuit, the next Vortice Exalt additionally gains 200% Bonus, stacking up to 5 times.
Vortice gains Aliemus equal to 50% of her Base Aliemus. : Draw 1 "Reload!". After Vortice unleashes Pursuit, her next Exalt gains an extra 200% Bonus, and the next Exalt deals equal to 1% of to the enemy with the highest HP, stacking up to 5 times.
Scaling
Lv. 1
Vortice gains 25% Base Aliemus. : Draw 1 "Reload!". After Vortice Unleashes a Pursuit, the next Vortice Exalt additionally gains 100% Bonus, stacking up to 5 times.
Lv. 2
Vortice gains 30% Base Aliemus. : Draw 1 "Reload!". After Vortice Unleashes a Pursuit, the next Vortice Exalt additionally gains 120% Bonus, stacking up to 5 times.
Lv. 3
Vortice gains 35% Base Aliemus. : Draw 1 "Reload!". After Vortice Unleashes a Pursuit, the next Vortice Exalt additionally gains 140% Bonus, stacking up to 5 times.
Lv. 4
Vortice gains 40% Base Aliemus. : Draw 1 "Reload!". After Vortice Unleashes a Pursuit, the next Vortice Exalt additionally gains 160% Bonus, stacking up to 5 times.
Lv. 5
Vortice gains 45% Base Aliemus. : Draw 1 "Reload!". After Vortice Unleashes a Pursuit, the next Vortice Exalt additionally gains 180% Bonus, stacking up to 5 times.
Lv. 6
Vortice gains 50% Base Aliemus. : Draw 1 "Reload!". After Vortice Unleashes a Pursuit, the next Vortice Exalt additionally gains 200% Bonus, stacking up to 5 times.

Charge!

Cost 3
Gain 100 Aliemus, the next Vortice Exalt Crit. Rate +50%. : other Awakeners gain 5 Aliemus.
Scaling
Lv. 1
Gain 50 Aliemus, the next Vortice Exalt Crit. Rate +25%. : other Awakeners gain 5 Aliemus.
Lv. 2
Gain 60 Aliemus, the next Vortice Exalt Crit. Rate +30%. : other Awakeners gain 5 Aliemus.
Lv. 3
Gain 70 Aliemus, the next Vortice Exalt Crit. Rate +35%. : other Awakeners gain 5 Aliemus.
Lv. 4
Gain 80 Aliemus, the next Vortice Exalt Crit. Rate +40%. : other Awakeners gain 5 Aliemus.
Lv. 5
Gain 90 Aliemus, the next Vortice Exalt Crit. Rate +45%. : other Awakeners gain 5 Aliemus.
Lv. 6
Gain 100 Aliemus, the next Vortice Exalt Crit. Rate +50%. : other Awakeners gain 5 Aliemus.

Reload!

Cost 2-PlayerRole.GetStateLayer(131354)
Gain 1 stack of , Useable 3 times.

Vortex! Shell!

Cost 0 Derived Command
Deal 1000% ATK to the enemy with the highest HP, +15% ATK.
Deal 1000% ATK and equal to X% of the target's to the enemy with the highest HP. +15% ATK.
Scaling
Lv. 1
Deal 500% ATK to the enemy with the highest HP, +7.5% ATK.
Lv. 2
Deal 600% ATK to the enemy with the highest HP, +9% ATK.
Lv. 3
Deal 700% ATK to the enemy with the highest HP, +10.5% ATK.
Lv. 4
Deal 800% ATK to the enemy with the highest HP, +12% ATK.
Lv. 5
Deal 900% ATK to the enemy with the highest HP, +13.5% ATK.
Lv. 6
Deal 1000% ATK to the enemy with the highest HP, +15% ATK.

Exalts

Abyssal! Vortex! Cannon!

100 Aliemus Exalt
Dispel from all cards in hand. Deal DMG equal to 1000% Bonus to all enemies, dealing 2× DMG to the enemy with the highest HP. up to 3 additional Permanent Tentacles, each increasing this Exalt's Crit. DMG by +50%.
Dispel from all cards in hand. Deal DMG equal to 1000% Bonus to all enemies, dealing 2× DMG to the enemy with the highest HP. up to 3 extra Permanent Tentacles, each increasing this Exalt's Crit. DMG by +50%. Gain X Realm Mastery.
Dispel from all cards in hand. Deal DMG equal to 1000% Bonus to all enemies, dealing 3× DMG to the enemy with the highest HP. up to 3 additional Permanent Tentacles, each increasing this Exalt's Crit. DMG by +50%. Gain X Realm Mastery, and for every 20 Aliemus spent, other Awakeners gain 1 Aliemus.
Scaling
Lv. 1
Dispel from all cards in hand. Deal DMG equal to 500% Bonus to all enemies, dealing 2× DMG to the enemy with the highest HP. up to 3 additional Permanent Tentacles, each increasing this Exalt's Crit. DMG by +50%.
Lv. 2
Dispel from all cards in hand. Deal DMG equal to 600% Bonus to all enemies, dealing 2× DMG to the enemy with the highest HP. up to 3 additional Permanent Tentacles, each increasing this Exalt's Crit. DMG by +50%.
Lv. 3
Dispel from all cards in hand. Deal DMG equal to 700% Bonus to all enemies, dealing 2× DMG to the enemy with the highest HP. up to 3 additional Permanent Tentacles, each increasing this Exalt's Crit. DMG by +50%.
Lv. 4
Dispel from all cards in hand. Deal DMG equal to 800% Bonus to all enemies, dealing 2× DMG to the enemy with the highest HP. up to 3 additional Permanent Tentacles, each increasing this Exalt's Crit. DMG by +50%.
Lv. 5
Dispel from all cards in hand. Deal DMG equal to 900% Bonus to all enemies, dealing 2× DMG to the enemy with the highest HP. up to 3 additional Permanent Tentacles, each increasing this Exalt's Crit. DMG by +50%.
Lv. 6
Dispel from all cards in hand. Deal DMG equal to 1000% Bonus to all enemies, dealing 2× DMG to the enemy with the highest HP. up to 3 additional Permanent Tentacles, each increasing this Exalt's Crit. DMG by +50%.

Moskstraumen! BOOM!

100 Aliemus Over Exalt
Dispel from all cards in hand. Deal 0 DMG to all enemies, dealing 3× DMG to the enemy with the highest HP. up to 3 extra Permanent Tentacles (X), each increasing this Exalt's Crit. DMG by +100% (Current Crit. Rate: X%. Bonus: 1000%). Gain X Realm Mastery. The next 5 "Vortex! Shell!" trigger twice.
Scaling
Lv. 1
Dispel from all cards in hand. Deal 0 DMG to all enemies, dealing 3× DMG to the enemy with the highest HP. up to 3 extra Permanent Tentacles (X), each increasing this Exalt's Crit. DMG by +100% (Current Crit. Rate: X%. Bonus: 500%). Gain X Realm Mastery. The next 5 "Vortex! Shell!" trigger twice.
Lv. 2
Dispel from all cards in hand. Deal 0 DMG to all enemies, dealing 3× DMG to the enemy with the highest HP. up to 3 extra Permanent Tentacles (X), each increasing this Exalt's Crit. DMG by +100% (Current Crit. Rate: X%. Bonus: 600%). Gain X Realm Mastery. The next 5 "Vortex! Shell!" trigger twice.
Lv. 3
Dispel from all cards in hand. Deal 0 DMG to all enemies, dealing 3× DMG to the enemy with the highest HP. up to 3 extra Permanent Tentacles (X), each increasing this Exalt's Crit. DMG by +100% (Current Crit. Rate: X%. Bonus: 700%). Gain X Realm Mastery. The next 5 "Vortex! Shell!" trigger twice.
Lv. 4
Dispel from all cards in hand. Deal 0 DMG to all enemies, dealing 3× DMG to the enemy with the highest HP. up to 3 extra Permanent Tentacles (X), each increasing this Exalt's Crit. DMG by +100% (Current Crit. Rate: X%. Bonus: 800%). Gain X Realm Mastery. The next 5 "Vortex! Shell!" trigger twice.
Lv. 5
Dispel from all cards in hand. Deal 0 DMG to all enemies, dealing 3× DMG to the enemy with the highest HP. up to 3 extra Permanent Tentacles (X), each increasing this Exalt's Crit. DMG by +100% (Current Crit. Rate: X%. Bonus: 900%). Gain X Realm Mastery. The next 5 "Vortex! Shell!" trigger twice.
Lv. 6
Dispel from all cards in hand. Deal 0 DMG to all enemies, dealing 3× DMG to the enemy with the highest HP. up to 3 extra Permanent Tentacles (X), each increasing this Exalt's Crit. DMG by +100% (Current Crit. Rate: X%. Bonus: 1000%). Gain X Realm Mastery. The next 5 "Vortex! Shell!" trigger twice.

Enlightens

Endless Tide

E1
"Vortex! Shell!" additionally deals equal to 0.5% Target's . Realm Mastery +50 after using "Abyssal! Vortex! Cannon!".
For each point of Realm Mastery that Vortice, her WoDs, and Covenants have: "Vortex! Shell!" deals extra equal to 0.005% of Target's , and the Realm Mastery gained after casting "Abyssal! Vortex! Cannon!" is increased by 0.5.

Roaring Abyss

E2
Vortice's "Strike" and "Defense" increase the next Vortice Exalt's Crit. Rate by +10%, and reduce the next "Reload!" Base Arithmetica Cost by 1.

Shackled Impulse

E3
"Abyssal! Vortex! Cannon!" now deals 3× DMG to the enemy with the highest HP instead of 2×. For every 20 Aliemus spent, other Awakeners gain 1 Aliemus.

BANG! POP! BOOM!

Absolute Axiom
"HERE IT GOES!" is enhanced: After Pursuit, the next Exalt's Bonus increases 50%, and the next Exalt deals equal to 1% of to the highest HP enemy, stacking up to 5 times.

Talents

Gnostic Potential

Max Lv. 5
This Awakener gains 10 Levels of Base Attributes.

Madness Omen

Max Lv. 60
After the exploration starts, gain 60 Aliemus.

Lightless Bottom

When this character is in the team, the Realm transforms into "Benthos: Aequor" Realm.
Base is changed to 5% of the team's .
Team DMG +50% after exploration begins (Effect doubled if the team is entirely and Awakeners, though no additional starting Tentacles will be obtained).
effect is removed.
Tentacle Stance changes to "Benthos: Tentacle Stance".
"Benthos: Tranquil Sea": Immediately generate Shield equal to 25% , and Tentacles will no longer attack at turn end; 3 turns cooldown.
"Benthos: Raging Waves": × 125% for the turn; after dealing Active DMG, 1 Tentacle attacks; lose 1 Tentacle at turn end; 3 turns cooldown.
Realm Mastery is counted as "Benthos: Aequor Mastery." Each point provides: Tranquil Sea Stance's Shield Generation +0.025% . Raging Waves Stance's +0.025%.
"Benthos: Realm Mastery" effect doubles if the team is entirely and Awakeners.

Soulforge Aptitude

Max Lv. 10
This talent is only effective in the "Astral Reign" stages.
This Awakener's CON, ATK, and DEF +30%, and they gain 500 Keyflare upon their first .
"Vortex! Shell!" +200%.
Vortice removes the target's "Fortress" and "Temporary Fortress" effects before unleashing Exalt; if successfully removed, this Exalt's Crit. DMG +50%.

Traphase Kit

Warborn · 107 HP

Strike

Card ×2
Deal 10 DMG to the front-row enemy and Gain 20 Aliemus.

Vortex Shield

Cost 1
Delay1: X Aliemus. Until the start of the next turn, after losing HP, convert an equal amount of Delayed Aliemus into Shield.

Eddying Ripples

Cost 2
Gain 30 stacks of and add 2 "Tidal Shell" to your hand.

Abyssal! Vortex! Cannon!

Cost 100 Exalt
Deal 25 DMG to the front-row enemy, and upgrade to "Abyssal! Vortex! Mk. II!". If no kills are made, gain 30 stacks of .
Deal 25 DMG, Pierce1, and upgrade to "Abyssal! Vortex! Mega-Blast!". If no kills are made, gain 30 stacks of .
Deal 25 DMG to all enemies. If no is scored, gain 30 stacks of .

Tidal Shell

Cost 5
Deal 30 DMG, gain 30 Aliemus.

Breakthroughs

Each star lifts the level cap and grants an attribute of its own — the attribute differs per Awakener.

Breakthrough Level cap Grants Cost
Base Lv. 10 Rose Scrip ×1800 Tempered Instinct ×9
Lv. 20 Realm Mastery +4Keyflare Regen Lv. +1.2 Rose Scrip ×8100 Tempered Reason ×9
★★ Lv. 30 Realm Mastery +4Keyflare Regen Lv. +1.2 Rose Scrip ×21600 Tempered Reason ×18
★★★ Lv. 40 Realm Mastery +4Keyflare Regen Lv. +1.2 Rose Scrip ×67500 Tempered Spirit ×15
★★★★ Lv. 50 Realm Mastery +4Keyflare Regen Lv. +1.2 Rose Scrip ×129600 Tempered Spirit ×24
★★★★★ Lv. 60 Realm Mastery +4Keyflare Regen Lv. +1.2

Skill Upgrades

What each skill level costs. All five Command cards are charged the same; the Exalt is charged separately.

Level Command card Exalt
1 Rose Scrip ×3150 Short Sea Lily ×9 Rose Scrip ×6300 Short Sea Lily ×18 Devout Soul ×1
2 Rose Scrip ×12150 Tall Sea Lily ×9 Rose Scrip ×24300 Tall Sea Lily ×18 Devout Soul ×2
3 Rose Scrip ×24750 Tall Sea Lily ×15 Devout Soul ×1 Rose Scrip ×49500 Tall Sea Lily ×30 Devout Soul ×3 Aetheric Stone ×1
4 Rose Scrip ×44550 Uintacrinus ×9 Devout Soul ×2 Rose Scrip ×89100 Uintacrinus ×18 Devout Soul ×4 Aetheric Stone ×1
5 Rose Scrip ×89100 Uintacrinus ×18 Devout Soul ×3 Aetheric Stone ×1 Rose Scrip ×178200 Uintacrinus ×36 Devout Soul ×5 Aetheric Stone ×1

Shard

Shard: Vortice

The lost consciousness of an ancient will. Mythag enlightens the consciousness of Awakeners through a mysterious ritual, and the Enlightened Awakener will gain permanent enhancements. Convert upon obtaining duplicate Vortice. Activates Vortice's Enlightens.