Neverness to Everness team guide for Stealth Hunter: composition, Esper reactions, key synergies, rotation tips, pros and cons, and substitutes.
Stealth Hunter
A budget-friendly Charge triple-cycle team built around Skia as the F2P main DPS. Skia's Suppression reapplies Remora while he holds the field, and Nanally provides off-field Pistil damage during his Stealth windows. Limited by Skia's A-rank stat ceiling.
Lakshana
Cosmos
Anima
Team Composition
Stealth-based on-field DPS. Suppression: Fang Thrust reapplies Remora to targets already under it, keeping Charge energy coming. Shadow Hound Chase activates Stealth + multi-hit Fang Thrust combo.
Instant Cycle: cast her Skill and swap, and the reaction fires whatever the Cycle gauge shows. Bridges Lakshana (Skia) and Anima (Nanally) for Remora and Blossom. Appraiser heals the active character each time it gains Ultimate Energy.
Substitutes
Full F2P Cosmos anchor. Gentle Edge: 120 Ultimate Energy burst when Charge fires via Support Skill. Loses Instant Cycle reliability, gains healing. Keeps the top-trio intact.
Anima anchor completing the top-trio for Blossom and Charge. More Than Passionate fires 10 Vita Pistils as persistent off-field damage while Skia occupies field time in Stealth — Nanally deals significant damage without needing field presence.
Substitutes
Full F2P Anima anchor. Transform! Super Mint! expands Pistil AoE. Maintains the top-trio. Substantially lower output than Nanally but requires zero pulls.
Replaces Nanally for a more CC/support oriented build. Seize the Moment raises Bud cap but adds Jiuyuan's sustain. Less raw off-field DPS than Nanally.
Esper Reactions
Triple Cycle
Cosmos
Anima
Lakshana
Grants the active character 10 additional Ultimate Energy when Vita Pistils hit targets affected by Remora.
Resonance
Appraiser
Creation Enhancement: Each "Creation Flower" will split into 2 flowers that fly together towards the target within range and explode.
Gentle Edge
Charge Enhancement: Grants 120 Ultimate Energy instantly when a character triggers Charge using a Support Skill. Disables Ultimate Energy gain from Vita Pistils when hitting Slowed targets afterward. Cooldown: 30s.
Lone Stride
Charge Enhancement: Grants off-field characters the same amount of Charge when the active character gains Ultimate Energy. While Shinku is active and in Charge state, each trigger deals AoE DMG equal to 400% of ATK (scales with Basic Attack level, reaching 863.6% at level 11), and increases her ATK by 5% for 30s, up to 10 stacks. Cooldown: 1s.
In this team: Grants the active character 10 Ultimate Energy per Pistil hit on a target under Remora.
Duo Cycles
Lakshana
Cosmos
The target enters Remora for 5s after triggering Esper Cycle, slowing their movement and attack speed. The effect decays over time, and will have a shorter duration if repeatedly applied.
Resonance
Suppression
Remora Enhancement: Inflicts an additional Remora on a target when Fang Thrust locks onto them in Remora state.
Delay Warning
Remora Enhancement: Extends the target's Remora duration to 12s and increases Crit Rate by 10% when allies attacking a target affected by Remora.
Justice in Time
Remora Enhancement: Deals Lakshana DMG equal to 800% of ATK to the target when Remora ends, based on Remora's duration. Each second beyond the base 5s duration increases total DMG by 45%, up to 300%. Resets Remora's duration when reapplied.
Perfect Pitch
Remora Enhancement: Grants Akane Rin an enhancement that lasts until she leaves combat after the team triggers Remora for the first time. Applies Remora to the target affected by Overtone and to all enemies within Reverb Field every Xs. Deals Lakshana DMG equal to X% of Akane Rin's ATK whenever the team reapplies Remora to an affected target. Increases this DMG by X% for each 1s of Remora duration remaining on the target, up to X%. Calculates each target's remaining Remora duration independently. Triggers this DMG no more than once per target every Xs.
Triggered by: Skia → Zero swap
In this team: Skia's Suppression: Fang Thrust reapplies Remora to targets already under it.
Cosmos
Anima
Generates 1 Vita Bud near the target after triggering Esper Cycle, which blossoms 5 Vita Pistils.
Vita Pistils then fly toward targets within range, exploding every 2s and dealing DMG to an area.
Up to 3 Vita Buds can exist on the field at once.
Resonance
More Than Passionate
Blossom Enhancement: Fires 10 Vita Pistils with Vita Bud, reducing the interval between each shot to 1s.
Ghost Orchid Crest
Blossom Enhancement: Prevents Vita Bud attacks from pausing during Time Stop.
Seize the Moment
Blossom Enhancement: Spawns 1 additional Vita Bud and increases Vita Bud limit on field to 6.
Mirror Image
Blossom Enhancement: Generates a Vita Bud Copy when the current Vita Bud has existed for 3s. This copy cannot duplicate and does not count toward the Vita Bud limit. The copy produces 20 Copied Vita Pistils. Every 0.5s, one Copied Vita Pistil flies toward a target within range and explodes, dealing 37.5% of the original Vita Pistil's DMG.
Triggered by: Zero → Nanally swap
In this team: Zero's Instant Cycle forces Blossom on demand. Nanally's More Than Passionate fires 10 Pistils per Bud as off-field damage while Skia is on field in Stealth.
Psyche
Lakshana
Increases the target's Psyche and Lakshana DMG taken by 20% for 12s after triggering Esper Cycle.
Resonance
Thrushsong
Stain Enhancement: Increases Stain's base DMG Bonus to 30% and extends its duration to 20s. Nova Enhancement: When Nova ends, deals additional Mental DMG equal to 20% of the actual total DMG taken by the target while Nova was active (excluding DMG dealt by the Support Skill that triggered Nova and by Nova itself), up to 1,000× Blackbird's Base ATK. This additional DMG is not affected by any other DMG Buffs or Debuffs. Inflicts Nova on the target once afterward. Prevents Nova inflicted by this effect from triggering the Nova reapplication effect again.
Triggered by: Haniel ↔ Skia swap
In this team: Raises the target's Psyche and Lakshana DMG taken by 20% for 12s.
Why It Works
Skia's Suppression reapplies Remora as Fang Thrust lands, keeping Charge energy coming during his long on-field Stealth windows. Zero's Instant Cycle keeps Blossom available, and Nanally's Pistils deal off-field damage while Skia is in Stealth. The Lakshana+Cosmos+Anima top-trio fires Remora, Blossom and Charge every rotation.
Key Synergies
Suppression Passive + Remora Chain
Fang Thrust reapplies Remora to targets already under it, so Charge energy keeps coming for Pistil hits while Skia holds the field.
Stealth + Nanally Off-Field Pistils
During Skia's Stealth windows, he dominates field time for repositioning and multi-hit combos. Nanally's More Than Passionate fires 10 Pistils per Vita Bud continuously off-field — so the team never loses DPS output while Skia positions himself.
Zero Instant Cycle + Stealth Coverage
Zero's Skill and a swap trigger Blossom whatever the Cycle gauge shows, so Blossom fires at least once per rotation however long Skia spends in Stealth.
Charge Triple-Cycle Energy Loop
The full Lakshana+Cosmos+Anima top-trio gives the active character 10 Ultimate Energy per Pistil hit on a target under Remora.
Rotation Tips
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1
Maintain Skia's on-field uptime in Stealth until the Stain/Remora reactions have fully procced before initiating swaps
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2
Use Zero's Instant Cycle only when Skia's Stealth window has ended and the Esper Meter hasn't naturally refilled
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3
Swap between Haniel and Skia to keep Stain up alongside Remora
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4
If running Baicang as an optional flex: swap to Baicang during Skia's Stealth to trigger Moderate Working — free Power Word Silence without requiring Baicang's full rotation
Pros & Cons
Pros
- F2P-friendly Charge triple-cycle — apart from Nanally, Skia, Zero, Mint, Haniel, Edgar and Adler are all obtainable without limited banners
- Suppression reapplies Remora during Skia's Stealth, so Charge energy keeps flowing
- Nanally as off-field sub DPS fills the damage gap while Skia repositions
- Low mechanical friction compared to Baicang or Chiz teams — Skia's Stealth is straightforward
Cons
- Skia's A-rank stat ceiling caps the team's damage floor — cannot match T0 teams in high-difficulty content
- Weak vs. bosses that counter Stealth or deal unavoidable AoE damage breaking Shadow Hound Gnaw
- No dedicated Break specialist — stagger bars are a significant bottleneck in endgame bossing