Tier Position
Tier
T0.5
Analysis
The most flexible shielder in the meta, and the only 4-star Incantation unit — Baicang, Sakiri and Zankou are all S-level, so he is the cheapest way to hold that element's Esper Cycle slot. Shields with Blessing, applies Incantation DoT and carries Scorch Enhancement on top of it.
Pros
3Cons
2Role: Support / Tank
Adler is the best F2P support in Incantation comps. Evil's Bane grants shields and triggers Scorch with no special conditions, while Temperance's random debuffs—most notably +10% Break Efficiency—are uniquely valuable in bossing. Kingdom's Guard amplifies his DEF and Break contribution for extra tanking. Running alongside Baicang and Daffodill covers Incantation+Chaos+Psyche for Scorch and Discord. A staple for players without Sakiri.
Recommended Team
Main DPS
Primary damage dealer with Incantation Power Words and a DoT domain that can Execute low-HP enemies (≤10% standard / ≤5% boss).
Support / Tank
Provides shields and triggers Scorch; Temperance passive applies one of three debuffs per Scorch proc: -20% ATK, -10% Esper RES, or +10% Break Efficiency.
Break Specialist
Shreds Break bars with Resonance and enables Discord once all three bottom-trio elements are active. Blade Draw further reduces the enemy Break cap.
Support / Healer
Universal off-field healer; It's Friendship! drains ATK from Nova targets and redistributes it as a persistent team ATK steroid.
Skill Priority
Equipment
Arc (Weapon)
Best
Camellia Society
Silent Garden
5★
Alt
A Time Will Come
Tidal Ascension
4★
Cartridge (Armor)
Best
Kingdom's Guard
5★
Epic (2): DEF +15%.
Legendary (4): Increases wearer's shields by 20%.
5★
Epic (2): Incantation DMG +10%.
Legendary (4): Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Key Esper Reactions
Incantation
Chaos
Upon triggering Esper Cycle, inflicts Scorch on the target for 15s, dealing DoT.
Resonance
Moderate Mischief
Scorch Enhancement: Inflicts another instance of Scorch with the same effect as the existing one when a Power Word is generated on a target affected by Scorch.
Can I Eat This?
Scorch Enhancement: Increases DoT taken by the target by 25% for each type of DoT effect while in Scorch state, up to 100%.
Temperance
Scorch Enhancement: Applies one of three random debuffs whenever Scorch is inflicted on a target: -20% ATK, -10% Esper Resistance, or +10% Break Efficiency, lasting for 15s. The same effect cannot stack.
Silent Sunset
Scorch Enhancement: Scorch can be stacked up to 3 times. For each DoT effect allies inflict on a target afflicted with Scorch, Zankou inflicts 1 stack of Scorch on them, replacing the DMG, type, and duration of existing Scorch on the target with those of the newly inflicted effect. Scorch inflicted by this effect cannot trigger it again.