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Celeste Build Guide — Morimens

SSR Aequor Assist Awakener built around Temporary Tentacle and Death Immunity. Kit, Exalts, Enlightens, talents, stats and recommended build.

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Celeste Build Guide collects build notes, tier position, skills, stats, teams, and related Morimens guides.

Celeste

Celeste

SSR Aequor Assist
Temporary TentacleDeath Immunity

A blessed maiden who guards allies from the brink of death, and uses the power of dreams to heal.

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Profile

Gender
Female
Birthday
15-Mar
Height
5'5''
Weight
?
Gi
?
Illustrator
Balabala
Voice Actor
Fujisaki Momoko

Stats

CON
80 (+1)
ATK
76 (+0.95)
DEF
80 (+1)
Base Aliemus
100
Crit. Rate
5%
Crit. DMG
50%
Realm Mastery
24
DMG Amplification
0%
Aliemus Regen Lv.
0
Keyflare Regen Lv.
15
Sigil Yield
0%
Death Resistance
16.8%

Stats that grow with level follow the controls, breakthrough bonuses included. Values in parentheses: increase per Attribute Enhancement.

Dimensional Image

Dimensional Image: Celeste

At turn start, Celeste gains 15 Aliemus. Before turn end, for each Command Card of Celeste in hand, 1 Tentacle attacks an enemy and restores X HP.

Cards

Strike

Cost 1
Deal 20% ATK DMG. Celeste obtains 10 Aliemus. Trigger 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Scaling
Lv. 1
Deal 10% ATK DMG. Celeste obtains 5 Aliemus. Trigger 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Lv. 2
Deal 12% ATK DMG. Celeste obtains 6 Aliemus. Trigger 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Lv. 3
Deal 14% ATK DMG. Celeste obtains 7 Aliemus. Trigger 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Lv. 4
Deal 16% ATK DMG. Celeste obtains 8 Aliemus. Trigger 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Lv. 5
Deal 18% ATK DMG. Celeste obtains 9 Aliemus. Trigger 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Lv. 6
Deal 20% ATK DMG. Celeste obtains 10 Aliemus. Trigger 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .

Defense

Cost 1
Gain 20% DEF Shield. Celeste gains 10 Aliemus. Activate 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Scaling
Lv. 1
Gain 10% DEF Shield. Celeste gains 5 Aliemus. Activate 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Lv. 2
Gain 12% DEF Shield. Celeste gains 6 Aliemus. Activate 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Lv. 3
Gain 14% DEF Shield. Celeste gains 7 Aliemus. Activate 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Lv. 4
Gain 16% DEF Shield. Celeste gains 8 Aliemus. Activate 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Lv. 5
Gain 18% DEF Shield. Celeste gains 9 Aliemus. Activate 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Lv. 6
Gain 20% DEF Shield. Celeste gains 10 Aliemus. Activate 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .

Power of Blessing

Cost 1 Rouse
Celeste gains 50 Aliemus. : Gain 1 Tentacle, Celeste's HP Recovery +15%, and when recovering HP, Temporary +30% ATK.
Celeste gains 50 Aliemus. : Gain 1 Tentacle. Celeste's HP Recovery +15%. When HP Recovery, Temporary +30% ATK. When triggers resurrect of "Undying Bird of Paradise," Temporary +150% ATK, with the effect doubled in Boss Battles.
Scaling
Lv. 1
Celeste gains 25 Aliemus. : Gain 1 Tentacle, Celeste's HP Recovery +15%, and when recovering HP, Temporary +15% ATK.
Lv. 2
Celeste gains 30 Aliemus. : Gain 1 Tentacle, Celeste's HP Recovery +15%, and when recovering HP, Temporary +18% ATK.
Lv. 3
Celeste gains 35 Aliemus. : Gain 1 Tentacle, Celeste's HP Recovery +15%, and when recovering HP, Temporary +21% ATK.
Lv. 4
Celeste gains 40 Aliemus. : Gain 1 Tentacle, Celeste's HP Recovery +15%, and when recovering HP, Temporary +24% ATK.
Lv. 5
Celeste gains 45 Aliemus. : Gain 1 Tentacle, Celeste's HP Recovery +15%, and when recovering HP, Temporary +27% ATK.
Lv. 6
Celeste gains 50 Aliemus. : Gain 1 Tentacle, Celeste's HP Recovery +15%, and when recovering HP, Temporary +30% ATK.

Tintless Dream

Cost 0
Heal 0.2 HP. Gain 1 Arithmetica and dispel hand state. Trigger 1 Tentacle Attack on the enemy, dealing 50% of Realm Mastery% .
Heal 0.2 HP. Gain 1 Arithmetica and dispel hand state. For every 1 turn, heal an additional X HP on the next play. Trigger 1 Tentacle to attack the enemy, dealing 50% of Realm Mastery% .
Scaling
Lv. 1
Heal 0.1 HP. Gain 1 Arithmetica and dispel hand state. Trigger 1 Tentacle Attack on the enemy, dealing 50% of Realm Mastery% .
Lv. 2
Heal 0.12 HP. Gain 1 Arithmetica and dispel hand state. Trigger 1 Tentacle Attack on the enemy, dealing 50% of Realm Mastery% .
Lv. 3
Heal 0.14 HP. Gain 1 Arithmetica and dispel hand state. Trigger 1 Tentacle Attack on the enemy, dealing 50% of Realm Mastery% .
Lv. 4
Heal 0.16 HP. Gain 1 Arithmetica and dispel hand state. Trigger 1 Tentacle Attack on the enemy, dealing 50% of Realm Mastery% .
Lv. 5
Heal 0.18 HP. Gain 1 Arithmetica and dispel hand state. Trigger 1 Tentacle Attack on the enemy, dealing 50% of Realm Mastery% .
Lv. 6
Heal 0.2 HP. Gain 1 Arithmetica and dispel hand state. Trigger 1 Tentacle Attack on the enemy, dealing 50% of Realm Mastery% .

Everlasting Phantasm

Cost 3
Heal 0.64 HP. Temporary +60% ATK. Apply to all enemies for 1 turn. Trigger 1 Tentacle to attack enemies, dealing 50% of Realm Mastery% .
Scaling
Lv. 1
Heal 0.32 HP. Temporary +30% ATK. Apply to all enemies for 1 turn. Trigger 1 Tentacle to attack enemies, dealing 50% of Realm Mastery% .
Lv. 2
Heal 0.38 HP. Temporary +36% ATK. Apply to all enemies for 1 turn. Trigger 1 Tentacle to attack enemies, dealing 50% of Realm Mastery% .
Lv. 3
Heal 0.45 HP. Temporary +42% ATK. Apply to all enemies for 1 turn. Trigger 1 Tentacle to attack enemies, dealing 50% of Realm Mastery% .
Lv. 4
Heal 0.51 HP. Temporary +48% ATK. Apply to all enemies for 1 turn. Trigger 1 Tentacle to attack enemies, dealing 50% of Realm Mastery% .
Lv. 5
Heal 0.58 HP. Temporary +54% ATK. Apply to all enemies for 1 turn. Trigger 1 Tentacle to attack enemies, dealing 50% of Realm Mastery% .
Lv. 6
Heal 0.64 HP. Temporary +60% ATK. Apply to all enemies for 1 turn. Trigger 1 Tentacle to attack enemies, dealing 50% of Realm Mastery% .

Exalts

Undying Bird of Paradise

100 Aliemus Exalt
Dispel self state, restore 1 HP and gain 1 Arithmetica. Upon receiving lethal DMG in this battle, revive and restore 40% HP. Can only be triggered once per battle.
Dispels own state, restores 1 HP and gains 1 Arithmetica. Revives upon receiving lethal DMG during this battle, restores 40% HP and grants all Awakeners 25 Aliemus. This revive Effect can only be triggered again after 6 turns.
Scaling
Lv. 1
Dispel self state, restore 0.5 HP and gain 1 Arithmetica. Upon receiving lethal DMG in this battle, revive and restore 20% HP. Can only be triggered once per battle.
Lv. 2
Dispel self state, restore 0.6 HP and gain 1 Arithmetica. Upon receiving lethal DMG in this battle, revive and restore 24% HP. Can only be triggered once per battle.
Lv. 3
Dispel self state, restore 0.7 HP and gain 1 Arithmetica. Upon receiving lethal DMG in this battle, revive and restore 28% HP. Can only be triggered once per battle.
Lv. 4
Dispel self state, restore 0.8 HP and gain 1 Arithmetica. Upon receiving lethal DMG in this battle, revive and restore 32% HP. Can only be triggered once per battle.
Lv. 5
Dispel self state, restore 0.9 HP and gain 1 Arithmetica. Upon receiving lethal DMG in this battle, revive and restore 36% HP. Can only be triggered once per battle.
Lv. 6
Dispel self state, restore 1 HP and gain 1 Arithmetica. Upon receiving lethal DMG in this battle, revive and restore 40% HP. Can only be triggered once per battle.

Divine Vigil

100 Aliemus Over Exalt
Heal 1 HP and gain 1 Arithmetica, dispelling own State. When taking lethal damage in this battle, trigger and heal 40%(40) HP, which can only trigger 1 time per battle. Add 3 "Tintless Dream" with 50% Healing Boost to hand and attach .
Restore 1 HP and gain 1 Arithmetica, dispelling your own state. If lethal damage is received in this Battle, revive, restore 40% (40) HP, and make all Awakeners gain 25 Aliemus. After triggering, an interval of 6 turns is needed to apply the resurrection effect again. Place 3 "Tintless Dream" cards that increase restoration by 50% into hand and gain .
Scaling
Lv. 1
Heal 0.5 HP and gain 1 Arithmetica, dispelling own State. When taking lethal damage in this battle, trigger and heal 20%(20) HP, which can only trigger 1 time per battle. Add 3 "Tintless Dream" with 50% Healing Boost to hand and attach .
Lv. 2
Heal 0.6 HP and gain 1 Arithmetica, dispelling own State. When taking lethal damage in this battle, trigger and heal 24%(24) HP, which can only trigger 1 time per battle. Add 3 "Tintless Dream" with 50% Healing Boost to hand and attach .
Lv. 3
Heal 0.7 HP and gain 1 Arithmetica, dispelling own State. When taking lethal damage in this battle, trigger and heal 28%(28) HP, which can only trigger 1 time per battle. Add 3 "Tintless Dream" with 50% Healing Boost to hand and attach .
Lv. 4
Heal 0.8 HP and gain 1 Arithmetica, dispelling own State. When taking lethal damage in this battle, trigger and heal 32%(32) HP, which can only trigger 1 time per battle. Add 3 "Tintless Dream" with 50% Healing Boost to hand and attach .
Lv. 5
Heal 0.9 HP and gain 1 Arithmetica, dispelling own State. When taking lethal damage in this battle, trigger and heal 36%(36) HP, which can only trigger 1 time per battle. Add 3 "Tintless Dream" with 50% Healing Boost to hand and attach .
Lv. 6
Heal 1 HP and gain 1 Arithmetica, dispelling own State. When taking lethal damage in this battle, trigger and heal 40%(40) HP, which can only trigger 1 time per battle. Add 3 "Tintless Dream" with 50% Healing Boost to hand and attach .

Enlightens

Solitary Mast

E1
"Everlasting Phantasm" gains , and the healing effect +25%.

Ancestral Beacon

E2
"Tintless Dream" retains for each turn; the next time it is played, it will restore an additional amount of HP equal to X% of CON (the effect increases with the level of "Tintless Dream").

Beyond Joy and Sorrow

E3
"Undying Bird of Paradise" triggers revival, and all Awakeners obtain 25 Aliemus and can apply the revival effect again after an interval of 6 turns.

Imaginary Cathuria

Absolute Axiom
"Power of Blessing" is enhanced: When triggers resurrect of "Undying Bird of Paradise," immediately gain Temporary equal to 150% of Celeste's ATK. This effect doubles in Boss Battles.

Talents

Voyage Horn

After Celeste plays a Command Card, trigger 1 Tentacle to attack the enemy. For each point of Realm Mastery that Celeste, her WoDs, and Covenant have, this activation deals an additional 0.5% .

Soulforge Aptitude

Max Lv. 10
This talent is only effective in the "Astral Reign" stages.
This Awakener's CON, ATK, and DEF +30%, and they gain 500 Keyflare upon their first .
Celeste's Generation +50%, and after playing the first Command Card each turn, trigger the Talent "Voyage Horn" an additional 4 times.

Madness Omen

Max Lv. 60
Gain 60 Aliemus after the start of exploration.

Gnostic Potential

Max Lv. 5
This Awakener gains 10 Levels of Base Attributes.

Traphase Kit

Divinia · 72 HP

Strike

Card ×2
Deal 10 DMG to the front-row enemy and Gain 20 Aliemus.

Farshore Beacon

Cost 2
Restore X HP to a friendly target, and grant them .

Blessing of Utopia

Cost 2
an ally and restore X HP for them.

Undying Bird of Paradise

Cost 100 Exalt
Revive All allies, Delay 1: Restores X HP to all allies.

Pure White Ripples

Cost 1
Deal 8 DMG 1 times, and for each dead ally, deal 1 additional instance of DMG.

Breakthroughs

Each star lifts the level cap and grants an attribute of its own — the attribute differs per Awakener.

Breakthrough Level cap Grants Cost
Base Lv. 10 — Rose Scrip ×1800 Tempered Instinct ×9
★ Lv. 20 Realm Mastery +4Death Resistance +2.8 Rose Scrip ×8100 Tempered Reason ×9
★★ Lv. 30 Realm Mastery +4Death Resistance +2.8 Rose Scrip ×21600 Tempered Reason ×18
★★★ Lv. 40 Realm Mastery +4Death Resistance +2.8 Rose Scrip ×67500 Tempered Spirit ×15
★★★★ Lv. 50 Realm Mastery +4Death Resistance +2.8 Rose Scrip ×129600 Tempered Spirit ×24
★★★★★ Lv. 60 Realm Mastery +4Death Resistance +2.8

Skill Upgrades

What each skill level costs. All five Command cards are charged the same; the Exalt is charged separately.

Level Command card Exalt
1 Rose Scrip ×3150 Short Sea Lily ×9 Rose Scrip ×6300 Short Sea Lily ×18 Lucky Candy ×1
2 Rose Scrip ×12150 Tall Sea Lily ×9 Rose Scrip ×24300 Tall Sea Lily ×18 Lucky Candy ×2
3 Rose Scrip ×24750 Tall Sea Lily ×15 Lucky Candy ×1 Rose Scrip ×49500 Tall Sea Lily ×30 Lucky Candy ×3 Aetheric Stone ×1
4 Rose Scrip ×44550 Uintacrinus ×9 Lucky Candy ×2 Rose Scrip ×89100 Uintacrinus ×18 Lucky Candy ×4 Aetheric Stone ×1
5 Rose Scrip ×89100 Uintacrinus ×18 Lucky Candy ×3 Aetheric Stone ×1 Rose Scrip ×178200 Uintacrinus ×36 Lucky Candy ×5 Aetheric Stone ×1

Shard

Shard: Celeste

The lost consciousness of an ancient will. Mythag enlightens the consciousness of Awakeners through a mysterious ritual, and the Enlightened Awakener will gain permanent enhancements. Convert upon obtaining duplicate Celeste. Activates Celeste's Enlightens.