Summary
Ryker is an Assist type SSR character from the Chaos faction.
Explore the full set of Ryker guides by navigating the tabs: Info, Teammates, Covenant, and Wheels.
Stats
Stats are calculated at lvl 60.
CON: 160
ATK: 132
DEF: 128
Crit Rate: 10%
(+0.8%)*
Crit Damage: 50%
Aliemus Recharge: 0
Silver Key Recharge: 15
Realm Mastery: 0
Sigil Yield: 8%
(+1.2%)*
Damage Amp: 0%
Death Resistance: 0%
Enlighten
[Unexpected Gain] and [Showdown]
Enlighten 1On a critical hit, additionally reduces the drawn card's Arithmetica cost by 1.
Grants an additional 3 Aliemus for every critical hit that happens.
[Enlighten 2]
Enlighten 2At the start of the Investigation, gain 15 Black Sigils.
This is affected by Ryker's Sigil Yield, and counts towards the progress of [Winner Takes All].
[Enlighten 3]
Enlighten 3For every 1 Black Sigil used, increase the base damage of [All In] by 0.5%.
[Strike] and [Defend]: When Arithmetica is insufficient, the card can be force played at the cost of 3 Black Sigils, but takes effect twice.
[All In]
Deal damage equal to (60/72/84/96/108/120)% of ATK to all enemies.
Randomly draw between 1 to 6 cards. Gain Power equal to (1.5/1.8/2.1/2.4/2.7/3)% of ATK for each card drawn this way.
[Jackpot!]
Deals an additional 2 damage instances.
Reduce the Arithmetica cost of drawn cards by 1.
Cards
Rouse: [Exceptional Luck]
CardRyker gains (25/30/35/40/45/50) Aliemus.
Rouse Effect: Gain Power equal to (6/7.2/8.4/9.6/10.8/12)% of ATK.
Rouse Effect: Select a [Gift of Chaos] to gain it, or upgrade an already existing [Gift of Chaos]. Lasts until the battle ends.
Gifts of Chaos
Lucky Windcoat
- All Awakers' critical rate is increased by 10%. - All dice rolls never roll the minimum result.
Upgraded Version: - All Awakers' critical rate is increased by 15%. - All dice rolls never roll the minimum result, and the maximum result is increased by 1.
Biased Die
- After activating a Posse, add a [Biased Die] to your hand. [Biased Die] (Cost: 0) - Roll a dice, then gain temporary Power equal to the result times X. If the result is 4 or higher, apply 1 Vulnerable to all enemies. If the result is 6 or higher, double the temporary Power gained.
Upgraded Version: - After activating a Posse, add a [Shining Biased Die] to your hand. [Shining Biased Die] (Cost: 0) - Roll a dice, then gain temporary Power equal to the result times 2X. If the result is 4 or higher, apply 1 Weakness and 1 Vulnerable to all enemies. If the result is 6 or higher, double the temporary Power gained and gain 1 Arithmetica.
Big Mouth Button
- At the start of the turn, or when a random dice roll is triggered, gain 50 S-Key and 2% critical damage, up to 30% critical damage.
Upgraded Version: - At the start of the turn, or when a random dice roll is triggered, gain 100 S-Key and 4% critical damage, up to 50% critical damage.
[Strike]
CardDeal damage equal to (10/12/14/16/18/20)% of ATK.
Gain (5/6/7/8/9/10) Aliemus.
[Defend]
CardGrants shield equal to (10/12/14/16/18/20)% of DEF.
Gain (5/6/7/8/9/10) Aliemus.
[Unexpected Harvest]
CardDeal damage equal to (20/24/28/32/36/40)% of ATK.
Select a card from the Draw Pile; add it to your hand.
If this card dealt critical damage, the drawn card has its Arithmetica cost reduced by 1.
[Showdown]
CardDeal damage equal to (15/18/21/24/27/30)% of ATK. Randomly deals 1 to 6 damage instances.
Gain (10/11/12/13/14/15) Aliemus.
If this card deals 6 or more instances of damage, put a [Unexpected Harvest] into your hand with 0 Arithmetica cost.
Talents
Innate: Winner Takes All
TalentWhen Ryker kills an enemy, gain 5 Black Sigils, up to 5 times per Investigation. This is affected by Sigil Yield.
After gaining 75/150/300 Black Sigils through battle, increase Relic Limit by 1, and choose an unowned [Gift of Chaos] to add to your Relics.
Madness Omen
TalentGain (5 per talent level) Aliemus at the start of exploration.
Soul Shaping
TalentThis talent is only effective in "Star Chapter" stages.
Ryker's CON, ATK, and DEF stats increase by (3% per talent level).
After using Ryker's Rouse, gain (50 per talent level) S-Energy.


