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Morimens
Liz
Liz collects build notes, tier position, skills, stats, teams, and related Morimens guides.
Liz
Ultra
Attack
Basic Information
- Name
- Liz
- Rarity
- SSR
- Faction
-
Ultra
- Type
- Attack
Stats Lv. 60
Values in parentheses: increase per Attribute Enhancement (post-E3 dupes).
Enlightens
[Verdant Spark]
Enlighten 1"Corrupted Flames" will upgrade to "Deadly Flames" if it remains in the hand or Ultra Space at the end of the turn.
[Eternal Flames]
Enlighten 2"Strike" and "Defense" gain Leap effects.
"Strike" Leap: Applies 50% of the DMG dealt as stacks of Poison.
"Defense" Leap: Triggers 25% of Poison on all enemies.
[Last Dawnlight]
Enlighten 3"Dance to Destruction" draws 1 card for every 2 cards discarded.
Exalts
[Dance to Destruction]
exaltGain (10/12/14/16/18/20% ATK) Temporary Strength.
Discard all Liz cards from your hand and trigger their effects.
(E3) Draw 1 card for every 2 cards discarded.
[Omen's Descent]
over-exaltUpgrade all "Green Flames" and "Corrupted Flames" to "Deadly Flames". This effect repeats at the start of each turn for 3 turns.
Cards
Rouse: [Emerald Reflection]
Liz gains (25/30/35/40/45/50) Aliemus.
Rouse: For every 3 instances of damage dealt by Liz, add one "Green Flames" with Exhaust to your hand. This can trigger up to 3 times each turn.
Retain.
[Strike]
Deal (10/12/14/16/18/20% ATK) DMG.
Gain (5/6/7/8/9/10) Aliemus.
(E2) Leap: Applies 50% of the DMG dealt as stacks of Poison.
[Defend]
Gain (10/12/14/16/18/20% DEF) Shield.
Gain (5/6/7/8/9/10) Aliemus.
(E2) Leap: Triggers 25% of Poison on all enemies.
[Moth-Trapping Fire]
Gain (20/24/28/32/36/40% DEF) Shield.
Add 1 "Green Flame" with Exhaust to your hand.
Leap: Before the start of your next turn, each time you are attacked, put 1 "Green Flames" with Exhaust into your hand.
Retain.
[Green Flames]
Deal (15/18/21/24/27/30% ATK) Pierce DMG and applies 50% of the DMG dealt as stacks of Poison.
If this card stays in your hand or Ultra Space at the end of turn, upgrade it to "Corrupted Flames".
If Arithmetica is insufficient, this can be force-played; effect changes to "Gain 3 Aliemus and Exhaust".
Retain.
[Corrupted Flames]
Deal (15/18/21/24/27/30% ATK) Pierce DMG 2 times to random enemies and applies 50% of the DMG dealt as stacks of Poison.
(E1) If this card stays in your hand or Ultra Space at the end of turn, upgrade it to "Deadly Flames".
If Arithmetica is insufficient, this can be force-played; effect changes to "Gain 5 Aliemus and Exhaust".
Retain.
[Deadly Flames]
Deal (15/18/21/24/27/30% ATK) Pierce DMG 3 times to random enemies and applies 50% of the DMG dealt as stacks of Poison.
If Arithmetica is insufficient, this can be force-played; effect changes to "Gain 7 Aliemus and Exhaust".
Retain.
Talents
Innate: None
Madness Omen
Max Lv. 12Gain (5 per talent level) Aliemus at the start of exploration.
Soulforge Aptitude
Max Lv. 10This talent is only effective in "Astral Reign" stages.
Liz's CON, ATK, and DEF stats increase by (3% per talent level).
After the first time using Liz's Rouse, gain (50 per talent level) Keyflare.
At the start of battle, add 1 "Corrupted Flames" with Exhaust into your hand.
Increase the base damage of "Green Flames" and all related derivative cards by (5% per talent level).
No guides available for Liz yet.