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Morimens
Tulu
Tulu collects build notes, tier position, skills, stats, teams, and related Morimens guides.
Tulu
Aequor
Attack
Basic Information
- Name
- Tulu
- Rarity
- SSR
- Faction
-
Aequor
- Type
- Attack
Stats Lv. 60
Values in parentheses: increase per Attribute Enhancement (post-E3 dupes).
Enlightens
[Nocturnal Murmurs]
Enlighten 1"Abyss Order" orders all Tentacles to attack all enemies.
If the current pose is "Tranquil Sea", Arithmetica cost is reduced by 2.
[Touch of Revival]
Enlighten 2"Strike" and "Defense" gains Temporary Strength and Temporary Tentacle DMG equal to (4/4.8/5.6/6.4/7.2/8)% of Tulu's ATK (effects scale with the levels of "Strike" and "Defense").
The Stars Are Right
Enlighten 3At the end of the turn, Tulu gains 5 Aliemus.
[When Lemuria Returns] temporarily increases Crit Rate by 15%.
Exalts
[When the Stars are Right]
exaltGain 1 Tentacle.
Gain (20/24/28/32/36/40% ATK) Temporary Tentacle DMG and Temporary Strength.
Temporarily gain 25% Crit Rate.
(E3): Temporarily gain an additional 15% Crit Rate.
[The Promised Day]
over-exaltCommands all Tentacles to attack all enemies twice
Cards
Rouse: [Immortal Mejesty]
Tulu gains (25/30/35/40/45/50) Aliemus.
Rouse: Tentacle Count Limit +1.
For every Arithmetica consumed by Tulu or each Tulu Command Card discarded, gain (1.2/1.44/1.68/1.92/2.16/2.4% ATK) Tentacle DMG and Strength.
Retain.
[Strike]
Deal (10/12/14/16/18/20% ATK) DMG.
Gain (5/6/7/8/9/10) Aliemus.
Aftershock: Command 1 Tentacle to attack the enemy once.
(E2) Increase Tentacle DMG and Strength by (4/4.8/5.6/6.4/7.2/8% ATK).
[Defend]
Gain (10/12/14/16/18/20% DEF) Shield.
Gain (5/6/7/8/9/10) Aliemus.
Aftershock: Command 1 Tentacle to attack the enemy once.
(E2) Increase Tentacle DMG and Strength by (4/4.8/5.6/6.4/7.2/8% ATK).
[Abyss Order]
Deal (30/36/42/48/54/60% ATK) Pierce DMG to all enemies.
Gains bonus DMG equal to 42% of Tentacle DMG and Strength.
Command all Tentacles to attack once, dealing Pierce DMG.
(E1) Command all Tentacles to attack all enemies once instead.
(E1) If the current pose is "Tranquil Sea", reduce Arithmetica Cost by 2.
Aftershock: Command 1 Tentacle to attack the enemy once.
[When Lemuria Returns]
Dispel Weakness from self.
Temporarily gain (15/18/21/24/27/30% ATK) Tentacle Damage and Strength.
Temporarily gain 15% Crit Rate.
If the current pose is "Tranquil Sea", reduce all enemies Strength by (20/24/28/32/36/40% DEF) for 1 turn.
Aftershock: Command 1 Tentacle to attack the enemy once.
Talents
Innate: Divine King's Power
For every point of Aliemus Regen Level Tulu has, [Strike] deals (5% of Tentacle DMG and Strength) more DMG. [Abyss Order] deals (15% of Tentacle DMG and Strength) more DMG.
Madness Omen
Max Lv. 12Gain (5 per talent level) Aliemus at the start of exploration.
Soulforge Aptitude
Max Lv. 10This talent is only effective in "Astral Reign" stages.
Tulu's CON, ATK, and DEF stats increase by (3% per talent level).
After the first time using Tulu's Rouse, gain (50 per talent level) Keyflare.
Every Tentacle's attack increases Temporary Tentacle DMG by 2.5% of Tulu's ATK, up to 15 (+1 per talent level) times per turn.
No guides available for Tulu yet.