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Morimens
Uvhash
Uvhash collects build notes, tier position, skills, stats, teams, and related Morimens guides.
Uvhash
Caro
Attack
Basic Information
- Name
- Uvhash
- Rarity
- SSR
- Faction
-
Caro
- Type
- Attack
Stats Lv. 60
Values in parentheses: increase per Attribute Enhancement (post-E3 dupes).
Enlightens
[The Gladiator]
Enlighten 1"Screech, Blood!" Base DMG and Strength gain increased by 30%.
[Roman Elegy]
Enlighten 2"Boil, Blood!" Base DMG increased by 33%.
Deals 2 additional instances of DMG when HP is below 25%.
[Sorcerer's End]
Enlighten 3"Hymn of Blood and Sand" grants an additional 1x Strength boost with each Devour.
Exalts
[Hymn of Blood and Sand]
exaltDevour: The DMG of subsequent releases of [Hymn of Blood and Sand] increase by (80/96/112/128/144/160% ATK), and the Strength multiplier increases 2x.
Deal (80/96/112/128/144/160% ATK) DMG to all enemies.
Strength increases this damage by 3x.
Gain Aliemus equal to Uvhash's Aliemus Regen.
[Gift of Surging Blood]
over-exaltFill your hand with [Screech, Blood!] cards with Exhaust and Void.
For the rest of this turn, Uvhash's attacks deal 1 additional instance of damage per attack.
Cards
Rouse: [Vermillion Rite]
Uvhash gains (25/30/35/40/45/50) Aliemus.
Rouse: Uvhash is unaffected by Sealed.
Uvhash's Crit Rate and Crit DMG is increased by 15%. Effects are doubled when HP is below 25%.
Retain.
[Strike]
Deal (10/12/14/16/18/20% ATK) DMG.
Gain (5/6/7/8/9/10) Aliemus.
[Defend]
Gains (10/12/14/16/18/20% DEF) Shield.
Gain (5/6/7/8/9/10) Aliemus.
[Boil, Blood!]
Deal (12/14.4/16.8/19.2/21.6/24% ATK) DMG 3 times.
Gain (10/11/12/13/14/15) Aliemus.
When HP is below 25%, gain double the amount of Aliemus.
(E2) Deal (16/19.2/22.4/25.6/28.8/32% ATK) DMG 3 times instead. Deal an additional 2 instances of DMG when HP is below 25%.
[Screech, Blood!]
Lose 10% of Current HP.
Deal (15/18/21/24/27/30% ATK) DMG to all enemies.
(E1) Deal (19.5/23.4/27.3/31.2/35.1/39% ATK) DMG to all enemies instead.
Gain (2/2.4/2.8/3.2/3.6/4% ATK) Strength.
(E1) Gain (2.6/3.12/3.64/4.16/4.68/5.2% ATK) Strength instead.
Talents
Innate: None
Madness Omen
Max Lv. 12Gain (5 per talent level) Aliemus at the start of exploration.
Soulforge Aptitude
Max Lv. 10This talent is only effective in "Astral Reign" stages.
Uvhash's CON, ATK, and DEF stats increase by (3% per talent level).
After the first time using Uvhash's Rouse, gain (50 per talent level) Keyflare.
The first 10 "Shriek, Blood!" cards played each turn do not add "Arithmetica Harmony".
Uvhash's Base DMG is increased by (3% per talent level). This effect is doubled when HP is below 25%.
No guides available for Uvhash yet.