Summary
Hameln is an Assist type SSR character from the Chaos faction.
Explore the full set of Hameln guides by navigating the tabs: Info, Teammates, Covenant, and Wheels.
Stats
Stats are calculated at lvl 60.
CON: 120
(+1.5)*
ATK: 124
(+1.55)*
DEF: 116
(+1.45)*
Crit Rate: 9.8%
(+0.8%)*
Crit Damage: 50%
Aliemus Recharge: 0
Keyflare Regen: 29.4
(+2.4)*
Realm Mastery: 0
Sigil Yield: 0%
Damage Amplification: 0%
Death Resistance: 0%
Enlighten
[Mind Concerto]
Enlighten 1Hameln's "Strike" and "Defend" cards grant Temporary STR equal to 10% of ATK.
If the card triggers one of Hameln's "Melody" effects, the Temporary STR gained is doubled.
[Oneiric Waltz]
Enlighten 2"Rondino" also reduces the Arithmetica cost of the card by 2.
[Moonlit Rhapsody]
Enlighten 3Triggering Hameln's "Melody" effect or playing [Symphony of Harmony] grants Hameln 1% Crit Rate and Crit DMG.
Every 10 times this is triggered, the damage instances of [Soul Overture] and [Primal Chord] is increased by 1 for the rest of the battle, up to 2 times.
[Primal Chord]
Randomly deals (25/30/35/40/45/50% ATK) Piercing Damage 3 times.
Steal (5/6/7/8/9/10%) Temporary STR per hit.
Select 1 non-Exhaust, innate Command Card in your hand that does not have "Melody" and add "Rondino" to it. If there are no valid targets for this effect, deal an additional 3 instances of DMG.
Rondino: When played, this card's effects are activated twice. After playing, change Rondino to Crescendo.
Crescendo: When played, grant Hameln 3 Aliemus.
[The Final Sonata]
Each time this Exalt deals damage, apply 1 Marvelous Debuff to the target hit.
Select an additional card in your hand to gain [Loop Melody, with the same criteria as [Primal Chord].
Cards
[Laudable Masterpiece]
CardHameln gains (25/30/35/40/45/50) Aliemus.
Rouse: At the start of your turn, add a [Symphony of Harmony] to your hand.
Retain.
[Symphony of Harmony]
CardChoose "Ascending Scale" or "Descending Scale".
Exhaust. Retain.
"Ascending Scale": The next Innate Command Card played has +2 Arithmetica cost, but takes effect twice when played.
"Descending Scale": The next Innate Command Card played has -2 Arithmetica cost.
These effects can stack with each other, but cannot stack onto itself.
[Strike]
CardDeal (10/12/14/16/18/20% ATK) DMG.
Gain (5/6/7/8/9/10) Aliemus.
[Defend]
CardGains (10/12/14/16/18/20% DEF) Shield.
Gain (5/6/7/8/9/10) Aliemus.
[Soul Overture]
CardDeal (15/18/21/24/27/30% ATK) Piercing Damage to random targets, 3 times.
Each hit has a 50% chance to apply a Marvelous Debuff to that enemy.
If this card cost 0 Arithmetica, deal an additional 2 instances of DMG.
Prepare. Retain.
[Memory Rondo]
CardGain (2/2.4/2.8/3.2/3.6/4% ATK) STR.
Add 2 "Insight" cards to your hand. If Arithmetica is insufficient, you can still play this card, but this effect changes to "shuffle 2 "Insight" cards into your Draw Pile" instead.
Talents
Innate: None
TalentMadness Omen
TalentGain (5 per talent level) Aliemus at the start of exploration.
Soulforge Aptitude
TalentThis talent is only effective in "Astral Reign" stages.
Hameln's CON, ATK, and DEF stats increase by (3% per talent level).
After using Hameln's Rouse, gain (50 per talent level) Keyflare.


