Summary
Hameln is an Assist type SSR character from the Chaos faction.
Explore the full set of Hameln guides by navigating the tabs: Info, Teammates, Covenant, and Wheels.
Stats
Stats are calculated at lvl 60.
CON: 120
ATK: 124
DEF: 116
Crit Rate: 10%
(+0.8%)*
Crit Damage: 50%
Aliemus Recharge: 0
Silver Key Recharge: 30
(+2.4%)*
Realm Mastery: 0
Sigil Yield: 0%
Damage Amp: 0%
Death Resistance: 0%
Enlighten
[Strike] and [Defend]
Enlighten 1Additionally grants Power equal to 10% of Attack for 1 turn.
If the card triggers one of Hameln's "Melody" effects, the Power gained is doubled.
[Echoing Melody]
Enlighten 2Also reduces the Arithmetica cost of the card by 2.
[Enlighten 3]
Enlighten 3Every time one of Hameln's "Melody" effect is triggered, or when [Symphony of Harmony] is played, Hameln gains 1% critical rate and critical damage.
Every 10 times this is triggered, the damage instances of [Soul Overture] and [Primal Chord] is increased by 1 for the rest of the battle, up to 2 times.
[Primal Chord]
Deals Piercing Damage equal to (25/30/35/40/45/50)% of ATK to random targets 3 times.
Each time a target is hit, steal Power equal to (5/6/7/8/9/10)% of ATK for one turn.
Add [Echoing Melody] to one of the non-derivative cards in your hand that doesn't have Exhaust or a "Melody" attached to it.
If no cards fit the criteria, deal an additional 3 damage instances.
[Echoing Melody]
When played, this card's effects are activated twice. After playing, change [Echoing Melody] to [Resonant Melody].
[Resonant Melody]
When played, grant Hameln 3 Aliemus.
[The Final Sonata]
Each time this Exalt deals damage, apply 1 Wondrous Negative Effect to the target hit.
Select an additional card in your hand to gain [Echoing Melody], with the same criteria as [Primal Chord]
Cards
Rouse: [Laudable Masterpiece]
CardHameln gains (25/30/35/40/45/50) Aliemus.
Rouse Effect: At the start of your turn, add a [Symphony of Harmony] to your hand.
Rouse-Derivative: [Symphony of Harmony]
CardChoose [Ascending Scale] or [Descending Scale].
[Ascending Scale]: The next Innate Command Card played has +2 Arithmetica cost, but takes effect twice when played.
[Descending Scale]: The next Innate Command Card played has -2 Arithmetica cost.
[Strike]
CardDeal damage equal to (10/12/14/16/18/20)% of ATK.
Gain (5/6/7/8/9/10) Aliemus.
[Defend]
CardGrants shield equal to (10/12/14/16/18/20)% of DEF.
Gain (5/6/7/8/9/10) Aliemus.
[Soul Overture]
CardDeal Piercing Damage equal to (15/18/21/24/27/30)% of ATK to random targets, 3 times.
If this card's Arithmetica cost is 0, deal an additional 2 damage instances.
Each time an enemy is hit by this card, there is a 50% chance to apply a Wondrous Negative Effect to that enemy.
Prepare 1. Retain.
[Memory Rondo]
CardGain Power equal to (2/2.4/2.8/3.2/3.6/4)% of ATK.
Put 2 [Inspiration] cards into hand.
If Arithmetica is insufficient, this card can be force-played, but the effect changes to "Gain power equal to (2/2.4/2.8/3.2/3.6/4)% of ATK, and shuffle 2 [Inspiration] cards into the Draw Pile."
Talents
Innate: None
TalentMadness Omen
TalentGain (5 per talent level) Aliemus at the start of exploration.
Soul Shaping
TalentThis talent is only effective in "Star Chapter" stages.
Hameln's CON, ATK, and DEF stats increase by (3% per talent level).
After using Hameln's Rouse, gain (50 per talent level) S-Energy.


