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Lily Build Guide — Morimens

SSR Chaos Defense Awakener built around Max HP and Stronger When Hurt. Kit, Exalts, Enlightens, talents, stats and recommended build.

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Lily Build Guide collects build notes, tier position, skills, stats, teams, and related Morimens guides.

Lily

Lily

SSR Chaos Defense
Max HPStronger When Hurt

Converts the pain it endures into fury to eliminate enemies or into HP to aid allies.

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Profile

Gender
Female
Birthday
15-Jun
Height
4'4.2''
Weight
340lbs
Gi
27.6
Illustrator
Balabala
Voice Actor
Mori Erika
Released
2024-01-31

Stats

CON
144 (+1.8)
ATK
104 (+1.3)
DEF
144 (+1.8)
Base Aliemus
100
Crit. Rate
5%
Crit. DMG
50%
Realm Mastery
0
DMG Amplification
9.6%
Aliemus Regen Lv.
0
Keyflare Regen Lv.
15
Sigil Yield
0%
Death Resistance
16.8%

Stats that grow with level follow the controls, breakthrough bonuses included. Values in parentheses: increase per Attribute Enhancement.

Dimensional Image

Dimensional Image: Lily

At turn start, Lily gains 15 Aliemus. Lily's Endure limit +100%, and when releasing "Undying Flower Upon Slime" or "Strike to Protect," Lily restores HP equal to 8% of the "Endure" stacks.

Cards

Strike

Cost 1
Deal 20% ATK DMG. Lily obtains 10 Aliemus.
Scaling
Lv. 1
Deal 10% ATK DMG. Lily obtains 5 Aliemus.
Lv. 2
Deal 12% ATK DMG. Lily obtains 6 Aliemus.
Lv. 3
Deal 14% ATK DMG. Lily obtains 7 Aliemus.
Lv. 4
Deal 16% ATK DMG. Lily obtains 8 Aliemus.
Lv. 5
Deal 18% ATK DMG. Lily obtains 9 Aliemus.
Lv. 6
Deal 20% ATK DMG. Lily obtains 10 Aliemus.

Defense

Cost 1
Gain 20% DEF Shield. Lily's base Shield +0.25% for each 1% . Lily obtains 10 Aliemus.
Scaling
Lv. 1
Gain 10% DEF Shield. Lily's base Shield +0.25% for each 1% . Lily obtains 5 Aliemus.
Lv. 2
Gain 12% DEF Shield. Lily's base Shield +0.25% for each 1% . Lily obtains 6 Aliemus.
Lv. 3
Gain 14% DEF Shield. Lily's base Shield +0.25% for each 1% . Lily obtains 7 Aliemus.
Lv. 4
Gain 16% DEF Shield. Lily's base Shield +0.25% for each 1% . Lily obtains 8 Aliemus.
Lv. 5
Gain 18% DEF Shield. Lily's base Shield +0.25% for each 1% . Lily obtains 9 Aliemus.
Lv. 6
Gain 20% DEF Shield. Lily's base Shield +0.25% for each 1% . Lily obtains 10 Aliemus.

Slime Convergence

Cost 2 Rouse
Lily gains 50 Aliemus. : At turn start, gain 10% :Endure. When Lily applies a Shield, inflict 100% ATK stacks of on the enemy with the highest HP.
Lily gains 50 Aliemus. : At turn start, gain Endure equal to 10% of . When Lily applies a Shield, inflict 100% ATK stacks of on the enemy with the highest HP. Exalt makes each hit received this turn increases the Endure consumption effect of the next "Strike to Protect" by 40%, stacking up to 5 times.
Scaling
Lv. 1
Lily gains 25 Aliemus. : At turn start, gain 10% :Endure. When Lily applies a Shield, inflict 50% ATK stacks of on the enemy with the highest HP.
Lv. 2
Lily gains 30 Aliemus. : At turn start, gain 10% :Endure. When Lily applies a Shield, inflict 60% ATK stacks of on the enemy with the highest HP.
Lv. 3
Lily gains 35 Aliemus. : At turn start, gain 10% :Endure. When Lily applies a Shield, inflict 70% ATK stacks of on the enemy with the highest HP.
Lv. 4
Lily gains 40 Aliemus. : At turn start, gain 10% :Endure. When Lily applies a Shield, inflict 80% ATK stacks of on the enemy with the highest HP.
Lv. 5
Lily gains 45 Aliemus. : At turn start, gain 10% :Endure. When Lily applies a Shield, inflict 90% ATK stacks of on the enemy with the highest HP.
Lv. 6
Lily gains 50 Aliemus. : At turn start, gain 10% :Endure. When Lily applies a Shield, inflict 100% ATK stacks of on the enemy with the highest HP.

Strike to Protect

Cost 4
Deal 150% ATK DMG, trigger 50% of the target's . If a Critical Hit occurs, the trigger ratio increases to 100%. Counts as a "Strike". For each stack of Endure, increase DMG by 2 and remove Endure after use.
Deal 150% ATK DMG, trigger 50% of the target's . If a Critical Hit occurs, the trigger rate increases to 100%. Counts as a Strike. For each stack of Endure, increase DMG by 2, and remove Endure after use. This card's Crit. Rate +20%.
Deal 150% ATK DMG, trigger 50% of the target's . If a Critical Hit occurs, the trigger rate increases to 100%. Counts as a "Strike". For each stack of Endure, increase DMG by 2, and remove half of the Endure after use. This card's Crit. Rate +20%.
Scaling
Lv. 1
Deal 75% ATK DMG, trigger 50% of the target's . If a Critical Hit occurs, the trigger ratio increases to 100%. Counts as a "Strike". For each stack of Endure, increase DMG by 2 and remove Endure after use.
Lv. 2
Deal 90% ATK DMG, trigger 50% of the target's . If a Critical Hit occurs, the trigger ratio increases to 100%. Counts as a "Strike". For each stack of Endure, increase DMG by 2 and remove Endure after use.
Lv. 3
Deal 105% ATK DMG, trigger 50% of the target's . If a Critical Hit occurs, the trigger ratio increases to 100%. Counts as a "Strike". For each stack of Endure, increase DMG by 2 and remove Endure after use.
Lv. 4
Deal 120% ATK DMG, trigger 50% of the target's . If a Critical Hit occurs, the trigger ratio increases to 100%. Counts as a "Strike". For each stack of Endure, increase DMG by 2 and remove Endure after use.
Lv. 5
Deal 135% ATK DMG, trigger 50% of the target's . If a Critical Hit occurs, the trigger ratio increases to 100%. Counts as a "Strike". For each stack of Endure, increase DMG by 2 and remove Endure after use.
Lv. 6
Deal 150% ATK DMG, trigger 50% of the target's . If a Critical Hit occurs, the trigger ratio increases to 100%. Counts as a "Strike". For each stack of Endure, increase DMG by 2 and remove Endure after use.

Forbidden Swamp

Cost 2
Gain 24% DEF Shield and inflict 96% ATK stacks of on all enemies. For every 1% Lily has, the Base Shield +0.25%. Until the start of next turn, gain 40% DEF stacks of Endure for each attack received.
Gain 24% DEF Shield and inflict 96% ATK stacks of to all enemies. For every 1% Lily has, the Base Shield +0.25%. Until the start of next turn, gain 40% DEF stacks of Endure for each attack received. If HP is below 50%, gain an additional Shield and the applied is doubled.
Scaling
Lv. 1
Gain 12% DEF Shield and inflict 48% ATK stacks of on all enemies. For every 1% Lily has, the Base Shield +0.25%. Until the start of next turn, gain 20% DEF stacks of Endure for each attack received.
Lv. 2
Gain 14.4% DEF Shield and inflict 57.6% ATK stacks of on all enemies. For every 1% Lily has, the Base Shield +0.25%. Until the start of next turn, gain 24% DEF stacks of Endure for each attack received.
Lv. 3
Gain 16.8% DEF Shield and inflict 67.2% ATK stacks of on all enemies. For every 1% Lily has, the Base Shield +0.25%. Until the start of next turn, gain 28% DEF stacks of Endure for each attack received.
Lv. 4
Gain 19.2% DEF Shield and inflict 76.8% ATK stacks of on all enemies. For every 1% Lily has, the Base Shield +0.25%. Until the start of next turn, gain 32% DEF stacks of Endure for each attack received.
Lv. 5
Gain 21.6% DEF Shield and inflict 86.4% ATK stacks of on all enemies. For every 1% Lily has, the Base Shield +0.25%. Until the start of next turn, gain 36% DEF stacks of Endure for each attack received.
Lv. 6
Gain 24% DEF Shield and inflict 96% ATK stacks of on all enemies. For every 1% Lily has, the Base Shield +0.25%. Until the start of next turn, gain 40% DEF stacks of Endure for each attack received.

Exalts

Undying Flower Upon Slime

100 Aliemus Exalt
Gain 72% DEF Shield. Restore X% of Endure stacks as HP and remove Endure. Each time you are attacked, inflict 130% ATK stacks of to the attacker for 1 turn.
Gain 72% DEF Shield. Restore X% of Endure stacks as HP and remove half of Endure. Each time you are attacked, inflict 130% ATK stacks of to the attacker, lasting 1 turn.
Scaling
Lv. 1
Gain 36% DEF Shield. Restore X% of Endure stacks as HP and remove Endure. Each time you are attacked, inflict 65% ATK stacks of to the attacker for 1 turn.
Lv. 2
Gain 43.2% DEF Shield. Restore X% of Endure stacks as HP and remove Endure. Each time you are attacked, inflict 78% ATK stacks of to the attacker for 1 turn.
Lv. 3
Gain 50.4% DEF Shield. Restore X% of Endure stacks as HP and remove Endure. Each time you are attacked, inflict 91% ATK stacks of to the attacker for 1 turn.
Lv. 4
Gain 57.6% DEF Shield. Restore X% of Endure stacks as HP and remove Endure. Each time you are attacked, inflict 104% ATK stacks of to the attacker for 1 turn.
Lv. 5
Gain 64.8% DEF Shield. Restore X% of Endure stacks as HP and remove Endure. Each time you are attacked, inflict 117% ATK stacks of to the attacker for 1 turn.
Lv. 6
Gain 72% DEF Shield. Restore X% of Endure stacks as HP and remove Endure. Each time you are attacked, inflict 130% ATK stacks of to the attacker for 1 turn.

At Your Behest

100 Aliemus Over Exalt
Gain 72% DEF Shield. Restore X%(X) of HP based on the number of Endure stacks and remove the Endure. Each time you are attacked, inflict 130% ATK stacks of to the attacker for 1 turn. In this battle, the maximum limit of Endure +100%, and gain Endure equal to your . Place 2 copies of "Strike to Protect" with into hand.
Gain 72% DEF Shield. Restore X%(X) of Endure stacks as HP and remove half of Endure. Each time you are attacked, inflict 130% ATK stacks of to the attacker, lasting 1 turn. In this battle, the maximum limit of Endure +100%, and gain Endure equal to your . Place 2 copies of "Strike to Protect" with into hand.
Scaling
Lv. 1
Gain 36% DEF Shield. Restore X%(X) of HP based on the number of Endure stacks and remove the Endure. Each time you are attacked, inflict 65% ATK stacks of to the attacker for 1 turn. In this battle, the maximum limit of Endure +100%, and gain Endure equal to your . Place 2 copies of "Strike to Protect" with into hand.
Lv. 2
Gain 43.2% DEF Shield. Restore X%(X) of HP based on the number of Endure stacks and remove the Endure. Each time you are attacked, inflict 78% ATK stacks of to the attacker for 1 turn. In this battle, the maximum limit of Endure +100%, and gain Endure equal to your . Place 2 copies of "Strike to Protect" with into hand.
Lv. 3
Gain 50.4% DEF Shield. Restore X%(X) of HP based on the number of Endure stacks and remove the Endure. Each time you are attacked, inflict 91% ATK stacks of to the attacker for 1 turn. In this battle, the maximum limit of Endure +100%, and gain Endure equal to your . Place 2 copies of "Strike to Protect" with into hand.
Lv. 4
Gain 57.6% DEF Shield. Restore X%(X) of HP based on the number of Endure stacks and remove the Endure. Each time you are attacked, inflict 104% ATK stacks of to the attacker for 1 turn. In this battle, the maximum limit of Endure +100%, and gain Endure equal to your . Place 2 copies of "Strike to Protect" with into hand.
Lv. 5
Gain 64.8% DEF Shield. Restore X%(X) of HP based on the number of Endure stacks and remove the Endure. Each time you are attacked, inflict 117% ATK stacks of to the attacker for 1 turn. In this battle, the maximum limit of Endure +100%, and gain Endure equal to your . Place 2 copies of "Strike to Protect" with into hand.
Lv. 6
Gain 72% DEF Shield. Restore X%(X) of HP based on the number of Endure stacks and remove the Endure. Each time you are attacked, inflict 130% ATK stacks of to the attacker for 1 turn. In this battle, the maximum limit of Endure +100%, and gain Endure equal to your . Place 2 copies of "Strike to Protect" with into hand.

Enlightens

Blackened Nourishment

E1
When your current HP is below 50%, "Forbidden Swamp" gains an additional shield, and the effect is doubled.

Viscous Devour

E2
"Strike to Protect" Prepare 1 upgraded to Prepare 2, Base DMG and Crit. Rate increased by 20%.

Never Forget...

E3
At turn start, obtain Endure equal to 10% . "Undying Flower Upon Slime" and "Strike to Protect" only remove half of the Endure.

Lilium Immaculatum

Absolute Axiom
"Slime Convergence" is enhanced: after Exalt, each attack taken this turn make the next "Strike to Protect" consumes and converts 40% more Endure stacks into effect. This effect stacks up to 5.

Talents

Soulforge Aptitude

Max Lv. 10
This talent is only effective in the "Astral Reign" stages.
This Awakener's CON, ATK, and DEF +30%, and they gain 500 Keyflare upon their first .
The Final DMG of Lily's "Strike" +35%, and the increase is doubled during Boss Battle. After being attacked by an "Ultra" enemy, gain Delayed HP Recovery equal to 20% of the HP lost from the attack. "Strike to Protect"'s DMG increase based on "Endure" stacks effect enjoys 25% DMG bonus.

Gnostic Potential

Max Lv. 5
This Awakener gains 10 Levels of Base Attributes.

Madness Omen

Max Lv. 60
Gain 60 Aliemus after the start of exploration.

Surging Darkness

For every 1% Lily and her equipped WoD & Covenant have, the Base Shield of "Forbidden Swamp" and "Basic Defense" +0.25%, and in Boss Battles, the accumulation and limit of Endure increase by 0.25%.
When Lily is in the team, gain 1 stack of Endure for each lost HP, with an Endure stack limit equal to .

Traphase Kit

Guardian · 127 HP

Strike

Card ×2
Deal 10 DMG to the front-row enemy and Gain 20 Aliemus.

Pain Conversion

Cost 0
, self. Before the next turn, whenever actively attacked, gain X Aliemus.

Reshape Healing

Cost 2
Restore 20 HP, and increase healing by 1 for every 5 HP lost.

Undying Flower Upon Slime

Cost 100 Exalt
Deal X DMG to the Highest HP & Shield enemy, inflict .

Strike to Protect

Cost 5
Deal 5 DMG to all enemies. For every 20 HP lost, DMG +1. This card counts as a "Strike".

Breakthroughs

Each star lifts the level cap and grants an attribute of its own — the attribute differs per Awakener.

Breakthrough Level cap Grants Cost
Base Lv. 10 — Rose Scrip ×1800 Pale Notes ×9
★ Lv. 20 DMG Amplification +1.6Death Resistance +2.8 Rose Scrip ×8100 Pale Files ×9
★★ Lv. 30 DMG Amplification +1.6Death Resistance +2.8 Rose Scrip ×21600 Pale Files ×18
★★★ Lv. 40 DMG Amplification +1.6Death Resistance +2.8 Rose Scrip ×67500 Pale Tomes ×15
★★★★ Lv. 50 DMG Amplification +1.6Death Resistance +2.8 Rose Scrip ×129600 Pale Tomes ×24
★★★★★ Lv. 60 DMG Amplification +1.6Death Resistance +2.8

Skill Upgrades

What each skill level costs. All five Command cards are charged the same; the Exalt is charged separately.

Level Command card Exalt
1 Rose Scrip ×3150 Faded Crystalfly ×9 Rose Scrip ×6300 Faded Crystalfly ×18 Devout Soul ×1
2 Rose Scrip ×12150 Shining Crystalfly ×9 Rose Scrip ×24300 Shining Crystalfly ×18 Devout Soul ×2
3 Rose Scrip ×24750 Shining Crystalfly ×15 Devout Soul ×1 Rose Scrip ×49500 Shining Crystalfly ×30 Devout Soul ×3 Aetheric Stone ×1
4 Rose Scrip ×44550 Chaos Crystal ×9 Devout Soul ×2 Rose Scrip ×89100 Chaos Crystal ×18 Devout Soul ×4 Aetheric Stone ×1
5 Rose Scrip ×89100 Chaos Crystal ×18 Devout Soul ×3 Aetheric Stone ×1 Rose Scrip ×178200 Chaos Crystal ×36 Devout Soul ×5 Aetheric Stone ×1

Shard

Shard: Lily

The lost consciousness of an ancient will. Mythag enlightens the consciousness of Awakeners through a mysterious ritual, and the Enlightened Awakener will gain permanent enhancements. Convert upon obtaining duplicate Lily. Activates Lily's Enlightens.